Commit Graph

1013 Commits

Author SHA1 Message Date
Rémi Verschelde d58b316ccf
Merge pull request #90245 from akien-mga/glad-2.0.6
glad: Re-generate files with glad 2.0.6
2024-04-08 11:21:08 +02:00
Rémi Verschelde a8e7688b67
Merge pull request #90251 from akien-mga/squish-cleanup
squish: Clean up patches, add LICENSE.txt
2024-04-05 17:22:57 +02:00
Rémi Verschelde 1765f08aee
Merge pull request #90244 from akien-mga/enet-2024-03
enet: Sync with upstream commit c44b7d0
2024-04-05 17:22:54 +02:00
Rémi Verschelde d402f5ecf2
libktx: Update to 4.3.2 2024-04-05 12:18:00 +02:00
Rémi Verschelde a88b4a4d56
zstd: Update to upstream version 1.5.6
Release notes:
- https://github.com/facebook/zstd/releases/tag/v1.5.6
2024-04-05 11:22:55 +02:00
Rémi Verschelde 594d165f64
squish: Clean up patches, add LICENSE.txt
Confirmed that there's no changes in upstream r110 worth including
compared to our r104 tagged version.
2024-04-05 11:12:03 +02:00
Rémi Verschelde afe64bb517
miniupnpc: Update to 2.2.7
No change for the files we include.
2024-04-05 10:51:27 +02:00
Rémi Verschelde 8fcc7a52dc
harfbuzz: Update to 8.4.0 2024-04-05 10:35:10 +02:00
Rémi Verschelde 0f96251afe
glad: Re-generate files with glad 2.0.6 2024-04-05 10:20:13 +02:00
Rémi Verschelde 360a1a4568
enet: Sync with upstream commit c44b7d0
c44b7d0f7f
2024-04-05 10:12:29 +02:00
Rémi Verschelde 8de1cf566d
thorvg: Update to 0.12.10 2024-04-05 09:53:39 +02:00
Rémi Verschelde fd61a42e04
certs: Sync with Mozilla bundle as of Mar 11, 2024
c5a419971b
2024-04-04 18:17:21 +02:00
Rémi Verschelde 915ca4dd45
mbedtls: Update to upstream version 2.28.8 2024-04-04 18:05:30 +02:00
Jakub Mateusz Marcowski c43eab55a4
embree: Update to 4.3.1 2024-03-27 22:10:35 +01:00
Jakub Marcowski 6afea9c30d
thorvg: Update to 0.12.9 2024-03-24 01:56:32 +01:00
Jakub Marcowski 4bbb20f43a
State `meshoptimzer`'s version explicitly in the `thirdparty/README.md` file 2024-03-16 00:10:39 +01:00
Rémi Verschelde 739fcd1b8c
pcre2: Remove unused sjlit files after last update
Follow-up to #89371.
2024-03-15 09:38:45 +01:00
bruvzg 0d02568ff8
Update ICU and msdfgen. 2024-03-13 09:12:50 +02:00
Rémi Verschelde a2edcf83ab
Merge pull request #89371 from Chubercik/pcre2-10.43
pcre2: Update to 10.43
2024-03-11 14:02:39 +01:00
Rémi Verschelde befc738b44
Merge pull request #89304 from Chubercik/harfbuzz-8.3.0
harfbuzz: Update to 8.3.0
2024-03-11 14:02:34 +01:00
Jakub Marcowski dab95993c6
pcre2: Update to 10.43 2024-03-11 11:42:02 +01:00
Jakub Marcowski ac4cc07301
harfbuzz: Update to 8.3.0 2024-03-10 21:24:30 +01:00
Rémi Verschelde 6fa77e0f14
thorvg: Update to 0.12.7 2024-03-09 23:58:59 +01:00
Jakub Marcowski 41268d7faa
libpng: Update to 1.6.43 2024-03-09 15:10:17 +01:00
Rémi Verschelde 7755079f39
Merge pull request #89025 from Chubercik/clipper2-1.3.0
clipper2: Update to 1.3.0
2024-03-08 13:09:21 +01:00
Rémi Verschelde 5d20628c31
Merge pull request #88496 from bruvzg/d3d12_dyn_load
[Windows] Make D3D12 loading dynamic to support pre-Windows 10 versions.
2024-03-05 09:55:41 +01:00
Jakub Marcowski 973448ec4c
clipper2: Update to 1.3.0 2024-03-01 11:12:59 +01:00
Rémi Verschelde 82f20cdcc0
astcenc: Update to 4.7.0
https://github.com/ARM-software/astc-encoder/releases/tag/4.5.0
https://github.com/ARM-software/astc-encoder/releases/tag/4.6.0
https://github.com/ARM-software/astc-encoder/releases/tag/4.7.0
2024-02-29 18:36:40 +01:00
Rémi Verschelde 991394230b
Merge pull request #88574 from Malcolmnixon/openxr_1_0_34
OpenXR: Update to version 1.0.34
2024-02-27 10:17:25 +01:00
K. S. Ernest (iFire) Lee 04d43947bf
Add ufbx for FBX importing
This update introduces a new import method for FBX files using ufbx. If the fbx2gltf import fails, it will use the most recently cached scene from the ufbx import. The process is sped up by introducing threads to load the ufbx portion.

