Commit Graph

42561 Commits

Author SHA1 Message Date
Bitlytic 8ae5c75bf7 Add _group_selected to callable methods 2022-03-24 19:23:55 -05:00
kobewi 6b3c964080 Switch scene when editing foreign resource 2022-03-25 01:17:30 +01:00
Adam Scott 5e6d4baa48 Add GLTF, DAE and FBX importers enforcement for blend shape mask array 2022-03-24 17:15:23 -04:00
FireForge c0f2825f8b Remove space in MeshLibrary editor button 2022-03-24 15:28:19 -05:00
bruvzg 3999897e30
[Editor build] Use smaller .mo files instead of .po, if gettext is available. 2022-03-24 21:17:32 +02:00
kobewi ab21ab80ba Make resource unique when pasting to another scene 2022-03-24 18:52:59 +01:00
reduz 09b951b99b Refactor Object metadata
* API kept the same (Although functions could be renamed to set_metadata/get_metadata in a later PR), so not much should change.
* Metadata now exposed as individual properties.
* Properties are editable in inspector (unless metadata name begins with _) under the metadata/ namespace.
* Added the ability to Add/Remove metadata properties to the inspector.

This is a functionality that was requested very often, that makes metadata work a bit more similar to custom properties in Blender.
2022-03-24 14:21:52 +01:00
Eric M f9e1c094a2 Improve sorting of Code Completion options.
Done by ordering options by their location in the code - e.g. local, parent class, global, etc.
2022-03-24 22:24:14 +10:00
Rémi Verschelde 391633760b
Merge pull request #59465 from fountainment/fix_popupmenu 2022-03-24 12:52:42 +01:00
C.Even 6866eee641 Fix PopupMenu behavior on MacOS when multiple monitors are used
* DisplayServerOSX::mouse_get_position returns wrong x axis data in
  multi-monitor case, which makes mouse_process_popups send
  WINDOW_EVENT_CLOSE_REQUEST, then eventually make PopupMenu close on
  mouse down without activating item.
2022-03-24 18:04:41 +08:00
Rémi Verschelde ac2a19cf24
Merge pull request #59447 from taigi100/Feature-4244-Add-proper-filters-for-picking-export-template 2022-03-24 10:55:33 +01:00
Rémi Verschelde 476b8a2249
Merge pull request #59416 from aaronfranke/export-file 2022-03-24 09:55:24 +01:00
taigi100 d8d73cdd02 Update properties to properly filter for templates. 2022-03-24 10:25:59 +02:00
Rémi Verschelde dc85c72144
Merge pull request #59459 from timothyqiu/pagination-text
Add `TTR` context for pagination button texts
2022-03-24 08:23:26 +01:00
Haoyu Qiu 81c21ebf39 Add TTR context for pagination button texts 2022-03-24 13:48:07 +08:00
Rémi Verschelde bab2ad4d32
Merge pull request #59450 from godotengine/dependabot/npm_and_yarn/platform/javascript/minimist-1.2.6
Bump minimist from 1.2.5 to 1.2.6 in /platform/javascript
2022-03-23 21:18:18 +01:00
dependabot[bot] 505dce7528
Bump minimist from 1.2.5 to 1.2.6 in /platform/javascript
Bumps [minimist](https://github.com/substack/minimist) from 1.2.5 to 1.2.6.
- [Release notes](https://github.com/substack/minimist/releases)
- [Commits](https://github.com/substack/minimist/compare/1.2.5...1.2.6)

---
updated-dependencies:
- dependency-name: minimist
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>
2022-03-23 19:50:11 +00:00
Hugo Locurcio 7d8b344f01
Increase the maximum number of concurrent DNS queries from 32 to 256
This makes the following error message less likely to be printed
when performing many concurrent HTTP requests:

    Condition ' resolving == IP::RESOLVER_INVALID_ID ' is true. returned: ERR_BUG
2022-03-23 18:18:23 +01:00
Rémi Verschelde d7d528c15f
Merge pull request #59065 from fabriceci/script-template-condition-too-wide 2022-03-23 12:13:07 +01:00
Rémi Verschelde c7bee09bbd
Merge pull request #59424 from fire-forge/icon-theme-color 2022-03-23 11:53:38 +01:00
Rémi Verschelde 6b131b7d4b
Merge pull request #59437 from lawnjelly/bvh_check_invalid_handles 2022-03-23 11:37:53 +01:00
Rémi Verschelde 293eaa22c8
Merge pull request #59436 from timothyqiu/hint-enum 2022-03-23 11:22:18 +01:00
fabriceci dae97909bd Restrict the condition when checking if a script is a template 2022-03-23 11:03:44 +01:00
lawnjelly 109d08c84a Add protective checks for invalid handle use in BVH
Adds DEV_ASSERTS that will halt at runtime if the BVH is misused with invalid IDs, and adds ERR_FAIL macros to prevent calling with invalid IDs.

