Rémi Verschelde
38faed54ba
Merge pull request #5398 from djrm/shortcuts
...
Configurable shortcuts for tabs switching
2016-06-25 10:36:44 +02:00
Rémi Verschelde
e4c5a16a2c
Merge pull request #5397 from djrm/gizmos_fix
...
Added high resolution icons for the Gizmos
2016-06-25 10:28:58 +02:00
paper-pauper
dd1ad31757
Changes X11 res_name to "Godot_Engine"
...
Add additional/alternative WM_CLASS; only affects the game window, avoids redundancy and allows finer control in WMs (#5265 )
2016-06-25 07:15:21 +02:00
Daniel J. Ramirez
24fdf06b2f
Configurable shortcuts for tabs switching
2016-06-24 23:42:09 -05:00
Daniel J. Ramirez
b8190fbef6
Added high resolution icons for the Gizmos, fixes #1638
2016-06-24 22:42:42 -05:00
George Marques
6d37253be5
Fix Android sensors polling rate on resume
...
Fix #5306
2016-06-24 21:00:04 -03:00
Juan Linietsky
62dfee768d
changed way to return reference
2016-06-24 20:06:07 -03:00
Rémi Verschelde
22c9a44174
Merge pull request #5391 from RandomShaper/parallax-layer-fix-tidy
...
Improve parallax mirroring algorithm
2016-06-24 21:26:54 +02:00
Rémi Verschelde
322c12d8a7
Merge pull request #5389 from volzhs/remove-duplicate-aidl
...
Remove duplicated aidl for android
2016-06-24 21:20:30 +02:00
Rémi Verschelde
d7da269f46
Merge pull request #5388 from Hinsbart/keyword_bool
...
Add "bool" to GDScript reserverd keywords
2016-06-24 21:19:45 +02:00
Rémi Verschelde
001294ed35
Merge pull request #5386 from Paulb23/code_completion_color_theme
...
Exposed code completion colors to the text edit theme
2016-06-24 21:19:30 +02:00
Rémi Verschelde
8cd1eb5e4f
Merge pull request #5382 from volzhs/fix-save-ip
...
Fix network IP setting change
2016-06-24 21:16:31 +02:00
Rémi Verschelde
d52fa2e0eb
Merge pull request #5380 from vnen/string-canvasitem-docs
...
Documentation for String and CanvasItem
2016-06-24 21:16:20 +02:00
Rémi Verschelde
06c6516604
Merge pull request #5379 from neikeq/pr-issue-5375
...
Fix weird deselection behaviour with text field
2016-06-24 21:14:47 +02:00
Rémi Verschelde
118f54aeeb
Merge pull request #5328 from Paulb23/line_edit_caret
...
Added caret blink to line edit
2016-06-24 21:13:26 +02:00
volzhs
456b7733fc
Fix string array parameter check with jni
2016-06-25 02:05:46 +09:00
Pedro J. Estébanez
fbddc0b747
Improve parallax mirroring algorithm
...
Replaces the iterative approach currently used by the standard fmod() function.
Also fixes infinite looping that happens when the mirroring value is negative.
2016-06-24 18:39:56 +02:00
volzhs
a5a5bdef25
Remove duplicated aidl for android
...
Tested IAP function on device.
2016-06-25 01:11:21 +09:00
Juan Linietsky
7c4221f62a
Merge pull request #5387 from vnen/fix-strrange-comparison
...
Fix bug in String==StrRange comparison
2016-06-24 12:50:33 -03:00
Andreas Haas
c871cf6801
Add "bool" to GDScript reserverd keywords
...
Noticed that "bool" wasn't highlighted when used like `export(bool) var is_xy = false`
2016-06-24 17:47:19 +02:00
George Marques
f4dfa37a23
Fix bug in String==StrRange comparison
...
It was comparing the StrRange with itself, always return true if both
were the same length.
Fix #3843
2016-06-24 12:39:58 -03:00
Paulb23
b643d9af6f
Exposed code completion colors to the text edit theme
2016-06-24 16:33:29 +01:00
Juan Linietsky
95e3279d34
Properly report a valid error instead of reporting as a bug, closes #3841
2016-06-24 10:30:36 -03:00
Ignacio Etcheverry
f1e7552722
Fix weird deselection behaviour with text field
...
- TextEdit will now deselect if Ctrl+Left/Right is pressed
- TextEdit and LineEdit no longer deselect text when Alt is pressed (except with Apple style keys)
2016-06-24 14:26:40 +02:00
volzhs
3dd4cf3fed
Fix autosave when run on remote device
...
Fix #5367
2016-06-24 21:20:43 +09:00
Ovnuniarchos
b09b449615
Optimized one way collision loops.