Key changes include:

- Support for importing geometry helper nodes in FBX files.
- Addition of cameras and lights with updated names.
- Removal of the fbx importer manager.
- Introduction of ModelDocument3D and updates to its methods.
- Changes to FBX import options and visibility.
- Updating the documentation and handling some errors.
- Store the original non-unique node, mesh and animation names in FBX and glTF.

Co-Authored-By: bqqbarbhg <bqqbarbhg@gmail.com>
2024-02-23 22:33:04 +01:00
Jakub Mateusz Marcowski ab14dec952 tinyexr: Update to 1.0.8 2024-02-23 12:17:27 +01:00
Jakub Marcowski 1be2fe1f7b
libktx: Update to 4.3.1 2024-02-22 12:25:27 +01:00
Rémi Verschelde fb8f0daf70
Merge pull request #88526 from akien-mga/fastnoiselite-cleanup
FastNoiseLite: Sync with 1.1.0, clean up SCsub
2024-02-20 17:13:32 +01:00
Malcolm Nixon 3e8a794832 OpenXR: Update to version 1.0.34 2024-02-19 18:41:58 -05:00
bruvzg f4ca6a856a
[Windows] Make D3D12 loading dynamic to support pre Windows 10 versions. 2024-02-19 15:08:04 +02:00
Rémi Verschelde a5c52c1e38
FastNoiseLite: Sync with 1.1.0, clean up SCsub
Doesn't fix the LTO warning about `-Waggressive-loop-optimizations`
due to GCC bug https://gcc.gnu.org/bugzilla/show_bug.cgi?id=80922.
2024-02-19 01:03:38 +01:00
Rémi Verschelde 48ed0474e2
basis_universal: Unbundle jpgd, use our newer copy 2024-02-18 18:55:40 +01:00
Riteo d46d8b1b5a libdecor: Update to 0.2.2 2024-02-15 20:20:04 +01:00
Jakub Marcowski 72b80b3cdf miniupnpc: Update to version 2.2.6 2024-02-13 16:06:52 +01:00
Martin Capitanio b5ec79906c ThorVG: update from v0.12.4 to v0.12.5
https://github.com/thorvg/thorvg/releases/tag/v0.12.5

    + Full Changelog:
      https://github.com/thorvg/thorvg/compare/v0.12.4...v0.12.5

Godot-related SVG bug fixes:

    + sw_engine: Improve image up-scaler quality.
      thorvg/thorvg#1960

    + renderer: Ensure canvas rendering continues
      despite invalid scene parts.
      thorvg/thorvg#1957

