Commit Graph

2956 Commits

Author SHA1 Message Date
Poommetee Ketson
e74876028e Fix find-in-files and go-to-line dialog (partially) 2018-09-18 22:07:13 +07:00
DualMatrix
e10ca7b824 Fixed clicking on Find/Replace doesn't set the focus on the text field
Fixed clicking on Find/Replace doesn't set the focus on the text field
2018-09-18 00:10:23 +02:00
Michael Alexsander Silva Dias
75d5d81b8a Remove unnecessary "OK"s text settings 2018-09-15 21:40:50 -03:00
Rémi Verschelde
787be50f17
Merge pull request #22117 from Paulb23/colour_theme_crash_issue_21715
Fix crash on colour theme change, issue 21715
2018-09-16 01:41:13 +02:00
Rémi Verschelde
437af1450e
Merge pull request #22111 from Chaosus/unification
Few unification fixes for canvas_item and spatial editor toolbars
2018-09-16 01:26:36 +02:00
Rémi Verschelde
7f5e653a22
Merge pull request #22066 from Faless/bundle_certs
Bundle SSL certs with the templates
2018-09-16 01:22:47 +02:00
Paulb23
df2af46a41 Fix crash on colour theme change, issue 21715 2018-09-15 19:22:20 +01:00
Chaosus
2fe0365661 Few unifications between canvas_item and spatial editors 2018-09-15 18:44:26 +03:00
Rémi Verschelde
2cf024ed91
Merge pull request #22069 from scayze/fix_reload_scripts
Fix scripts not reloading when edited externally
2018-09-15 15:10:56 +02:00
Fabio Alessandrelli
0e56377e96 Allow system certs file to be used by Editor.
Note, it will only used by the Editor, not when running the game.
This allows package maintainer to compile Godot to use system installed
certificates when accessing the AssetLib.
2018-09-15 14:45:54 +02:00
Fabio Alessandrelli
d2b38aabec Bundle SSL certs with the templates.
If this is undesired it can be avoided by specifying builtin_certs=no .
Bundled SSL certs will be used unless you specify an override in:
Project Settings -> SSL -> Certificates .
2018-09-15 10:54:00 +02:00
Rémi Verschelde
d3527834f3 Fix video toggle UX issue
It was still functional but showing duplicate entries and thus
"GLES2" for both GLES2 and GLES3 choices.

Fixes #22089.
2018-09-15 01:49:59 +02:00
Rémi Verschelde
d934cbcbc9 Set default CanvasItemEditor zoom shortcut to KEY_EQUAL
At least on en_US QWERTY (and various QWERTY-derived variants)
and fr_FR AZERTY, "+" is an indirect key obtained by pressing
"Shift" + "=", so using "=" in the binding makes it easier to
access.

It doesn't work this way on other layouts like de_DE QWERTZ though,
but since 'script_editor/zoom_in' also uses KEY_EQUAL, setting
the same for consistency.

