Thaddeus Crews
cc6dd8d02c
Style: Optimize `.svg` files with `svgo`
2024-06-23 08:15:19 -05:00
MewPurPur
82c45ed689
Make the NavigationAgent3D icon more readable
2023-08-15 18:31:02 +03:00
MewPurPur
ecb7a9954b
Optimize a few SVGs
2023-06-12 18:05:14 +02:00
VolTer
119456304b
Reduce the total size of our SVGs by 15%
2023-06-04 15:11:48 +02:00
Krazy-J
07781312b1
Fix near one opacity in editor icons
...
Remove occurrences of fill-opacity and stroke-opacity with values near
or equal to 1 (all values were greater than 0.988).
2023-01-31 18:21:46 -06:00
Hugo Locurcio
6999b55190
Tweak editor icons for navigation nodes and SkeletonIK3D
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This adds a partial 2D/3D color to each icon for easier visual grepping.
The icons are not fully colored as these nodes don't inherit from
Node2D or Node3D. This is similar in principle to how the
WorldEnvironment editor icon is colored.
2022-06-19 07:53:54 +02:00
Yuri Sizov
af045e568d
Remove unnecessary transformations from editor icons
2022-01-28 16:16:28 +03:00
Aaron Franke
d8b65461e3
Commit only the SVG files changed by file_format.sh
...
There were a lot of SVG files changed by file_format.sh
2020-07-13 14:08:55 -04:00
Michael Alexsander
687f72ba28
Add more missing icons (and adjust a few)
2020-02-28 15:00:10 -03:00