    + Portability: Fix compiler shadowing warning (patch)
      thorvg/thorvg#1975
2024-02-08 11:24:46 +01:00
Rémi Verschelde 0aa8fa3c05
Merge pull request #88011 from Chubercik/vulkan-1.3.275.0
vulkan: Update all components to Vulkan SDK 1.3.275.0
2024-02-08 10:53:53 +01:00
Rémi Verschelde 2e32b93165
thorvg: Re-enable thread support, made opt-in upstream
Fixes #87788.
Fixes #87962.
2024-02-07 12:11:13 +01:00
Rémi Verschelde f3a5c615e2
Merge pull request #87984 from BlueCube3310/etcpak-update
etcpak: Sync with upstream
2024-02-07 11:03:15 +01:00
Rémi Verschelde bbc1c221f2
Merge pull request #87982 from Chubercik/wayland-protocols-1.33
wayland-protocols: Update to 1.33
2024-02-07 11:02:29 +01:00
Jakub Marcowski 8350c88718 vulkan: Update all components to Vulkan SDK 1.3.275.0 2024-02-06 13:46:56 +01:00
Jakub Marcowski 292df42c3f wayland: Update to 1.22.0 2024-02-06 10:23:42 +01:00
BlueCube3310 becf5b1d23 [etcpak] Sync with upstream 2024-02-05 18:53:35 +01:00
Jakub Marcowski ba1c5bf4bd wayland-protocols: Update to 1.33 2024-02-05 17:18:58 +01:00
Martin Capitanio da42124efe ThorVG: update from v0.12.3 to v0.12.4
https://github.com/thorvg/thorvg/releases/tag/v0.12.4

+ Full Changelog:
  https://github.com/thorvg/thorvg/compare/v0.12.3...v0.12.4

Godot-related SVG bug fixes:

+ loader/svg: Apply specification of out-of-range elliptical arc parameters,
  fix zero check of arc's rx and ry.
    thorvg/thorvg#1938
2024-02-02 13:58:59 +01:00
bruvzg edb21e0573
[Wayland] Add support for native file dialogs. 2024-01-31 14:13:19 +02:00
Rémi Verschelde 313f623b9d
Merge pull request #87738 from akien-mga/mbedtls-2.28.7
mbedtls: Update to upstream version 2.28.7
2024-01-30 19:35:09 +01:00
Riteo 7e0f7d3abd Add Wayland support
Not everything is yet implemented, either for Godot or personal
limitations (I don't have all hardware in the world). A brief list of
the most important issues follows:

- Single-window only: the `DisplayServer` API doesn't expose enough
information for properly creating XDG shell windows.

- Very dumb rendering loop: this is very complicated, just know that
the low consumption mode is forced to 2000 Hz and some clever hacks are
in place to overcome a specific Wayland limitation. This will be
improved to the extent possible both downstream and upstream.

- Features to implement yet: IME, touch input, native file dialog,
drawing tablet (commented out due to a refactor), screen recording.

- Mouse passthrough can't be implement through a poly API, we need a
rect-based one.

- The cursor doesn't yet support fractional scaling.

- Auto scale is rounded up when using fractional scaling as we don't
have a per-window scale query API (basically we need
`DisplayServer::window_get_scale`).

- Building with `x11=no wayland=yes opengl=yes openxr=yes` fails.

This also adds a new project property and editor setting for selecting the
default DisplayServer to start, to allow this backend to start first in
exported projects (X11 is still the default for now). The editor setting
always overrides the project setting.

