Rémi Verschelde
244faf5588
Merge pull request #53972 from zedutch/fix-shader-time-update
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Fix shaders using `TIME` not continuously updating
2021-10-19 16:37:55 +02:00
Michael Alexsander
67acb7de6e
Rename `Tabs` to `TabBar`
2021-10-19 11:37:31 -03:00
Fabio Alessandrelli
9de577ba12
[HTML5] Editor video driver option. Replace canvas on exit.
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Default is "Auto", but can be forced to a specific WebGL version if the
automatic detection fails.
The game and editor canvas are now replaced with a new one in the exit
hooks. This helps the browser do some context cleanup, and allow us to
create a new context of a different type (WebGL/WebGL2).
2021-10-19 15:45:32 +02:00
Rémi Verschelde
85a8939fa2
Merge pull request #53790 from briansemrau/remove-distant-shadowy-void
2021-10-19 15:17:09 +02:00
Rémi Verschelde
9471de7e00
Merge pull request #53081 from williamd67/GPULightmapper-first-dilate-than-denoise
2021-10-19 13:23:22 +02:00
Gilles Roudière
bc0b702874
Merge pull request #53440 from groud/tile_map_patterns_palette
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Implement TileMap patterns palette
2021-10-19 13:13:46 +02:00
Rémi Verschelde
b1b5d516d7
Merge pull request #53979 from KoBeWi/bug_from_the_past
2021-10-19 13:13:09 +02:00
Bastiaan Olij
964c8322b1
Merge pull request #49942 from BastiaanOlij/xr_play_area
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Add support for returning the play area from XRInterface
2021-10-19 22:00:22 +11:00
kobewi
abe22dfcf4
Fix command history for plugin commands
2021-10-19 12:23:24 +02:00
Bastiaan Olij
96b707215d
Add support for returning the play area from XRInterface
2021-10-19 21:17:04 +11:00
Gilles Roudière
1a95f893c4
Implement TileMap patterns palette
2021-10-19 11:57:37 +02:00
Rémi Verschelde
4387f9645b
Merge pull request #52940 from groud/toast_notification
2021-10-19 09:57:13 +02:00
Rémi Verschelde
21f1ac8bf3
Merge pull request #53805 from groud/name_to_tileset_sources
2021-10-19 09:56:19 +02:00
nabfrew
e2e77bbb04
Clarify 2D lighting `height` property in class reference
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It's easy to assume they are the same, but they are quite different for the two types of 2D lights. For myself, it took a bit of confusion and experimentation for me to figure out why this behaviour changed when I changed from point to directional. Hopefully it can save somebody else the trouble.
2021-10-19 09:23:12 +02:00
Rémi Verschelde
483df71120
Merge pull request #53980 from nekomatata/rename-godot-physics-classes
2021-10-19 08:24:02 +02:00
Rémi Verschelde
723b988fde
Merge pull request #52210 from BastiaanOlij/enhance_xr_trackers
2021-10-19 08:11:32 +02:00
Rémi Verschelde
fbd701a128
Merge pull request #53960 from Klowner/audioserver-startplaybackstream-potential-leak
2021-10-19 08:09:45 +02:00
Rémi Verschelde
3ee3197e40
Merge pull request #53975 from neikeq/csharp-fix-prop-setter-value
2021-10-19 07:56:02 +02:00
PouleyKetchoupp
cc39dca9f7
Rename Godot Physics classes from *SW to Godot*
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Also moved MT physics server wrappers to the main servers folder, since
they don't have to be implementation specific.
