Rémi Verschelde
b6906b9677
Merge pull request #96389 from kitbdev/extract-main-screen
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Extract EditorMainScreen from EditorNode
2024-09-11 12:34:46 +02:00
Hendrik Brucker
c53fd9c7be
Implement Autostart Feature for Profiler / Visual Profiler / Network Profiler
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Co-authored-by: stmSi <stm1998sithumyo@gmail.com>
2024-09-10 19:40:42 +02:00
BlueCube3310
337d80d8f5
BasisUniversal: Use RGTC compression when available
2024-09-10 12:06:00 +02:00
Rémi Verschelde
5303688c01
Merge pull request #96092 from smix8/region_point_query
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Add navigation region point and segment queries
2024-09-10 09:51:27 +02:00
smix8
287fdb16d5
Add navigation region point and segment queries
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Adds point and segment queries for regions, e.g. closet point, point normal, or segment intersection.
2024-09-10 01:38:46 +02:00
Zi Ye
a9e51c3aab
Fixed CSG debug collision shapes being visible in editor. Also undid an old, incorrect fix which made debug collision visibility depend on CSG visibility.
2024-09-09 14:11:10 -05:00
Rémi Verschelde
493f3edce7
Merge pull request #96572 from adamscott/fix-samples-leak
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Fix leak when using audio samples instead of streams
2024-09-09 17:51:42 +02:00
kit
5e1c9d68aa
Extract editor main screen
2024-09-09 11:06:18 -04:00
HolonProduction
4d713d91b5
LSP: Omit some values based on specification version 3.17
2024-09-08 21:07:19 +02:00
aXu-AP
2525311538
Remove unneeded quotes from autocomplete % nodes
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Removes unnecessary quotes for suggestions like $"%MyNode".
2024-09-07 17:49:20 +03:00
HolonProduction
8155c1f836
LSP: Don't use smart resolve for completion
2024-09-07 16:23:25 +02:00
Rémi Verschelde
0e9950bde1
Merge pull request #96624 from m4gr3d/android_editor_improvements
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[Android editor] Improve support for XR projects
2024-09-06 22:38:50 +02:00
Rémi Verschelde
aa07333abe
Merge pull request #96114 from BlueCube3310/sh-lightmap-packing
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LightmapGI: Pack L1 SH coefficients for directional lightmaps
2024-09-06 22:38:29 +02:00
Rémi Verschelde
0b4ae20156
Merge pull request #78656 from Repiteo/typed-dictionary
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Implement typed dictionaries
2024-09-06 22:38:13 +02:00
Rémi Verschelde
f2b76b97c0
Merge pull request #96634 from bobby-the-epic/audio-doc-fix
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Fix grammar in AudioStreamInteractive docs
2024-09-06 10:09:40 +02:00
Rémi Verschelde
f17a65b610
Merge pull request #95803 from GustJc/fix_interactive_audio_fade_volume
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Fix interactive audio transitions with wrong volume
2024-09-06 10:09:20 +02:00
Fredia Huya-Kouadio
9dc0543da7
Improve support for XR projects
2024-09-06 00:35:50 -07:00
bobby-the-epic
7e1bc00193
Fix grammar in AudioStreamInteractive.xml
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Minor grammar fix to make the sentences flow better.