Fixes #22067.
2018-09-14 21:42:47 +02:00
Rémi Verschelde
1eed12f6d8
Merge pull request #22074 from willnationsdev/plugin-description
Add EditorPlugin descriptions to their tooltip
2018-09-14 20:44:52 +02:00
Will Nations
d26de79f4e Add EditorPlugin descriptions to their tooltip 2018-09-14 12:21:09 -05:00
Rémi Verschelde
8f33542ac3 ProjectSettings: Fix InputMap editor on HiDPI
Fixes #20898.
2018-09-14 18:11:55 +02:00
Rémi Verschelde
67477f1a06
Merge pull request #22051 from fire/vs_expression_20885
Update visual scripting to use new expression class #20885
2018-09-14 18:03:48 +02:00
Manuel Strey
ebd518c9c9 fix scripts not reloading when edited externally 2018-09-14 17:24:12 +02:00
willnationsdev
5436abefe4 Refactor editor icon retrieval 2018-09-14 09:27:56 -05:00
K. S. Ernest (iFire) Lee
e8f993677d Update visual scripting to use new expression class #20885 2018-09-13 12:53:14 -07:00
Rémi Verschelde
06c8b5a4ff
Merge pull request #22027 from akien-mga/plain-text-gles-toggle
Use plain text instead of icons for video driver toggle
2018-09-13 18:13:25 +02:00
Rémi Verschelde
bcc50de2d1
Merge pull request #21540 from YeldhamDev/image_reimp_error_fix
Fix error when reimporting an Image resource
2018-09-13 14:09:39 +02:00
Rémi Verschelde
399f667911 Use plain text instead of icons for video driver toggle
Fixes #21660, supersedes and closes #21724.
2018-09-13 12:15:17 +02:00
Rémi Verschelde
ae8f984cf3
Merge pull request #21730 from reisraff/fixing_key_shortcut
#21500 Fixing key shortcut
2018-09-13 12:09:17 +02:00
Rémi Verschelde
6c20c3a534
Merge pull request #21819 from DualMatrix/built-in-script
Made editor automatically open the scene of built in scripts
2018-09-13 11:27:22 +02:00
Rémi Verschelde
4ae78987b7
Merge pull request #22017 from YeldhamDev/errors_tab_changes
Add expand/collapse all buttons for the "Errors" tab
2018-09-13 11:21:31 +02:00
Rémi Verschelde
1a16dabfb5
Merge pull request #21982 from luzpaz/misc-typos
Misc. typos
2018-09-13 10:59:00 +02:00
Michael Alexsander Silva Dias
3a9df46b90 Add expand/collapse all buttons for the "Errors" tab 2018-09-12 23:53:10 -03:00
luz.paz
08bde5b2de Misc. typos
Found via `codespell -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"`
2018-09-12 21:39:17 -04:00
Rémi Verschelde
f438d311ae
Merge pull request #22002 from akien-mga/doc-unify-editor-rst
Doc: Use same headers and order in-editor and online
2018-09-13 02:07:22 +02:00
Fabio Alessandrelli
cdc5264a3e
Merge pull request #21692 from Faless/sockets_rebase
New NetSocket interface with common BSD/Win implementation
2018-09-12 18:25:28 +02:00
Rémi Verschelde
ba64ea2283 Doc: Use same headers and order in-editor and online 2018-09-12 17:12:23 +02:00
Rémi Verschelde
68cc2cf3bf
Merge pull request #21997 from akien-mga/fix-script-name
Fix default script name in ScriptCreateDialog
2018-09-12 16:42:54 +02:00
Fabio Alessandrelli
30327872e0 Unify StreamPeerTCP/TCP_Server with NetSocket API 2018-09-12 15:56:20 +02:00
Rémi Verschelde
c4311b62c4
Merge pull request #21884 from RyanStein/feature-error-tree
Resurrect integrated error display for the Debugger.
2018-09-12 14:53:32 +02:00
Rémi Verschelde
f98d946cd9
Merge pull request #21934 from groud/add_scale_mode
Add a scale mode to the 2D editor
2018-09-12 14:24:33 +02:00
Rémi Verschelde
cc5ab22204
Merge pull request #21935 from goodyttoor/gltf_cubic
Fix cubic spline interpolation in glTF importer
2018-09-12 14:12:32 +02:00
Rémi Verschelde
fb77cdf2f2 Fix default script name in ScriptCreateDialog
It would default either to '.gd' when created from the script editor,
or to 'res:///NodeName.gd' (three '/') when created from the scene tree dock.
2018-09-12 12:29:50 +02:00
Rémi Verschelde
c7fc3dcab3
Merge pull request #21878 from RyanStein/bugfix-14400
Make `_sort_list_on_update` true before opening files, fixes 14400
2018-09-12 11:18:10 +02:00
Rémi Verschelde
1db4b307f9
Merge pull request #21984 from groud/fix_2D_selection
Fix 2D selection
2018-09-12 11:13:36 +02:00
Rémi Verschelde
ecefd07bcb
Merge pull request #21985 from Calinou/fix-osx-open-editor-path
Fix project and editor data paths not being opened correctly on macOS
2018-09-12 10:58:14 +02:00
Rémi Verschelde
277b24dfb7 Make core/ includes absolute, remove subfolders from include path
This allows more consistency in the manner we include core headers,
where previously there would be a mix of absolute, relative and
include path-dependent includes.
2018-09-12 09:52:22 +02:00
groud
9dc81e6ca7 Fix 2D selection 2018-09-11 20:58:01 +02:00
Hugo Locurcio
ff9d3e569f
Fix project and editor data paths not being opened correctly on macOS
This closes #21904.
2018-09-11 20:32:08 +02:00
groud
2f316bc608 Add a scale mode to the 2D editor 2018-09-11 17:48:57 +02:00
Rémi Verschelde
ed8b75a3e1 Drop obsolete PropertyEditor and SectionedPropertyEditor code
Replaced by EditorInspector.
2018-09-11 16:16:11 +02:00
Rémi Verschelde
45b609f46a Replace last occurrences of PropertyEditor by EditorInspector
Updates the following plugins:
- ConnectionsDialog
- ScriptEditorDebugger
- ItemListEditorPlugin

Also drop now unnecessary compatibility methods.
2018-09-11 16:09:19 +02:00
Rémi Verschelde
4c37ea59be
Merge pull request #21971 from scayze/window_title_update
Update window title when switching scenes
2018-09-11 13:03:11 +02:00
Manuel Strey
909885642a update window title when switching scenes 2018-09-11 12:28:32 +02:00
Rémi Verschelde
0471386a97
Revert "Fix selection of spatial nodes after selecting a non-spatial one." 2018-09-11 11:30:48 +02:00