Special thanks to Drew Devault, toger5, Sebastian Krzyszkowiak, Leandro
Benedet Garcia, Subhransu, Yury Zhuravlev and Mara Huldra.
2024-01-30 16:44:47 +01:00
Rémi Verschelde dec635119e
mbedtls: Update to upstream version 2.28.7 2024-01-30 14:09:13 +01:00
Rémi Verschelde 15c78ae8cc
Merge pull request #87612 from capnm/240126_thorvg_from_v0.12.1_to_0.12.3
ThorVG: update from v0.12.1 to v0.12.3
2024-01-29 13:17:29 +01:00
Rémi Verschelde 44b92ec85f
Merge pull request #86313 from BlueCube3310/etc2-r-rg
Implement `ETC2_R` and `ETC2_RG` compression to `etcpak`
2024-01-29 13:16:34 +01:00
Martin Capitanio 73589f6db6 ThorVG: update from v0.12.1 to v0.12.3
https://github.com/thorvg/thorvg/releases/tag/v0.12.3

+ Full Changelog:
  https://github.com/thorvg/thorvg/compare/v0.12.1...v0.12.3

Godot-related SVG bug fixes:

+ svg_loader: Add missing transform functions skewX and skewY.
  thorvg/thorvg#1928
+ sw_engine: Rectified dash line drawing issue.
  thorvg/thorvg#1932
2024-01-26 12:09:26 +01:00
Yuri Sizov 5034478611 Merge pull request #87581 from akien-mga/certs-2023-12
certs: Sync with Mozilla bundle as of Dec 13, 2023
2024-01-25 16:27:32 +01:00
Rémi Verschelde e0dc23367c
Remove now unused `year` member from `version.py`
We changed copyright to use "present" for the current year, so we no
longer need to hardcode this and (like now) forget to bump it yearly.
2024-01-25 15:08:34 +01:00
Rémi Verschelde c6e829b4c6
certs: Sync with Mozilla bundle as of Dec 13, 2023
bef37a977c
2024-01-25 13:47:18 +01:00
Rémi Verschelde 8ead8d2ddb
zlib/minizip: Update to version 1.3.1
Minizip includes previously backported fix for CVE-2023-45853,
and a Debian patch for CVE-2014-9485 was also upstreamed.
2024-01-24 11:32:38 +01:00
Rémi Verschelde 7af1df0894
Merge pull request #87105 from capnm/240112_horvg_from_v0.12.0_to_0.12.1
ThorVG: update from v0.12.0 to v0.12.1
2024-01-15 13:29:26 +01:00
Martin Capitanio 0650e72f87 ThorVG: update from v0.12.0 to v0.12.1
https://github.com/thorvg/thorvg/releases/tag/v0.12.1

Godot-related SVG bug fixes:

+ [SVG] XML parser workaround for quote checks within quotes.
      thorvg/thorvg#1892

Fixes »dancing errors« with such SVG images inside the project folder.
2024-01-12 09:38:52 +01:00
DeeJayLSP 7e48a7420c vulkan: Update components to Vulkan SDK 1.3.268.0 2024-01-11 20:27:30 -03:00
Rémi Verschelde 27509a6027
Merge pull request #86980 from BastiaanOlij/openxr_1_0_33
Updated thirdparty OpenXR library to 1.0.33
2024-01-09 11:29:59 +01:00
Bastiaan Olij 3747cf2ffa Updated thirdparty OpenXR library to 1.0.33 2024-01-09 11:47:45 +11:00
Dario cc4d39b0c1 Acyclic Command Graph for RenderingDevice.
Adds a new system to automatically reorder commands, perform layout transitions and insert synchronization barriers based on the commands issued to RenderingDevice.
2024-01-08 14:54:56 -03:00
Martin Capitanio e090b112ef ThorVG: update from v0.11.6 to v0.12.0
https://github.com/thorvg/thorvg/releases/tag/v0.12.0

Godot-related SVG bug fixes:

+ [SwEngine] Fixed a linear filling scaling issue.
      thorvg/thorvg#1834
+ [SwEngine] Path data not invalid even though
      it doesn't start with MoveTo.
      thorvg/thorvg#1848