2024-09-05 17:42:41 -05:00
BlueCube3310
a89f4fa5a9
LightmapGI: Pack L1 SH coefficients for directional lightmaps
2024-09-05 22:46:58 +02:00
Rémi Verschelde
d3be91e6ab
Merge pull request #89675 from dalexeev/gds-correct-unused-signal-warning
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GDScript: Do not produce `UNUSED_SIGNAL` warning for common implicit uses
2024-09-05 18:34:45 +02:00
Felix Bytow
e9762b3eaf
C# Assemblies can now be built with deprecated=no
2024-09-05 10:04:24 +02:00
Ryan
8835f326b1
Expose get_rpc_config and get_node_rpc_config
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add documentation
Update doc/classes/Node.xml
change name of get_node_rpc_config to get_rpc_config
Co-Authored-By: moondog <159832633+dog-on-moon@users.noreply.github.com>
Co-Authored-By: Micky <66727710+Mickeon@users.noreply.github.com>
2024-09-04 15:45:22 -04:00
Adam Scott
d3ddce6b88
Fix leak when using audio samples instead of streams
2024-09-04 12:56:03 -04:00
Rémi Verschelde
9bcb9adad9
Merge pull request #96444 from clayjohn/Betsy-print-error
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Print shader compiler error when betsy shader fails to compile
2024-09-04 18:55:39 +02:00
Rémi Verschelde
dbdc4eb204
Merge pull request #96330 from rune-scape/little-regression
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GDScript: Fix small mistake in script valid checks
2024-09-04 18:55:31 +02:00
Rémi Verschelde
721d280b8a
Merge pull request #96326 from HolonProduction/completion-hacks-and-fixes
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Autocompletion: Reintroduce enum options on assignment
2024-09-04 18:55:27 +02:00
Thaddeus Crews
9853a69144
Implement typed dictionaries
2024-09-04 10:27:26 -05:00
Rémi Verschelde
13a90e938f
Merge pull request #70096 from rune-scape/stringname-dict
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StringName Dictionary keys
2024-09-03 17:38:06 +02:00
Rémi Verschelde
885d38b5ce
Merge pull request #96355 from smix8/nav_mesh_queries
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Move NavigationServer mesh queries to dedicated file
2024-09-03 16:13:58 +02:00
Rémi Verschelde
d15de6f264
Merge pull request #96292 from AThousandShips/null_check_ref_fix
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Cleanup of raw `nullptr` checks with `Ref`
2024-09-03 16:13:55 +02:00
smix8
a4cfc77dc0
Move NavigationServer mesh queries to dedicated file
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Moves all the navigation mesh query related functions from NavMap and NavRegion to a dedicated file and makes them static.
2024-09-03 13:16:35 +02:00
Rémi Verschelde
6de2d31a61
Merge pull request #96351 from stuartcarnie/sgc/metal_light_betsy
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Metal: Enable for betsy and lightmapper modules in compatibility mode
2024-09-03 11:43:42 +02:00
Rémi Verschelde
4d3f1db954
Merge pull request #96099 from NotWearingPants/patch-1
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NoiseTexture2D/3D: Don't use a thread to regenerate when the build doesn't support threads
2024-09-03 11:43:27 +02:00
Rémi Verschelde
e004ae7bbe
Merge pull request #85965 from ershn/use_heap_in_astar_path_finding
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Improve pathfinding performance by using a heap to store traversable polygons
2024-09-03 11:42:48 +02:00
NotWearingPants
b47b98db34
NoiseTexture2D/3D: Don't use a thread to regenerate when the build doesn't support threads
2024-09-03 11:40:17 +02:00
Aaron Franke
f82262eecb
GLTF: Add append_gltf_node to GLTFState
2024-09-02 19:05:03 -07:00
Rémi Verschelde
7c383767a2
Merge pull request #96464 from Faless/mp/fix_profiler_divsion_by_zero
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[MP] Fix division by zero in network profiler
2024-09-02 18:08:17 +02:00
Fabio Alessandrelli
042b264c55
[MP] Fix division by zero in network profiler
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The debugger reports synchronizers with empty state to the editor
even if no data is being sent to other peers.
The editor conditional to avoid division by zero was checking the wrong
variable.
2024-09-02 13:29:38 +02:00
Rémi Verschelde
bb3fab960f
Merge pull request #96377 from BlueCube3310/betsy-signed
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Betsy: Add signed mode for BC6
2024-09-02 12:13:30 +02:00
BlueCube3310
30c42b3a3f
Betsy: Add signed mode for BC6
2024-09-02 09:49:14 +02:00
clayjohn
b8933a4d95
Print shader compiler error when betsy shader fails to compile
2024-09-01 13:39:00 -07:00
Ershn
c3ee32f106
Use a heap to store traversable polygons for pathfinding
2024-09-01 11:24:14 +09:00
Marius Hanl
74f64aaf98
Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList.
