Commit Graph

8 Commits

Author SHA1 Message Date
Indah Sylvia bda3683b05 updated libpng to version 1.6.33 (September 28, 2017) 2017-10-12 14:34:42 +07:00
Rémi Verschelde 765b500c85 libpng: Update to upstream version 1.6.32
Fixes security vulnerability in our 1.6.31rc01 snapshot.

(cherry picked from commit ee1d0179c5)
2017-08-27 13:05:12 +02:00
Rémi Verschelde 39f0dcc17d libpng: Update to upstream version 1.6.31rc01
Fixes various issues with 1.6.30, especially ARM build.
Supersedes change in #9722.

Fixes #9769.

(cherry picked from commit 492999a33b)
2017-07-22 18:43:13 +02:00
Rémi Verschelde cf52c63034 libpng: Update to upstream version 1.6.30
(cherry picked from commit b1ca62af52)
2017-07-14 22:36:34 +02:00
Rémi Verschelde b7e3ef5f6f libpng: Update to upstream version 1.6.29
(cherry picked from commit d463b6e3d0)
2017-04-09 15:52:14 +02:00
Rémi Verschelde c24c2ca17b libpng: Update to upstream 1.6.28
Fixes a NULL pointer dereference bug (CVE-2016-10087).

(cherry picked from commit a0141fa823)
2017-01-12 19:15:30 +01:00
Rémi Verschelde 5ee9a9962f libpng: Update to upstream 1.6.26
(cherry picked from commit 7504a85e5a)
2016-11-03 08:34:19 +01:00
Rémi Verschelde 575e986bde png: Split library to thirdparty dir and allow unbundling
Uses the new structure agreed upon in #6157, but the thirdparty/ folder
does not behave following a logic similar to that of modules/ yet.

The png driver can't be moved to a module as discussed in #6157, as it's
required by core together with a few other ImageLoader implementations
(see drivers/register_driver_types.cpp:register_core_driver_types())

Dropped the possibility to disable PNG support, it's a core component
of Godot.

(cherry picked from commit 5fef84a135)
2016-10-30 14:51:30 +01:00