Commit Graph

9 Commits

Author SHA1 Message Date
Thaddeus Crews cc6dd8d02c
Style: Optimize `.svg` files with `svgo` 2024-06-23 08:15:19 -05:00
MewPurPur 82c45ed689 Make the NavigationAgent3D icon more readable 2023-08-15 18:31:02 +03:00
MewPurPur ecb7a9954b Optimize a few SVGs 2023-06-12 18:05:14 +02:00
VolTer 119456304b Reduce the total size of our SVGs by 15% 2023-06-04 15:11:48 +02:00
Krazy-J 07781312b1 Fix near one opacity in editor icons
Remove occurrences of fill-opacity and stroke-opacity with values near
or equal to 1 (all values were greater than 0.988).
2023-01-31 18:21:46 -06:00
Hugo Locurcio 6999b55190
Tweak editor icons for navigation nodes and SkeletonIK3D
This adds a partial 2D/3D color to each icon for easier visual grepping.
The icons are not fully colored as these nodes don't inherit from
Node2D or Node3D. This is similar in principle to how the
WorldEnvironment editor icon is colored.
2022-06-19 07:53:54 +02:00
Yuri Sizov af045e568d Remove unnecessary transformations from editor icons 2022-01-28 16:16:28 +03:00
Aaron Franke d8b65461e3
Commit only the SVG files changed by file_format.sh
There were a lot of SVG files changed by file_format.sh
2020-07-13 14:08:55 -04:00
Michael Alexsander 687f72ba28 Add more missing icons (and adjust a few) 2020-02-28 15:00:10 -03:00