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- Instead of checking for Key::UP, Key::DOWN, Key::PAGEUP, Key::PAGEDOWN etc., we rather check for the action like 'ui_up' or 'ui_down'.
- Also use AcceptDialog's 'register_text_enter' functionality to consistently close a dialog when ENTER is pressed while the LineEdit has focus (instead of redirecting ENTER keys to e.g. the underlying Tree).
- Unify the LineEdit filter behavior for the SceneTreeDialog and corresponding usages
- Improve OK Button disablement (something should be selected)
2024-08-31 21:10:27 +02:00
A Thousand Ships
194bdde947
Cleanup of raw `nullptr` checks with `Ref`
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Using `is_valid/null` over checks with `nullptr` or `ERR_FAIL_NULL` etc.
2024-08-31 15:01:09 +02:00
boywaste
7014c5b27d
GDScript: Fix small mistake in script valid checks
2024-08-30 19:41:02 -07:00
Stuart Carnie
a7a245de92
Metal: enable for betsy and lightmapper modules
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To support this, the rendering_context_driver_metal.h header was updated
to recognise when it is included in non-Objective-C source files.
2024-08-31 08:29:07 +10:00
Rémi Verschelde
ace4529b16
Merge pull request #96335 from raulsntos/dotnet/export-plugin
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C#: Use export platform to determine the target OS and log errors
2024-08-30 23:38:10 +02:00
Danil Alexeev
49bcdf78a7
Core: Сheck `r_error` after calling `callp()`
2024-08-30 21:09:30 +03:00
HolonProduction
171c522290
Autocompletion: reintroduce enum options on assignment
2024-08-30 13:46:48 +02:00
Raul Santos
4c14421602
C#: Use export platform to determine the target OS and log errors
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- Use the export platform's `get_os_name` to determine the platform name instead of guessing from the features.
- Use the export platform's `add_message` to add error messages instead of a custom error dialog. Integrates .NET error messages with the export log dialog.
2024-08-30 12:45:24 +02:00
Rémi Verschelde
2e4c07bfe0
Merge pull request #96229 from dalexeev/gds-replace-assert-in-tests
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GDScript: Replace `assert()` with `Utils.check()` in tests
2024-08-30 11:43:05 +02:00
Rémi Verschelde
69d6106d4d
Merge pull request #96293 from RedOrbweaver/fix_msbuild_logger
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C#: Fix build logger unable to handle an event without an associated file
2024-08-30 09:59:51 +02:00
Rémi Verschelde
5418919c3c
Merge pull request #96240 from DeeJayLSP/mp3-data
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MP3: Use heap for big struct when setting data
2024-08-30 09:59:39 +02:00
Rémi Verschelde
909629d9f9
Merge pull request #96166 from AThousandShips/more_lock_raii
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Use `MutexLock` in more places
2024-08-30 09:59:19 +02:00
Rémi Verschelde
8e402bcb36
Merge pull request #95999 from DeeJayLSP/mp3-mem
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MP3: Remove unnecessary memory allocation
2024-08-30 09:59:15 +02:00
Rémi Verschelde
f0ee0bdd37
Merge pull request #93972 from Hilderin/fix-editor-needs-restart-after-adding-gdextensions
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Fix editor needs restart after adding GDExtensions
2024-08-30 09:59:05 +02:00
rune-scape
154049ce17
StringName Dictionary keys
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also added 'is_string()' method to Variant
and refactored many String type comparisons to use it instead
2024-08-29 13:39:27 -07:00
RedOrbweaver
81799b8fa3
Fix build logger unable to handle an event without an associated file
2024-08-29 20:33:47 +02:00
demolke
c409e6d722
Import/export GLTF extras to node->meta
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This is useful for custom tagging of objects with properties (for example in Blender) and having this available in the editor for scripting.
