Max Hilbrunner
|
ec017f4c01
|
[DOCS] Node & PackedScene (#17833)
* [DOCS] Node: SceneSaver -> PackedScene
* [DOCS] PackedScene: Code example, resolve TODO
(cherry picked from commit 13d5ee01f9 )
|
2018-04-29 14:25:17 +02:00 |
Rémi Verschelde
|
42e82b9377
|
doc: Update version string for 3.0.2
|
2018-02-27 13:57:10 +01:00 |
Hein-Pieter van Braam
|
5f15642fde
|
Update doc version strings to 3.0.1
|
2018-02-24 18:59:38 +01:00 |
Rémi Verschelde
|
d516aab8fa
|
doc: Sync with current source
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
|
2018-01-25 08:50:56 +01:00 |
Rémi Verschelde
|
e28cdc4654
|
doc: Update version string in XML
|
2018-01-13 11:43:42 +01:00 |
Will Nations
|
9f341971c9
|
[DOCS] PackedScene member/method/class descs.
|
2017-12-04 14:28:37 -06:00 |
Rémi Verschelde
|
7dfba3cda9
|
doc: Fix enum tags thanks to 2bc6db6
|
2017-11-24 23:16:30 +01:00 |
Rémi Verschelde
|
bc75fae579
|
doc: Update header version for 3.0-beta
|
2017-11-24 09:16:52 +01:00 |
Rémi Verschelde
|
967bfb0c4a
|
doc: Remove revision.module_config from version string
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}",
limits unnecessary diffs.
|
2017-11-15 20:41:16 +01:00 |
Rémi Verschelde
|
a4005221f5
|
doc: Sync classref with current source
[ci skip]
|
2017-09-13 08:53:01 +02:00 |
Juan Linietsky
|
4f929a0fdf
|
Changed the doc class generation to individual files per class. It is also possible to save module files in module directories and the build system will
recognize them.
|
2017-09-12 17:45:41 -03:00 |