Any such misuse is a bug in the physics, but this should flag any errors quickly.
2022-03-23 09:19:26 +00:00
Haoyu Qiu 405bc96a1e Document how to specify explicit value for `PROPERTY_HINT_ENUM` names 2022-03-23 17:05:49 +08:00
Rémi Verschelde c530a9bffb
Merge pull request #59432 from timothyqiu/export-crash 2022-03-23 10:04:39 +01:00
Rémi Verschelde cd2e7fbc57 CI: Update to actions/cache@v3, increase cache limit to 10 GiB
And force rebuild of Linux cache which got corrupted...
2022-03-23 08:10:43 +01:00
Haoyu Qiu 680bcef825 Fix crash when exporting projects with shared libraries 2022-03-23 13:53:32 +08:00
FireForge 9544c46e3c Use accent color for some editor icons 2022-03-22 18:47:02 -05:00
Rémi Verschelde 3586f559d1
Merge pull request #59403 from fire-forge/textureprogressbar-group
Fix "Stretch Margin" group in TextureProgressBar
2022-03-22 23:03:39 +01:00
Rémi Verschelde d93f32667e
Merge pull request #59420 from raulsntos/csharp-static-methods
Support static methods in C# bindings generator
2022-03-22 21:51:54 +01:00
Raul Santos 83e0e13f4a
Support static methods in C# bindings generator 2022-03-22 19:36:57 +01:00
Rémi Verschelde 9162f27836
Merge pull request #59314 from reduz/add-static-methods-to-classdb 2022-03-22 19:22:46 +01:00
reduz 2f651277da Add static method support to ClassDB
* Based on the work done for Variant in the past.
* Added `ClassDB::bind_static_method`
* Cleaned up ClassDB::bind_method to use variadic templates.

This adds support for having static methods in Object derived classes.
Note that this does not make it work yet in GDScript or Mono and, while it works for GDExtension, GodotCPP needs to be updated.
2022-03-22 16:27:34 +01:00
Aaron Franke 13392a96e9
Generate export template file names instead of having a fixed set 2022-03-22 10:16:03 -05:00
Rémi Verschelde a30d17fe23
Merge pull request #59029 from bruvzg/help_slanted 2022-03-22 16:06:53 +01:00
kobewi 3eb7fc4bfd Add optional 'default' argument to get_meta() 2022-03-22 15:50:47 +01:00
bruvzg 803e1ae920
[Help] Add simulated slanted font support to the editor help. 2022-03-22 16:16:04 +02:00
Rémi Verschelde 9433c1d70c
Merge pull request #59394 from aaronfranke/linux-export-x86_32 2022-03-22 13:31:28 +01:00
Rémi Verschelde 99139e17e4
Merge pull request #59170 from akien-mga/import-wav-configure-loop-mode 2022-03-22 13:26:31 +01:00
Rémi Verschelde 4c55a6529a
Merge pull request #59354 from Chaosus/astar3d 2022-03-22 13:15:21 +01:00
Rémi Verschelde 7538ad81ac
Merge pull request #59410 from bruvzg/mac_menu_features 2022-03-22 12:58:29 +01:00
Rémi Verschelde 44267327a9
Merge pull request #59276 from bruvzg/mo_trans 2022-03-22 12:48:14 +01:00
Rémi Verschelde 2a116f601b
Merge pull request #59275 from bruvzg/ft_brotli 2022-03-22 12:47:00 +01:00
bruvzg 595995a5a7
[macOS] Add missing global menu features. 2022-03-22 12:38:14 +02:00
Rémi Verschelde 50f3154d55
Merge pull request #59347 from BastiaanOlij/extract_decal_storage 2022-03-22 11:19:12 +01:00
Rémi Verschelde a4b075596f Update AUTHORS and DONORS list
New contributor added to AUTHORS:
@rburing

Thanks to all contributors and donors for making Godot possible!
2022-03-22 10:28:24 +01:00
Rémi Verschelde f7174aed1d
Merge pull request #59402 from fire-forge/progressbar-group
Remove "Percent" group in ProgressBar
2022-03-22 07:26:25 +01:00
Rémi Verschelde 7d1c722176
Merge pull request #59388 from zacryol/init_update_description
update `_init()` description regarding required parameters
2022-03-22 07:19:58 +01:00
Yuri Roubinsky c14043b166 Prevent NARROWING_CONVERSION warning for int(float) function in GDScript 2022-03-22 09:17:00 +03:00