- Adds import logic to propagate the parsed GLTF extras all the way to the resulting Node->meta
- Adds export logic to save Godot Object meta into GLTF extras
- Supports `nodes`, `meshes` and `materials` (in GLTF sense of the words)
2024-08-29 19:17:04 +02:00
A Thousand Ships
e33fdb4296
Use `MutexLock` in more places
2024-08-29 14:12:59 +02:00
Hilderin
ef6f873938
Fix editor needs restart after adding GDExtensions
2024-08-29 06:15:32 -04:00
Rémi Verschelde
faa3688e69
Merge pull request #96251 from aaronfranke/gltf-get-supported-ext
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Add `get_supported_gltf_extensions` to GLTFDocument
2024-08-29 10:36:45 +02:00
Rémi Verschelde
80cd8f4c2d
Merge pull request #92581 from rune-scape/rune-text-srvr-fb-cacher
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TextServerFallback: 2x performance improvement by removing redundant lookups
2024-08-29 10:36:26 +02:00
Rémi Verschelde
03d1f43131
Merge pull request #92575 from rune-scape/rune-text-srvr-cacher
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TextServerAdvanced: 2x performance improvement by removing redundant lookups
2024-08-29 10:36:23 +02:00
Rémi Verschelde
cb96fc95c3
Merge pull request #92316 from alula/msvc-clang
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Add support for compiling with VS clang-cl toolset
2024-08-29 10:36:17 +02:00
Rémi Verschelde
96cbcc30e2
Merge pull request #90945 from Scony/extract-navigation-defaults
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Extract navigation-related defaults to separate header
2024-08-29 10:36:14 +02:00
Aaron Franke
ee5e97742a
Add get_supported_gltf_extensions to GLTFDocument
2024-08-28 17:54:45 -07:00
rune-scape
2fc5321d39
TextServerFallback: improve performance by removing redundant lookups
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+ caching editor setting
+ using a faster hash method on the FontForSizeFallback cache
+ SafeFlag instead of mutex for ShapedTextDataFallback::valid bc its read Very often
2024-08-28 13:10:43 -07:00
Aina
930742f8b3
Fix missing GDScriptParser reference on completion context
2024-08-28 17:03:12 -03:00
rune-scape
4ba7738a1f
TextServerAdvanced: improve performance by removing redundant lookups
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+ caching editor setting
+ using a faster hash method on the FontForSizeAdvanced cache
+ SafeFlag for ShapedTextDataAdvanced::valid
2024-08-28 13:01:11 -07:00
DeeJayLSP
7e49c26729
MP3: Use heap for big struct when setting data
2024-08-28 16:47:32 -03:00
Alula
346cbc7f1f
Add support for compiling with VS clang-cl toolset
2024-08-28 13:30:44 -05:00
Rémi Verschelde
40b378e9e2
Merge pull request #96235 from bruvzg/win_open_dll
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[Windows] Fix OS.open_dynamic_library
2024-08-28 19:54:51 +02:00
bruvzg
d528f28275
[Windows] Fix OS.open_dynamic_library
2024-08-28 20:12:09 +03:00
Danil Alexeev
c1322d41e6
GDScript: Replace `assert()` with `Utils.check()` in tests
2024-08-28 17:41:52 +03:00
Nikita\Nick
ebb5a5cc3d
[RegEx] Add show_error parameter to control error printing on compilation fail
2024-08-28 15:35:42 +03:00
Rémi Verschelde
4e051ff6f7
Merge pull request #78178 from dalexeev/gds-add-non-tool-extends-tool-error
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GDScript: Add warning if non-`@tool` class extends `@tool` class
2024-08-28 13:14:13 +02:00
Rémi Verschelde
6eb1d3cf98
Merge pull request #94888 from rune-scape/no-const-cast-gdscript-parser
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GDScriptParser: Avoid `const_cast` of `AnnotationNode`
2024-08-28 00:12:35 +02:00
Rémi Verschelde
e98aaf1caa
Merge pull request #94477 from RedMser/typos-batch-1
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Fix various typos
2024-08-28 00:12:12 +02:00
Rémi Verschelde