2016-06-24 08:43:23 +02:00
volzhs
515472bc52
Fix network IP setting change
...
Fix #5368
2016-06-24 15:40:00 +09:00
Juan Linietsky
9e0b6057e7
Make button aware of it being dragged and reset state, closes #4178
2016-06-23 18:20:39 -03:00
George Marques
6776fa63de
Add docs for String and CanvasItem
2016-06-23 18:08:41 -03:00
George Marques
b06d235ce8
Rename CanvasItem.edit_get() to edit_get_state()
...
This makes more sense of what it does and correlates to edit_set_state()
2016-06-23 17:59:37 -03:00
Juan Linietsky
a8f8f52b19
Fix issue saving flags (size fill expand), fixes #4176
2016-06-23 17:03:34 -03:00
George Marques
98b02209a4
Add sha256_buffer() function to String
2016-06-23 13:59:23 -03:00
Rémi Verschelde
60fa2b9815
Merge pull request #5201 from Hinsbart/quat_op
...
Expose missing Quaternion operators.
2016-06-23 10:00:05 +02:00
Rémi Verschelde
9bf3ee7acc
png: Do not output warnings as errors
2016-06-23 08:23:45 +02:00
Rémi Verschelde
0f54ab93bc
Fix typo to PTRCALL_ENABLED from previous commit
...
And boo @reduz, those trailing spaces :p
2016-06-23 07:54:30 +02:00
Ariel Manzur
10c512e46d
added "arch" parameter, made iphone use it to build isim
2016-06-23 07:41:54 +02:00
Rémi Verschelde
dc8c145488
iOS simulator: merge into iphone detect.py
...
Fixes #4489
2016-06-23 07:41:54 +02:00
Rémi Verschelde
0a72f9ccb8
Merge pull request #5362 from J08nY/png
...
libpng: New version 1.6.27
2016-06-23 07:40:03 +02:00
Rémi Verschelde
fe08740989
Merge pull request #5360 from Paulb23/fix_script_save_as_issue_4210
...
Fixed save as not working with scripts, issue 4210
2016-06-23 07:39:42 +02:00
Rémi Verschelde
92ee868a94
Merge pull request #5358 from Keyaku/alert-for-osx
...
Added alert() functionality for OS X
2016-06-23 07:39:34 +02:00
Rémi Verschelde
3cafcaedd0
Merge pull request #5345 from djrm/fix_#5324
...
Fixed file name being removed on folder change in save as dialogs fix…
2016-06-23 07:38:46 +02:00
Rémi Verschelde
b9ed5b12c9
Merge pull request #5235 from volzhs/fix-android-export
...
fix errors while exporting android
2016-06-23 07:35:22 +02:00
Rémi Verschelde
20112a338d
Merge pull request #5338 from J08nY/array-bindings
...
*Array bindings
2016-06-23 07:21:10 +02:00
Rémi Verschelde
daa4180210
Merge pull request #5364 from RandomShaper/windows-high-contrast-compat
...
Make editor compatible with Windows high contrast themes
2016-06-23 07:16:13 +02:00
Juan Linietsky
d6225b1e00
Improved binding system (ObjectTypeDB::bind_method) to be friendlier to statically typed languages, should help in the Mono integration.
...
Disabled by default.
2016-06-22 23:13:41 -03:00
Pedro J. Estébanez
85a5290ee8
Make editor compatible with Windows high contrast themes
...
By providing a manifest specifying the targeted Windows versions (as per https://msdn.microsoft.com/en-us/library/windows/desktop/hh404233(v=vs.85).aspx#_______supporting_high_contrast_themes_in_windows_8_and_later ) now the Godot editor renders normally under a high contrast theme on Windows, instead of staying white/black.
2016-06-23 00:14:15 +02:00
J08nY
0ab05b09e4
Fixed iCCp chunk in pngs
...
neccesary for libpng 1.6.27 to work silently
2016-06-22 21:13:29 +02:00
J08nY
f0290e643b
libpng: New version 1.6.27
...
Warning: libpng 1.6 is strict about iCCp chunks being incorrect,
solution is to fix the profile. On *nix ImageMagicks "convert" works
on windows optiPNG.
2016-06-22 20:57:30 +02:00
m4nu3lf
cfa11777c0
AnimationTreePlayer filters improved
...
Now the AnimationTreePlayer filters for Blend2 and OneShot nodes
behave as expected, that is the main animation is not affected by
the secondary animation if the track is filterd out for arbitarily
complex trees.
2016-06-22 19:34:12 +01:00
Paulb23
c68e4e8cbe
Fixed save as not working with scripts
2016-06-22 17:39:02 +01:00