Fixes #86128 Gradient issue.
2024-01-08 09:59:43 +01:00
Rémi Verschelde 9b2686c333
Merge pull request #84289 from bruvzg/icu741
ICU4C: Update to version 74.1
2024-01-03 15:41:59 +01:00
Rémi Verschelde 2d90ebd3e4
Merge pull request #86623 from capnm/231229_horvg_from_v0.11.2_to_0.11.6
ThorVG: update from v0.11.2 to v0.11.6
2024-01-03 10:13:26 +01:00
Martin Capitanio 74ed6d63bf ThorVG: update from v0.11.2 to v0.11.6
https://github.com/thorvg/thorvg/releases/tag/v0.11.6

Godot related:
    + [Renderer] Improved the internal structure for compact
      scene-hierarchy traversing.
    + [SwEngine] Improved trigonometric & image scaler performance.
    + [SwEngine] Fixed a loss of image pixels during image down-scaling.
    + [Renderer/Engine] Improved safety measures.
    + [SwEngine] Resolved a bug causing strokes to be improperly
      invisible due to clipping.
      thorvg/thorvg#1785
    + [Renderer] Rectified the precision of rounded rectangle corners.
      thorvg/thorvg#1824
    + [Portability] Resolved compiler shadowing warnings.
      thorvg/thorvg#1811

    Fixes godotengine#85465 Clipped strokes from outside the canvas.
    Fixes godotengine#86012 Rounded rectangles in SVG files rendering incorrectly.
2023-12-31 16:14:44 +01:00
Kacper Gibas 3e91264582 Fix `linuxbsd_headers/README.md` 2023-12-30 15:04:28 +01:00
Yuri Sizov 3a8524dd92
Merge pull request #83452 from RandomShaper/rd_common
Split `RenderingDevice` into API-agnostic and `RenderingDeviceDriver` parts
2023-12-20 20:09:18 +01:00
Pedro J. Estébanez 12a519bae2 Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts
Credit and thanks to @bruzvg for multiple build fixes, update of 3rd-party items and MinGW support.

Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2023-12-20 19:18:08 +01:00
BlueCube3310 50d33aac6c Implement ETC2_R and ETC2_RG compression to `etcpak` 2023-12-19 17:49:05 +01:00
BlueCube3310 e87fadfad0 Mention etcpak changes in thirdparty/README.md 2023-12-17 10:05:16 +01:00
Yuri Sizov 671f59f9be Merge pull request #85842 from BlueCube3310/rgtc-compression
Improve normal map VRAM Compression with RGTC
2023-12-16 17:49:51 +01:00
Rémi Verschelde 41365c6c8b
Merge pull request #70315 from RandomShaper/d3d12_mesa
Direct3D 12 Rendering Driver (Mesa NIR approach)
2023-12-12 21:58:57 +01:00
Pedro J. Estébanez 2f47c57385 Add Direct3D 12 RenderingDevice implementation 2023-12-12 19:10:04 +01:00
Rémi Verschelde 5352490cc9
Merge pull request #84384 from zeux/meshopt-update
meshoptimizer: Update to v0.20 (with a reduced patch)
2023-12-12 10:39:28 +01:00
Arseny Kapoulkine 1f95053aeb Update thirdparty licenses & copyright files per review 2023-12-11 22:35:28 -08:00
BlueCube3310 433a2a6ea2 Fix squish RGTC_R decompression corruption 2023-12-07 13:26:34 +01:00
BlueCube3310 5837e1fe3f Improve normal map VRAM Compression with RGTC 2023-12-06 15:28:18 +01:00
Rémi Verschelde c8dee05bf0
minizip: Backport patch to fix CVE-2023-45853 2023-11-29 15:16:26 +01:00
Pedro J. Estébanez 205066ad3a Avoid conflict between mingw-std-threads and Clang's own 2023-11-22 14:56:38 +01:00
Pedro J. Estébanez fe4850c0d0 Use mingw-std-threads in MinGW builds 2023-11-18 11:56:05 +01:00
Andreia Gaita 8fad157dbb r128: Update to include latest fix for intrinsics being incorrect included.
https://github.com/fahickman/r128/pull/15 is needed to build on platforms
that define R128_STDC_ONLY
2023-11-06 18:09:20 +01:00
Arseny Kapoulkine be2b0fcddc Update thirdparty/meshoptimizer with distance-only error metric
This change replicates the distance-only metric patch which is now much
smaller and cleaner, as upstream simplifier already tracks distance and
attribute quadrics separately - it just doesn't store both errors in the
collapse structures.

