Yuri Roubinsky
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dcdf59cd73
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Added 2D boolean hint for particle emitters in visual shaders
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2021-11-05 12:45:57 +03:00 |
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Yuri Roubinsky
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c299c54023
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Make port previews in visual shader visible in other shader modes
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2021-10-11 22:19:08 +03:00 |
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Yuri Roubinsky
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e537a1f10e
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Added missed limiters for Visual Shader node enums
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2021-08-15 19:10:51 +03:00 |
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Hugo Locurcio
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abc38b8d66
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Use C++11 raw literals for shader code to improve readability
In files that have lots of branching, `\t` was replaced with a
tab character instead.
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2021-07-19 08:19:50 +02:00 |
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Yuri Roubinsky
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f632e36ae5
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Continuation of work on visual particles system
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2021-06-07 20:33:17 +03:00 |
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