Commit Graph

66512 Commits

Author SHA1 Message Date
Rémi Verschelde 8acd82f70e
Merge pull request #89919 from BlueCube3310/bicubic-lightmap
Implement bicubic sampling for lightmaps
2024-08-20 10:01:41 +02:00
Rémi Verschelde 333f0f910f
Merge pull request #86000 from jsjtxietian/add-missing-model_normal_matrix
Add `model_normal_matrix` for fragment shader
2024-08-20 10:01:36 +02:00
Rémi Verschelde 554dc002b5
Merge pull request #85108 from theDrake/pick-main-scene-punctuation
Adjust `pick_main_scene` dialog punctuation
2024-08-20 10:01:28 +02:00
Rémi Verschelde 7f8b4364e8
Merge pull request #82093 from jsjtxietian/add-support-for-drag-a-shader-to-material
Add support for dragging a shader to user exported material property
2024-08-20 10:01:19 +02:00
bruvzg 97085358ce [Editor] Prevent unnecessary editor theme regeneration on unrelated system setting update. 2024-08-20 10:23:00 +03:00
Orion Lawlor bde165ccb3
Fix GLES3 crash with Mesh surface with exactly 65536 vertices
Fixes #95837.
2024-08-20 09:08:16 +02:00
Aaron Franke 7db24a9ad5
Simplify and fix Rect2/AABB get_support function 2024-08-19 23:55:31 -07:00
jsjtxietian e698351db2 Add model_normal_matrix for fragment shader 2024-08-20 12:39:29 +08:00
jsjtxietian da5f7c6b40 Add support for dragging a shader to user exported material property 2024-08-20 11:05:52 +08:00
Bastiaan Olij a8c5117777 Change hand tracking project settings and finetune show_when_tracked 2024-08-20 11:12:52 +10:00
clayjohn 1521e49c23 Antialias direct light samples in LightmapperRD
Additionally use Vogel disk to enhance soft shadow quality.
2024-08-19 17:54:55 -07:00
Bastiaan Olij d9ab2c3195 OpenXR: Add support for visibility mask 2024-08-20 10:47:17 +10:00
Jakub Marcowski e3ffcb3289
ufbx: Update to 0.14.3 2024-08-20 02:30:45 +02:00
matheusmdx e8254dc3f4 Fallback to theme icon when no custom icon is set in autocompletion 2024-08-19 16:16:06 -03:00
Paul Joannon 3c0eaec39f
Fix relative paths for global class icons in C# 2024-08-19 18:09:58 +02:00
Mikael Hermansson 4db3e6e6cd Fix errors about `UndoRedo` history mismatch when deleting bezier track 2024-08-19 17:53:49 +02:00
Rémi Verschelde da5f39889f
Merge pull request #95763 from gongpha/audiostreamplayer-icons-improvement
Improve AudioStreamPlayer icons
2024-08-19 16:05:30 +02:00
Rémi Verschelde ce1ba7328f
Merge pull request #94934 from Hilderin/fix-no-validation-blender-path-on-import
Fix no validation on Blender path on import
2024-08-19 16:05:26 +02:00
Rémi Verschelde 6bf64027b7
Merge pull request #94785 from Chaosus/shader_fix_samplers_order
Fix texture samplers to not being last in the property list
2024-08-19 16:05:21 +02:00
Rémi Verschelde af919a845f
Merge pull request #94683 from kisg/string_name_fix
StringName: Use inline static field definitions
2024-08-19 16:05:16 +02:00
Rémi Verschelde 93fe5c6598
Merge pull request #94553 from juanjp600/gizmo-bvh
Fix gizmos without visible geometry not being selectable
2024-08-19 16:05:11 +02:00
Rémi Verschelde 0274508647
Merge pull request #93498 from smix8/connection_relocation
Move NavRegion connections to NavMap
2024-08-19 16:05:05 +02:00
Rémi Verschelde b39df869c7
Merge pull request #93252 from smix8/csg_bake
Add CSG options to bake to static mesh and collision shape
2024-08-19 16:04:59 +02:00
Rémi Verschelde a105553a1d
Merge pull request #92841 from kleonc/menu-bar-proper-canvas-transform-popup-calculation
Fix `MenuBar` popup placement assuming it's in viewport default canvas
2024-08-19 16:04:54 +02:00
Rémi Verschelde da57bab169
Merge pull request #92560 from smix8/navmesh2d_bake_partition
Add triangulation partition option to 2D navigation mesh baking
2024-08-19 16:04:49 +02:00
Rémi Verschelde 0ab62a128a
Merge pull request #91971 from Delsin-Yu/WrapControls_ContentScaleFactor
Fix `Window.wrap_controls` does not account for the `content_scale_factor`
2024-08-19 16:04:44 +02:00
Rémi Verschelde ea054261e2
Merge pull request #91731 from TokageItLab/b2s
Fix Bone2D gizmo scaling
2024-08-19 16:04:40 +02:00
Rémi Verschelde db5003519a
Merge pull request #89554 from smnast/backspace-unfold
Fix backspace always unfolding previous line
2024-08-19 16:04:34 +02:00
Rémi Verschelde 80933392f3
Merge pull request #87135 from ryevdokimov/do-not-apply-material-on-ui-cancel
Clear drag preview material on `NOTIFICATION_DRAG_END`
2024-08-19 16:04:28 +02:00
Rémi Verschelde 41b53182c9
Merge pull request #86302 from jordi-star/redraw_svc_on_size_change
Redraw SubViewportContainer on SubViewport size change
2024-08-19 16:04:21 +02:00
Rémi Verschelde bb40b3cc7b
Merge pull request #84831 from EelisOtsamo/editor_3d_click_select_skip_locked
Ignore locked nodes when click selecting in 3d editor
2024-08-19 16:04:15 +02:00
oeelis bf9fdc5b96
Ignore locked nodes when click selecting in 3d editor
When selecting 3d nodes with a single click, the node closest to the
camera is selected. If the closest node was locked, it would block the
selection, even when there was unlocked nodes behind the locked node.

