Commit Graph

67391 Commits

Author SHA1 Message Date
rune-scape 0dde931bc9 StringName: Fix empty hash
+Fixed compat hashes
2024-09-09 13:30:02 -07:00
Zi Ye a9e51c3aab Fixed CSG debug collision shapes being visible in editor. Also undid an old, incorrect fix which made debug collision visibility depend on CSG visibility. 2024-09-09 14:11:10 -05:00
Adam Scott 9d735b0904
Fix issue where editable children of 3D nodes would be selected 2024-09-09 14:39:09 -04:00
Rémi Verschelde 27552a2f26
Merge pull request #96758 from RandomShaper/fix_the_shift_must_go_on
RenderingDevice: Fix uncapped mipmap sizes causing div-by-zero
2024-09-09 17:52:03 +02:00
Rémi Verschelde dcc15aa4e2
Merge pull request #96757 from Giganzo/doc-default-font-size
Fix description of invalid values for `Theme.default_font_size`
2024-09-09 17:52:00 +02:00
Rémi Verschelde 9fb54b7d1d
Merge pull request #96747 from bruvzg/fix_ar_det
[MinGW] Fix GCC ar detection.
2024-09-09 17:51:56 +02:00
Rémi Verschelde 7cda7ced2b
Merge pull request #96745 from aaronfranke/optional-node-name-suffixes
Add "Use Node Type Suffixes" 3D scene import option
2024-09-09 17:51:53 +02:00
Rémi Verschelde 07c395191c
Merge pull request #96697 from devloglogan/long-press-fix
Disable some android editor settings by default on XR devices
2024-09-09 17:51:49 +02:00
Rémi Verschelde a0823ce5fe
Merge pull request #96620 from ajreckof/fix-clear-button-on-Array-Node]
Fix clear button on `Array[Node]`.
2024-09-09 17:51:46 +02:00
Rémi Verschelde 493f3edce7
Merge pull request #96572 from adamscott/fix-samples-leak
Fix leak when using audio samples instead of streams
2024-09-09 17:51:42 +02:00
Rémi Verschelde 9fa3226737
Merge pull request #93822 from Chaosus/shader_constant_parsing
Add basic support to evaluate operator value in shader language
2024-09-09 17:51:35 +02:00
Pedro J. Estébanez 7f1989bac1 RenderingDevice: Fix uncapped mipmap sizes causing div-by-zero 2024-09-09 17:10:47 +02:00
kit 5e1c9d68aa Extract editor main screen 2024-09-09 11:06:18 -04:00
A Thousand Ships acffc53e01
[Buildsystem] Improve cache handling
Prevents cache issues by not purging cache before starting a build.
Splits cache purge related code from progress code and delays the purge
until after final build is done.
2024-09-09 16:36:56 +02:00
devloglogan 16e1d8a81b Disable some editor settings by default in the XR Editor 2024-09-09 07:15:15 -05:00
Yuri Rubinsky af92fdb0ac Add basic support to evaluate operator value in shader language 2024-09-09 15:12:11 +03:00
Giganzo 575a0b4dfb Fix below what value is invalid in default_font_size doc 2024-09-09 14:09:02 +02:00
Aaron Franke b0f99099b4
Add "Use Node Type Suffixes" scene import option 2024-09-09 01:12:14 -07:00
bruvzg b1f9271e49
[MinGW] Fix GCC ar detection. 2024-09-09 11:01:29 +03:00
Rémi Verschelde d0dc3896ad
Merge pull request #96714 from Riteo/dont-ask-me-why-they-are-different
Wayland: Make primary selection logic consistent with main clipboard
2024-09-08 23:22:26 +02:00
Rémi Verschelde d0c9023b51
Merge pull request #96712 from Riteo/slightly-sconserned
SCons: Make ninja output file consistent
2024-09-08 23:22:23 +02:00
Rémi Verschelde 20115dc36f
Merge pull request #96706 from bruvzg/rtl_process
[RTL] Fix internal process incorrectly disabled on appending text.
2024-09-08 23:22:19 +02:00
Rémi Verschelde c26545c5c0
Merge pull request #96702 from Harsche/fix_rotation_pivot_tool_tooltip
Change rotation pivot tooltip description to be more precise
2024-09-08 23:22:16 +02:00
Rémi Verschelde dba8c65fab
Merge pull request #96688 from matheusmdx/fix-environment-tree-error
Fix `is_inside_tree` error when inspecting an Environment resource
2024-09-08 23:22:12 +02:00
Rémi Verschelde c948541b14
Merge pull request #96669 from bruvzg/win_app
Reenable macOS .app export from Windows, add warnings about Unix permissions.
2024-09-08 23:22:08 +02:00
Rémi Verschelde 4d42b2235e
Merge pull request #96651 from KoBeWi/path_sweeping
Cleanup Path3D editor
2024-09-08 23:22:05 +02:00
Rémi Verschelde 81f99eac00
Merge pull request #96599 from jsjtxietian/compute-hint
Mention user should remove compute shader hint when use `set_stage_source`
2024-09-08 23:22:01 +02:00
Rémi Verschelde e3be605387
Merge pull request #96583 from Calinou/doc-node2d-skew
Improve documentation on Node2D transform properties such as Skew
2024-09-08 23:21:57 +02:00
Rémi Verschelde 584e5bbf84
Merge pull request #96509 from Rudolph-B/Issue-92091
Fix OpenGL shadow textures not honoring texture type when reusing textures
2024-09-08 23:21:52 +02:00
Rémi Verschelde 5a92e27bfd
Merge pull request #96343 from passivestar/dock-scale
Fix dock width not respecting editor scale
2024-09-08 23:21:48 +02:00
Rémi Verschelde 325c1cffc4
Merge pull request #96232 from AThousandShips/tree_navigate_row
[Tree] Improve navigation with row select mode
2024-09-08 23:21:44 +02:00
Rémi Verschelde b4dc87db9d
Merge pull request #96189 from SaracenOne/disable_placeholder_toggle
Add Instance Placeholder validation check.
2024-09-08 23:21:41 +02:00
Rémi Verschelde 466b4b9ff8
Merge pull request #96164 from Giganzo/signal-dialog-align-fix
Fix Connect Signal Dialog control alignment
2024-09-08 23:21:36 +02:00
Rémi Verschelde 7a4c03418a
Merge pull request #96144 from SaracenOne/reimport_owner_instance
Make reimported models reimport their owner.
2024-09-08 23:21:32 +02:00
Rémi Verschelde 82688e9e2e
Merge pull request #96094 from SaracenOne/add_3d_skeleton_to_advanced_importer
Add 3D Skeleton Preview to Advanced Importer
2024-09-08 23:21:28 +02:00
Rémi Verschelde 0e307f8647
Merge pull request #96017 from DeeJayLSP/wav-vec
AudioStream(Playback)WAV: Use LocalVectors instead of pointers
2024-09-08 23:21:23 +02:00
Rémi Verschelde 5216edeb14
Merge pull request #95500 from tetrapod00/zero-separation-focus-neighbor
Fix wrong focus neighbor for grid-aligned 0 separation controls
2024-09-08 23:21:18 +02:00
Rémi Verschelde f995dc1643
Merge pull request #95369 from apples/treeitem-docs-icon-improvements
Improve documentation on TreeItem's cell icons.
2024-09-08 23:21:13 +02:00
Rémi Verschelde 49b725ddcc
Merge pull request #93353 from AThousandShips/config_warning_fix
Fix super call in various `get_configuration_warnings` methods
2024-09-08 23:21:09 +02:00
Rémi Verschelde 73a0f6e90f
Merge pull request #83536 from wareya/new_cubic
Optimize cubic hermite algorithm in AudioStreamPlaybackResampled
2024-09-08 23:21:02 +02:00
bruvzg ccf837b75e
[RTL] Fix internal process incorrectly disabled on appending text. 2024-09-08 18:07:55 +03:00
Riteo 26d89bc8e9 Wayland: make primary selection logic consistent with main clipboard 2024-09-08 16:48:41 +02:00
Riteo 0d40efbe66 Build: make ninja output file consistent
After upgrading, I noticed that the SCons ninja output had a different
filename which messed up the "flaky file" logic.

