Rémi Verschelde
dd23d0b635
Merge pull request #32662 from SamuelDeboni/docs-reflection-probe
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Add documentation for ReflectionProbe
2019-10-09 14:00:36 +02:00
SamuelDeboni
eb6e3003d5
Add documentation for ReflectionProbe
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Update doc/classes/ReflectionProbe.xml
Co-Authored-By: Hugo Locurcio <hugo.locurcio@hugo.pro>
Apply suggestions from code review
Co-Authored-By: Hugo Locurcio <hugo.locurcio@hugo.pro>
Update ReflectionProbe.xml
2019-10-09 08:21:46 -03:00
Rémi Verschelde
564a258831
Merge pull request #32672 from codecustard/fix_merge_scene_not_deselecting
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Fixes deselection not working when merging scene
2019-10-09 08:42:16 +02:00
Rémi Verschelde
55ef6a0f25
Merge pull request #32671 from GodotExplorer/lsp-send-godot-class-tree
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lsp: Send godot class tree to clients
2019-10-09 08:35:05 +02:00
Rémi Verschelde
a39aeade5b
Merge pull request #32170 from puthre/ninepatch-fix
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GLES2 & GLES3 Fixes ninepatch margins for high resolution textures.
2019-10-09 08:33:56 +02:00
Rémi Verschelde
b540d17fe3
Merge pull request #32667 from GodotExplorer/lsp-fix-native-func-sign
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LSP: Fix signature of void returned functions in native methods
2019-10-09 08:25:22 +02:00
Rémi Verschelde
87552e79ce
Merge pull request #32663 from jabcross/remove_toggle_ruler_shortcut
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Remove Show Ruler shortcut (fixes #32639 )
2019-10-09 08:08:50 +02:00
Emmanuel Barroga
b5ff31a433
Fixes deselection not working when merging scene
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Fixes the issue of multiselection retaining its selection when deselecting in the merge scene dialog
2019-10-08 22:42:47 -07:00
Geequlim
1ab34bc3c2
lsp: Send godot class tree to clients
2019-10-09 13:40:50 +08:00
Geequlim
2b5b5874a2
lsp: Fix signature of void returned functions in native methods
2019-10-09 10:01:48 +08:00
Pedro Ciambra
afdfe651a1
Remove Show Ruler shortcut (fixes #32639 )
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Removed default shortcut because of the conflict mentioned in the issue.
Command + Shift + T would conflict with Soft Reload Script,
and this shortcut doesn't seem to be needed very often.
2019-10-08 18:26:21 -03:00
Rémi Verschelde
bb41f0b0cb
Merge pull request #32652 from Chaosus/shader_fix_autocompletion
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Fixed invalid autocompletion pasting of shader param name
2019-10-08 22:52:46 +02:00
Rémi Verschelde
2d6b9f5034
Merge pull request #32649 from qarmin/another_crash_fix_for_tile_map
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Fix crash in TileMap::update_cell_bitmask
2019-10-08 22:52:29 +02:00
Rémi Verschelde
9a929a7e4d
Merge pull request #32647 from Calinou/doc-improve-os-screen
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Improve the OS `get_screen_*` methods' documentation
2019-10-08 22:52:13 +02:00
Rémi Verschelde
c84aafdac2
Merge pull request #32646 from SamuelDeboni/master
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Fixed AttributeError bug on doc_status.py
2019-10-08 22:51:54 +02:00
Yuri Roubinsky
ada4bcbe30
Fix invalid autocompletion pasting of shader param name
2019-10-08 18:33:22 +03:00
Rémi Verschelde
f46bf8e721
Merge pull request #32411 from YeldhamDev/fix_grid_overflow
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Fix GridContainer's children overflowing it when not all slots of a row are occupied
2019-10-08 17:05:32 +02:00
Rémi Verschelde
e1243f75b2
Merge pull request #32444 from lupoDharkael/center-template
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Project Manager: Update template dialog position after window resize
2019-10-08 17:04:46 +02:00
Rémi Verschelde
d34c0571d0
Merge pull request #32559 from YeldhamDev/tooltip_scale
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Make tooltips have the same scale as their Controls
2019-10-08 16:33:53 +02:00
SamuelDeboni
35d22e414f
Fixed AttributeError on doc_status.py
2019-10-08 11:29:59 -03:00
Rémi Verschelde
106e21fd5f
Merge pull request #32478 from AlexHolly/fix-rect2-encloses
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Make Rect2.encloses return true on same size
2019-10-08 16:21:45 +02:00
Rémi Verschelde
abd81dcb73
Merge pull request #32556 from bruvzg/win_codesign
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Code signing support for Windows exports
2019-10-08 16:17:24 +02:00
Rémi Verschelde
45577e4233
Merge pull request #32571 from DavidSichma/rect_flip
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Correctly flip texture src region
2019-10-08 16:15:45 +02:00
Rémi Verschelde
e2f1b30565
Merge pull request #32618 from nekomatata/sprite-to-polygon
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Sprite to polygon conversion improvements
2019-10-08 16:13:38 +02:00
Rémi Verschelde
ed1cefd352
Merge pull request #32624 from Calinou/project-settings-allow-all-types
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Allow all Variant types to be added as project settings
2019-10-08 16:05:29 +02:00
qarmin
bb685147f9
Fix crash in TileMap::update_cell_bitmask
2019-10-08 15:46:38 +02:00
Rémi Verschelde
c2edaa97f3
Merge pull request #32426 from gianllucah/master
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Option to erase a section key in ConfigFile
2019-10-08 15:46:13 +02:00
Hugo Locurcio
5c2bb56979
Improve the OS `get_screen_*` methods' documentation
2019-10-08 15:43:01 +02:00
Rémi Verschelde
2078dcbe15
Merge pull request #32640 from madmiraal/remove-circular-includes
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Remove circular include between core/typedefs.h and core/error_macros.h
2019-10-08 15:39:05 +02:00
Rémi Verschelde
76ef250d09
Merge pull request #32638 from akien-mga/popupmenu-keep-name
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PopupMenu: Fix inconsistency setting text/xl_text in add_* methods
2019-10-08 14:44:55 +02:00
Marcel Admiraal
c2aa3e2351
Remove circular include between core/typedefs.h and core/error_macros.h
2019-10-08 11:03:57 +02:00
Rémi Verschelde
98497ff719
Merge pull request #21621 from AlexHolly/android-pen-hover-support
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Adds Pen support for Android
2019-10-08 10:05:39 +02:00
Rémi Verschelde
58dd5d0c78
PopupMenu: Fix missing text/xl_text when using add_shortcut
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Use macros to ensure that `text`, `xl_text` and `id` are always set
using the same logic.
