Commit Graph

12359 Commits

Author SHA1 Message Date
Rémi Verschelde 7e11cc8aa0
Merge pull request #74039 from daBlesr/tilemap-remember-previosuly-selected-tile
Remember previously selected TileMap tile.
2023-03-02 11:41:48 +01:00
Rémi Verschelde 0885e4b931
Merge pull request #73365 from bruvzg/no_transient_children
Automatically reparent editor message dialogs to avoid error spam.
2023-03-02 11:41:17 +01:00
Rémi Verschelde c46716118f
Merge pull request #74017 from SaracenOne/fix_toaster_notification_flicker
Stop toaster notification circle flickering
2023-03-02 11:24:14 +01:00
Rémi Verschelde f61da1e380
Merge pull request #74057 from bruvzg/fix_multi_arch_gde_export
Fix GDExtensions library export when multiple architectures are set.
2023-03-02 11:21:45 +01:00
Rémi Verschelde f033cd630f
Merge pull request #74158 from timothyqiu/whats-your-name
Fix dock name lost translation after layout change
2023-03-02 11:18:40 +01:00
Haoyu Qiu e03bfd6f7f Fix "Convert Full Project" button not translated
Also fixes a typo in the CHANGELOG.
2023-03-02 16:19:30 +08:00
Haoyu Qiu 43bf0ca8d2 Fix dock name lost translation after layout change
* After you click in the dock select panel
* After you load an editor layout
2023-03-01 22:18:51 +08:00
Rémi Verschelde 2f34a35722
i18n: Sync translations with Weblate 2023-03-01 00:11:39 +01:00
Niels Drost 66374c8dce TileSet editor was out of sync with TileMap and incorrectly overwrote old selected TileSet after an edit call with a null pointer. 2023-02-28 22:30:46 +01:00
Gilles Roudière 1a2caf28e3 Fix a crash in the GLB importer 2023-02-27 17:24:03 +01:00
bruvzg c2d678a924
Fix GDExtensions library export when multiple architectures are set. 2023-02-27 17:00:38 +02:00
Rémi Verschelde 7cf1ec1cd4
Add 3-to-4 renames for project settings in project.godot
In the ConfigFile format, the first subpath is the category and is not part
of the line that the regex would match.

Fixes #66125.
2023-02-27 13:34:35 +01:00
Rémi Verschelde 6eb25f238f
Cleanup 3-to-4 renames, prevent common words replacements
Fixes #73505.
Fixes #73996.
2023-02-27 13:14:22 +01:00
SaracenOne ab61624c78 Stop toaster notification circle flickering when notifications are all hidden. 2023-02-27 02:33:49 +00:00
Rémi Verschelde 0cd1483132
Merge pull request #73959 from clayjohn/GL-mobile-warnings
Add warnings for unsupported features in mobile and gl_compatibility backends
2023-02-26 21:39:06 +01:00
clayjohn c69b14e96e Add warnings for unsupported features in mobile and gl_compatibility backends 2023-02-26 12:28:02 -08:00
Rémi Verschelde c6443e9a4e
Merge pull request #73954 from KoBeWi/BugEx
Fix wrong OS regex in project converter
2023-02-26 14:28:17 +01:00
Thomas Lobig dbb5e377fb
Converter: Rename 3.x Vector2 clamped to limit_length 2023-02-26 13:41:26 +01:00
kobewi 0ba6e36e40 Fix wrong OS regex in project converter 2023-02-26 13:02:57 +01:00
Rémi Verschelde 75c0027e5a
Merge pull request #73887 from nklbdev/master
fix typo `set_polygon` in GenericTilePolygonEditor
2023-02-25 01:01:26 +01:00
nklbdev 834a6c5983
fix typo `set_polygon` in GenericTilePolygonEditor 2023-02-25 00:57:34 +05:00
bruvzg cebfc02d6f
Revert "Reordering emitted signals in PopupMenu" and fix editor selection issue in the safer way. 2023-02-24 21:17:05 +02:00
Rémi Verschelde eec165e1f5
i18n: Sync translations with Weblate 2023-02-24 14:43:04 +01:00
Rémi Verschelde cd699fedd8
Merge pull request #73855 from CheesecakeCG/scene-import-animationlibrary-tab-fix
Fix settings not appearing for Animation Libraries in the Scene Import window
2023-02-24 14:00:18 +01:00
hare_ware f3095b7c9d Fix settings not appearing for Animation Libraries in the Scene Import window 2023-02-23 21:38:50 -05:00
Gordon MacPherson e395eaf447 Fix editor resource preview deadlocking with --headless mode 2023-02-23 20:57:19 +00:00
Rémi Verschelde e10a15fc19
Export: Default to exporting S3TC + BPTC for PC platforms
This is now required after #72031 when using HDRs.

Could have further cleanup as I think these import options may not be needed
at all anymore, and etc/etc2 support doesn't seem to make much sense.
Likewise, the hardcoded "s3tc" in `get_platform_features` could maybe be
removed. But this is material for after 4.1.