9f70823eec
Merge pull request #94012 from KoBeWi/reload_everything_to_update_one_line
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Allow live reloading of built-in scripts
2024-08-28 00:11:53 +02:00
Aaron Franke
9dd71c6414
ResourceImporterScene: Replace animation bool with an import type string enum
2024-08-27 14:58:18 -07:00
Rémi Verschelde
6e3320446a
Merge pull request #92799 from BlueCube3310/image-detech-signed
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Image: Add a method for detecting signed values
2024-08-27 22:27:18 +02:00
Pawel Lampe
c3f1bfd5cb
Extract navigation-related defaults to separate header
2024-08-27 20:12:10 +02:00
Rémi Verschelde
e6f94443ba
Merge pull request #96172 from Faless/fix/tls_unsafe_pin
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[mbedTLS] Fix incorrect cert pinning with `client_unsafe`
2024-08-27 17:52:44 +02:00
Rémi Verschelde
3eba191c9e
Merge pull request #96160 from HolonProduction/dict-fix
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Autocompletion: Enable string literal completion in subscripts
2024-08-27 16:55:31 +02:00
Rémi Verschelde
93f241bcd2
Merge pull request #96133 from aaronfranke/gltf-imp-mesh-inst-create
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GLTF: Only create MeshInstance3D when needed
2024-08-27 16:55:15 +02:00
Rémi Verschelde
9dfc41568a
Merge pull request #95984 from timothyqiu/what-identifier
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Add `String.is_valid_unicode_identifier()`
2024-08-27 16:55:06 +02:00
Rémi Verschelde
c2daec1769
Merge pull request #95156 from BastiaanOlij/add_openxr_debug_utils
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Add support for the debug utils extension in OpenXR
2024-08-27 16:54:54 +02:00
Aaron Franke
263f089040
GLTF: Only create MeshInstance3D when needed
2024-08-27 04:23:20 -07:00
Fabio Alessandrelli
ccae47ab66
[mbedTLS] Fix incorrect cert pinning with client_unsafe
2024-08-27 13:10:09 +02:00
HolonProduction
c824403853
Autocompletion: enable string literal completion in subscripts
2024-08-27 13:02:09 +02:00
Danil Alexeev
2d8f6c1b1d
GDScript: Fix message when calling non-tool function in tool mode
2024-08-27 12:30:15 +03:00
BlueCube3310
76c8211653
Image: Add a method for detecting signed values
2024-08-27 09:23:17 +02:00
Haoyu Qiu
8bf4ecc026
Add `String.is_valid_unicode_identifier()`
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- Adds `is_valid_unicode_identifier()`
- Adds `is_valid_ascii_identifier()`
- Deprecates `is_valid_identifier()`
- Renames `validate_identifier()` to `validate_ascii_identifier()`
2024-08-27 11:34:08 +08:00
Bastiaan Olij
08ffa5d89e
Add support for the debug utils extension in OpenXR
2024-08-27 12:07:01 +10:00
Rémi Verschelde
8c0209fe33
Merge pull request #95860 from Goutte/doc-upnp-update-to-latest-gdscript
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Docs: Update UPnP GDScript snippet to using `Signal.emit` syntax
2024-08-26 23:29:06 +02:00
Rémi Verschelde
4a798ad85d
Merge pull request #95749 from Mickeon/documentation-example-pruning
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Remove empty `[b]Example:[/b]` lines from the class reference
2024-08-26 23:29:00 +02:00
Rémi Verschelde
056bc6f279
Merge pull request #92540 from BlueCube3310/layered-texture-info
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Improve layered texture preview
2024-08-26 23:28:19 +02:00
Rémi Verschelde
86139f682e
Merge pull request #96117 from SaracenOne/silence_fbx_warning
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Fix owner warning when importing FBX.
2024-08-26 22:46:05 +02:00
Rémi Verschelde
2c14f3ef95
Merge pull request #79378 from HolonProduction/autocompletion-index
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Improve autocompletion for indices
2024-08-26 22:44:40 +02:00