Fixes #25519 .
Also fixes up #26914 when `p_id == -1` handling was only added for a
couple methods instead of all of them.
2019-10-08 09:33:26 +02:00
Rémi Verschelde
63a19df5e6
PopupMenu: Reorder add_* methods in more natural order
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Also adds `add_icon_radio_check_shortcut` matching `add_icon_radio_check_item`,
binds them for scripting languages, and binds `add_multistate_item`.
2019-10-08 09:32:01 +02:00
Rémi Verschelde
02d75f99b9
Merge pull request #32616 from Faless/net/fix_close_exec
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Disable socket descriptor sharing with subprocs.
2019-10-08 07:32:11 +02:00
Rémi Verschelde
9215e2ddf5
Merge pull request #32632 from groud/increase_grid_size_limit
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Increase grid size limit
2019-10-08 07:08:56 +02:00
Rémi Verschelde
e43155b44f
Merge pull request #32454 from jeronimo-schreyer/disable_unix_socket
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Optional Unix Socket disable for devices that do not support it
2019-10-08 06:40:17 +02:00
Rémi Verschelde
a65019f41a
Merge pull request #32606 from cbolgiano/bugfix/32294
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Fixes Default Angular Damp in Project Settings Disallows Fractional Input #32294
2019-10-08 06:34:25 +02:00
Rémi Verschelde
d514bdff62
Merge pull request #32607 from Calinou/doc-gdnative-singleton-prefix
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Document the GDNative singleton method prefix being changeable
2019-10-08 06:32:46 +02:00
devbox
f5bb9a98dc
32294: Changed the default_angular_damp value to a float.
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32294: Added hints for both 2d/3d linear/angular.
32294: Added hints for both 2d/3d linear/angular.
2019-10-07 18:15:20 -04:00
Gianlluca
54cba54a45
Added a method to erase section key in ConfigFile
2019-10-07 18:11:19 -03:00
Gilles Roudière
0e834b3924
Increase grid size limit
2019-10-07 22:59:51 +02:00
Rémi Verschelde
31600f07d2
Merge pull request #32623 from madmiraal/remove-circular-includes
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Remove circular dependency between Vector3 and Basis.
2019-10-07 20:36:20 +02:00
Rémi Verschelde
667e464e64
Merge pull request #32626 from Paulb23/issue_27631_caret_draw_eol
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Fixed drawing the caret at eol when at eol is not visible
2019-10-07 19:18:05 +02:00
Paulb23
6025a76c78
Fixed drawing the caret at eol when at eol is not visible
2019-10-07 17:24:58 +01:00
Hugo Locurcio
753eff2f68
Allow all Variant types to be added as project settings
2019-10-07 17:17:13 +02:00
Marcel Admiraal
40197685bb
Remove circular dependency between Vector3 and Basis.
2019-10-07 16:26:27 +02:00
Hugo Locurcio
9499eef4da
Document the GDNative singleton method prefix being changeable
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This also tweaks error messages to remove hardcoded references to
the default `godot_` prefix.
2019-10-07 15:59:57 +02:00
Valentin Zagura
100d05cbec
GLES3 Fixes for ninepatch margins when patch size is smaller than the patch texture resolution
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Scaled ninepatch margins in screen space to be relative of the ninepatch size when the patch size is smaller than the patch texture resolution.
2019-10-07 13:19:27 +01:00
PouleyKetchoupp
1e301479da
Sprite to polygon conversion improvements
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- No reduced Rect in march square algorithm, it was causing inconsistent cases near the borders and made the outline less accurate
- Ignore invalid generated polygons (under 3 points) to avoid unnecessary errors and crashes
- Error popup only when no polygon could be generated at all
- Added option to shrink pixels (to get rid of small separate islands)
- Fixed polygon preview (lines were sometimes not showing along the borders)
Fixes #32564 , #29267
2019-10-07 13:19:30 +02:00