2021-10-18 17:01:10 -07:00
Ignacio Roldán Etcheverry
cad05f012d
C#: Fix property set call boxing value when unboxed was expected
2021-10-19 00:33:51 +02:00
ne0fhyk
b5c750fa65
Restrict the project data directory configuration
2021-10-18 14:10:38 -07:00
Rémi Verschelde
f4d9749e23
Merge pull request #53741 from DmitriySalnikov/exposed_sensor_setters_master
2021-10-18 23:00:56 +02:00
Robin Arys
0e31465a59
Fix shaders that use TIME do not force editor to continuously update
2021-10-18 22:53:20 +02:00
Rémi Verschelde
5bb3dbbedd
Merge pull request #53963 from timothyqiu/viewport-enum-range
2021-10-18 19:16:31 +02:00
Haoyu Qiu
2200544141
Validate enum range in RendererViewport::viewport_get_render_info
2021-10-18 22:58:38 +08:00
Mark Riedesel
61ab63a4be
fix potential memory leak of AudioStreamPlaybackBusDetails in AudioServer::start_playback_stream()
2021-10-18 10:47:11 -04:00
Rémi Verschelde
ba24e29334
Merge pull request #53955 from timothyqiu/code-edit-null
2021-10-18 15:49:48 +02:00
Rémi Verschelde
c5f4bf2077
Merge pull request #53950 from qarmin/memory_leak_gdscript
2021-10-18 14:02:33 +02:00
ConteZero
838c9d37b4
Added primary clipboard for Linux
2021-10-18 14:01:06 +02:00
Haoyu Qiu
0a381137bc
Fix crash when executing CodeEdit._main_gutter_draw_callback
2021-10-18 19:26:47 +08:00
Rémi Verschelde
79349a4902
Merge pull request #53949 from bruvzg/hex_box_size_fix
2021-10-18 12:02:53 +02:00
Rémi Verschelde
d802d67a0e
i18n: Sync classref translations with Weblate
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(cherry picked from commit c17f051ee9
)
2021-10-18 12:02:11 +02:00
Rémi Verschelde
64c9d44c06
i18n: Sync editor translations with Weblate
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(cherry picked from commit 2a7e1d0aac
)
2021-10-18 12:02:05 +02:00
Rémi Verschelde
297c5c72e9
Merge pull request #53760 from V-Sekai/import-post
2021-10-18 11:32:36 +02:00
Rémi Verschelde
a82347c12a
Merge pull request #53648 from pycbouh/docs-warn-about-internal-nodes
2021-10-18 11:22:58 +02:00
qarmin
343d005e0f
Fix memory leak in exported project
2021-10-18 11:19:31 +02:00
Rémi Verschelde
616193118d
Merge pull request #43076 from Anutrix/better-error
2021-10-18 11:13:30 +02:00
Rémi Verschelde
231d38cc7b
Merge pull request #53836 from KoBeWi/register_before_use
2021-10-18 10:57:25 +02:00
Rémi Verschelde
015e0c9fd8
Merge pull request #52773 from Calinou/audiostreamplayer3d-tweak-max-distance
2021-10-18 10:49:01 +02:00
Rémi Verschelde
1136d531b1
Merge pull request #53376 from ganondev/vsproj-props-for-mono
2021-10-18 10:47:08 +02:00
Rémi Verschelde
9b85284cef
Merge pull request #53933 from godotengine/4.0-issue-51045
2021-10-18 10:45:52 +02:00
Rémi Verschelde
95ff49265b
Merge pull request #53936 from jmb462/fix-plugin-create-dialog
2021-10-18 10:43:23 +02:00
Rémi Verschelde
850394bc07
Merge pull request #53946 from BenjaminNavarro/fix_dbg_check
2021-10-18 10:40:55 +02:00
Rémi Verschelde
76d90bb568
Merge pull request #53943 from raulsntos/fixup-53581
2021-10-18 10:38:41 +02:00
bruvzg
7c4fbc31a6
[TextServer] Use `round` instead of `floor` for hex code box size calculation to better match font size.
2021-10-18 11:02:49 +03:00
Benjamin Navarro
560d9a4cc0
Fix incorrect debug check for setters
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the check read the return type of the setter, which doesn't exist and
lead to a segmentation fault. Now we check the first function parameter.
Probably a bad copy/paste of the getter case
2021-10-18 09:01:16 +02:00
Rémi Verschelde
523e0d80a8
Merge pull request #53925 from Anutrix/fix-unused-imports
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Remove unused imports default_theme SCsub
2021-10-18 07:56:36 +02:00
Rémi Verschelde
b6ee9ed8c5
Merge pull request #53889 from Klowner/surfacetool-generate-lod-assert-crash
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Add check to SurfaceTool.generate_lod(); ensure target index count >=…
2021-10-18 07:51:43 +02:00
Raul Santos
bc47bacc9e
Fix marshaling generic Godot.Object in C#
2021-10-18 03:07:47 +02:00
jmb462
f2943eec72
Fix plugin create dialog subfolder and script field validity checks
2021-10-17 23:42:04 +02:00