This patch explicitly passes it to the tool and switches to
`build.ninja` (ninja's default).
2024-09-08 16:30:29 +02:00
bruvzg bdd5117086
[Label3D] Fix updating labels in subvieports on oversampling change. 2024-09-08 15:11:13 +03:00
DeeJayLSP d5ad6dd699 AudioStream(Playback)WAV: Use LocalVectors instead of pointers 2024-09-08 02:32:59 -03:00
Harsche 7d8e8e7854 Fix tooltip description to be more precise 2024-09-08 00:48:04 -03:00
Saracen 86ce15fb7a Make reimported models reimport their owner.
Changes the behaviour of the scene hot-reload system
so that if the scene which needs to be reimported is
owned by another instance, reload that instance instead.
2024-09-08 03:12:47 +01:00
matheusmdx 1eacd1fd0e Fix is_inside_tree error when inspecting an Environment resource 2024-09-07 12:45:07 -03:00
aXu-AP 2525311538 Remove unneeded quotes from autocomplete % nodes
Removes unnecessary quotes for suggestions like $"%MyNode".
2024-09-07 17:49:20 +03:00
Saracen 6532eff7a7 Various improvements to advanced importer skeleton preview.
Better size calculation in advanced importer preview.
Uses the skeleton mesh to calculate the scene's bounding box.
This improves some situations where a mesh instances' scale
does not match its visual representation when a skeleton
is applied.

Advanced importer skeletal preview UX improvement.
Make the visibility of the skeletal preview in the advanced importer
when selecting an animation dependent on a new dedicated toggle button
rather than carrying over whether a skeletal node was or was not previously
selected before selecting the animation.

Advanced importer skeletal preview fix.
Fixes the preview on scaled skeletons in the advanced importer by applying the node's scale
to the preview and generating a skin for it.
2024-09-07 02:09:47 +01:00