This PR replaces the `_select_ray` method call used to find the closest
node with the similar `_find_items_at_pos` method, which can skip any
locked nodes.

Fixes #84764
2024-08-19 14:56:02 +02:00
jordi 61e2aa7914
Redraw SubViewportContainer on SubViewport size change 2024-08-19 14:53:53 +02:00
DE-YU 46abbae2b0
Fix Window.wrap_controls does not account for the content_scale_factor 2024-08-19 14:48:43 +02:00
Mikael Hermansson 807904d951 Enable standards conformance for MSVC 2024-08-19 14:44:09 +02:00
passivestar 3fe644de86 Expose GDScript syntax highlighter to editor plugins 2024-08-19 16:36:55 +04:00
Rémi Verschelde a07f20b3e5
Merge pull request #95794 from bruvzg/win_fd_thread
[Windows] Run native file dialogs in thread to make it non-blocking.
2024-08-19 14:34:34 +02:00
Rémi Verschelde 745cc6e438
Merge pull request #95780 from Mickeon/documentation-gdscript-some-invalid-code
Fix some invalid code in GDScript class reference
2024-08-19 14:34:30 +02:00
Rémi Verschelde 01fdac08d9
Merge pull request #95779 from Mickeon/documentation-no-differences-ShapeCast
Fix some differences between ShapeCast2D and ShapeCast3D documentation
2024-08-19 14:34:26 +02:00
Rémi Verschelde 8b39d7f326
Merge pull request #95666 from kleonc/parallax2d_repeat_offsets_relative_to_source
Fix `Parallax2D` repeats being not relative to its transform
2024-08-19 14:34:21 +02:00
Rémi Verschelde 6a829d5a86
Merge pull request #95508 from Summersay415/loaded-when-not
Return error when no ResourceFormatLoader found
2024-08-19 14:34:17 +02:00
Rémi Verschelde 8b98d9aa4d
Merge pull request #95137 from smix8/source_geo_bounds
Add `get_bounds()` function to NavigationMeshSourceGeometryData
2024-08-19 14:34:13 +02:00
Rémi Verschelde b1088047a0
Merge pull request #95124 from kleonc/skeleton2d_fix_set_get_always_returning_true
Fix `Skeleton2D.{_set|_get}` always returning true
2024-08-19 14:34:09 +02:00
Rémi Verschelde 3e1b61d808
Merge pull request #95121 from aaronfranke/gltf-root-prop-owner
GLTF: Propagate owner for root node children
2024-08-19 14:34:04 +02:00
Rémi Verschelde 3241b440ef
Merge pull request #94911 from yahkr/91542-fix
Fix for folding "Editable Children" nodes in Scene tree not being saved
2024-08-19 14:33:58 +02:00
Rémi Verschelde 219eba940f
Merge pull request #94773 from Hilderin/fix-add-child-node-problem-no-auto-expand
Fix scene node selection problem when no auto expand
2024-08-19 14:33:53 +02:00
Rémi Verschelde 955f1535c0
Merge pull request #94703 from fstxz/fix_get_selected_paths
Fix `EditorInterface.get_selected_paths()` working incorrectly when FileSystemDock is in split mode
2024-08-19 14:33:48 +02:00
Rémi Verschelde 86212c1fe4
Merge pull request #94666 from RandomShaper/fix_tangled_obj_clear_crash
Avoid potential crash on signal disconnection
2024-08-19 14:33:44 +02:00
Rémi Verschelde dcae9bdd8d
Merge pull request #93336 from RandomShaper/revert_bad_tls_workaround
ResourceLoader: Revert workaround resource loading crashes due to buggy TLS
2024-08-19 14:33:40 +02:00
Rémi Verschelde 3647bc33cd
Merge pull request #93172 from raulsntos/dotnet/clear-instance-bindings
C#: Clear instance bindings callbacks on finalizing the language
2024-08-19 14:33:36 +02:00