The old two patches were removed as they are no longer needed.
2023-11-02 14:12:35 -07:00
Arseny Kapoulkine c5f73a1783 Update thirdparty/meshoptimizer to v0.20
Note: this change completely overwrites the meshoptimizer library source
(from git SHA c21d3be6ddf627f8ca852ba4b6db9903b0557858)
without including any patches; a distance error metric patch is still
needed and will be reapplied in the next commit.

The changes elsewhere are due to a signature change for
meshopt_simplifyWithAttributes.
2023-11-02 14:10:39 -07:00
bruvzg 5e55c6c611
ICU4C: Update to version 74.1 2023-11-01 08:56:12 +02:00
Rémi Verschelde 868392faed
Merge pull request #84042 from akien-mga/mbedtls-backport-windows-entropy-bcrypt
mbedtls: Backport Windows fix to use bcrypt for entropy
2023-10-31 20:15:06 +01:00
bruvzg 07c3d56e45
HarfBuzz: Update to version 8.2.2 2023-10-27 23:21:25 +03:00
Rémi Verschelde b9d008de3d
mbedtls: Backport Windows fix to use bcrypt for entropy
We had a slightly older version of it for UWP, as the wincrypt API isn't allowed there.
We removed this with UWP in #81416, but since this was enabled inconditionally before,
this actually changed behavior for Windows compared to Godot 4.1 and earlier.

This change is also needed to properly supported Windows Store.
2023-10-27 10:25:50 +02:00
Rémi Verschelde f0b6677906
openxr: Sync with upstream 1.0.31, don't build obsolete dispatch table 2023-10-26 10:01:48 +02:00
Rémi Verschelde adc4566b1e
Merge pull request #83829 from akien-mga/openxr-revert-1.0.28-fix-mingw-crash
openxr: Revert to 1.0.28, newer versions crash on Windows/Mingw-GCC
2023-10-24 10:54:38 +02:00
Rémi Verschelde 34adb2abdb
Merge pull request #82580 from akien-mga/brotli-1.1.0
brotli: Sync with upstream 1.1.0
2023-10-24 10:53:52 +02:00
Rémi Verschelde 2079bbabfd
openxr: Revert to 1.0.28, newer versions crash on Windows/Mingw-GCC
Reverts #82582.
Works around #83674.

Users tested 1.0.29, 1.0.30, and 1.0.31, which all triggered the same issue,
with both mingw-gcc from Fedora 36 and Fedora 39.
2023-10-23 11:10:31 +02:00
Fabio Alessandrelli 5333365593 mbedTLS: Update to version 2.18.5 2023-10-21 14:34:58 +02:00
Martin Capitanio 2ed51e3bc2 ThorVG: update to v0.11.2
https://github.com/thorvg/thorvg/releases/tag/v0.11.2

Godot related:
+ [JPG] Fixed a regression bug that previously disrupted image decoding.
+ [SwEngine] Resolved a default alpha blending bug.

Fixes #83611 alpha blending.
2023-10-20 07:55:51 +02:00
Rémi Verschelde 94810115fe
openxr: Sync with upstream 1.0.30 2023-10-17 15:46:01 +02:00
Martin Capitanio 0983022e0c ThorVG: Update to v0.11.1
https://github.com/thorvg/thorvg/releases/tag/v0.11.1

Godot related:
+ [SwEngine] Enhanced the quality of the dash line corners.
+ [SVG] Fixed a regression bug related to maskContentUnit,
	userSpaceOnUse/objectBoundingBox.

Fixes #82982 icons.
Fixes #83198 svg ← png/jpg.
2023-10-16 13:48:22 +02:00