Fixes #73789.
2023-02-23 18:42:28 +01:00
Rémi Verschelde 13382a88df
Merge pull request #73814 from lyuma/importer_mesh_convex
import: Fix uv2 by avoiding premature ImporterMesh::get_mesh()
2023-02-23 13:55:43 +01:00
Rémi Verschelde a5e944661d
Merge pull request #73775 from SaracenOne/fix_node_ownership_on_scene_update_addition
Fix ownership bug on ancestor nodes when scene is reimported
2023-02-23 13:53:47 +01:00
Rémi Verschelde 873c50732d
Merge pull request #73687 from Calinou/editor-convex-import-fix-max-convex-hulls-crash
Add a property hint to fix crash when setting max convex hulls below 0
2023-02-23 13:53:24 +01:00
Hugo Locurcio 7899726b98
Add a property hint to fix crash when setting max convex hulls below 0
Generating less than 1 convex hull is not valid anyway.
2023-02-23 13:51:12 +01:00
Lyuma 51a4fe1d53 import: Fix uv2 by avoiding premature ImporterMesh::get_mesh()
Implements create_convex_shape in ImpoterMesh.
Note: ImporterMeshInstance3D::get_mesh() is safe.
The only dangerous function with side effects is ImpoterMesh::get_mesh()
2023-02-23 11:55:28 +01:00
Lyuma cb35471cb0 import: Pass the correct defaults to generated collision shapes.
Solves incorrect defaults, as well as applied scale failing to apply.
The default values are removed, and they differ from collision shape defaults
These values must match the defaults defined in resource_importer_scene.cpp
2023-02-23 03:03:04 +01:00
Rémi Verschelde 02583ddde8
Merge pull request #72460 from Calinou/project-manager-disable-incompatible-rendering-methods
Disable incompatible rendering methods in the project manager
2023-02-22 22:47:07 +01:00
Hugo Locurcio 8ebc5b2875
Disable incompatible rendering methods in the project manager
The project manager can now only create projects that use a rendering
method compatible with the current platform. Rendering methods that
are disabled at build-time are also grayed out (only for OpenGL).

While it is possible in theory to create a project using Forward+
on web (thanks to the automatic fallback),
it will look different once edited on a desktop platform.
2023-02-22 19:57:17 +01:00
George Marques 554b55ae74
Load script for addons without cache
Since they are postponed sometimes due to transient script errors, it
needs to try again without the cache to compile the script again
instead of using the failed one.
2023-02-22 15:52:36 -03:00
SaracenOne 7bbd7833de Fix ownership bug on ancestor nodes when scene is reimported. 2023-02-22 18:21:14 +00:00
bruvzg 4593ad23fd
Add some missing EditorFileDialog methods and properties. 2023-02-22 11:55:08 +02:00
Rémi Verschelde ba5a70ccc9
Merge pull request #73708 from davicr/output_font_setting_fix
Add Output font size in Theme regeneration conditions
2023-02-22 10:14:52 +01:00
Rémi Verschelde 0a15f51617
Merge pull request #73741 from dalexeev/fix-sprite-frames-convert
Fix `SpriteFrames` data loss on 3-to-4 conversion
2023-02-22 10:13:57 +01:00
Rémi Verschelde c86f18698e
Merge pull request #73726 from KoBeWi/parenting_problems
Fix Polygon3DEditor parenting errors
2023-02-22 10:13:13 +01:00
Rémi Verschelde e0cba314b9
Merge pull request #73725 from RevoluPowered/implement-automatic-rename-for-import-file-root-node3d
Implement automatic rename for Spatial to Node3D in .import files using 3 to 4 conversion utility
2023-02-22 10:13:08 +01:00
Rémi Verschelde 91aed4b9b5
Merge pull request #73694 from m4gr3d/update_touchscreen_editor_settings_main
Enable granular control of touchscreen related settings
2023-02-22 10:12:42 +01:00
Danil Alexeev d49ac0466f
Fix `SpriteFrames` data loss on 3-to-4 conversion 2023-02-22 11:17:10 +03:00
Fredia Huya-Kouadio 445053a62d Enable granular control of touchscreen related settings 2023-02-22 00:16:39 -08:00
kobewi f3040be3ba Fix Polygon3DEditor parenting errors 2023-02-22 03:17:29 +01:00
Gordon MacPherson 8a86d8411e Implement automatic rename for project
- Import must rename nodes/root_type="Spatial" to "Node3D":
- Resolves ownership issues with calling:
	scene->replace_by(base_node);
  when the original root type was Spatial.
2023-02-22 02:10:55 +00:00
Davi 21fcf657ce Add Output font size in Theme regeneration conditions 2023-02-21 17:45:20 -03:00
kobewi 5906d6de8e Fix line folding with multiple carets 2023-02-21 21:28:26 +01:00
bruvzg 921f3b7589
Automatically reparent editor message dialogs to avoid error spam. 2023-02-21 12:32:11 +02:00