Commit Graph

1313 Commits

Author SHA1 Message Date
Juan Linietsky ebbe2bd572
Merge pull request #12930 from vnen/gdscrit-output-print
Make tool scripts print on the editor Output panel
2017-11-17 16:05:44 -03:00
Ferenc Arn d28763a4c1 Rename Rect3 to AABB.
Fixes #12973.
2017-11-17 11:01:41 -05:00
Bojidar Marinov e4a36d0eda
Allow exporting enums from GDScript
Use as `export(E) ...`
Closes #12392
2017-11-17 14:33:36 +02:00
Geequlim fab66af7e9 Move the remote scene tree to the scene tree dock.
Ignore all script constants in the global section of the breakpoint stack.
Check property size before send to avoid too large of data be sent.
Fix crash while clear the remote objects from the debugger.
2017-11-17 12:01:54 +08:00
geequlim 475cee9c0f Abstract some method for script system 2017-11-17 09:20:32 +08:00
George Marques 1d12470a78
Add print_error function, akin to print_line 2017-11-16 21:56:57 -02:00
Rémi Verschelde ad61ba7a97
Merge pull request #12974 from karroffel/gdnative-wrapper-fix
[GDNative] fix wrapper code generation
2017-11-16 22:40:25 +01:00
Rémi Verschelde ab3cd97138
Merge pull request #12969 from akien-mga/refactor-gd-prefix
GDScript: Refactor "GD" class prefix to "GDScript"
2017-11-16 22:12:22 +01:00
Karroffel b13bfac9e3 [GDNative] fix wrapper code generation 2017-11-16 22:05:47 +01:00
Rémi Verschelde bb1d1912ea
Merge pull request #12488 from djrm/pr_gridmap_fixes
Several improvements to GridMap.
2017-11-16 19:27:27 +01:00
Rémi Verschelde 4cfc29611e GDScript: Refactor "GD" class prefix to "GDScript" 2017-11-16 18:54:56 +01:00
Rémi Verschelde 3002130a6d
Merge pull request #12957 from bojidar-bg/12928-numeric-underscores
Allow underscores in GDScript numeric literals
2017-11-16 09:04:31 +01:00
Bojidar Marinov 443ce6fef2
Allow underscores in GDScript numeric literals
Closes #12928
2017-11-15 22:53:08 +02:00
Rémi Verschelde 11e07d18bd doc: Sync classref with current source 2017-11-15 21:29:34 +01:00
Rémi Verschelde ed2b66f023 Improve code style of generated headers 2017-11-15 21:29:34 +01:00
Rémi Verschelde 677e95d8d1 doc: Make all module docs self-contained 2017-11-15 21:29:33 +01:00
Rémi Verschelde e7701bb2de doc: Rename "@Global Scope" to "@GlobalScope"
Spaces in filenames are evil.
2017-11-15 20:41:16 +01:00
Rémi Verschelde 967bfb0c4a doc: Remove revision.module_config from version string
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}",
limits unnecessary diffs.
2017-11-15 20:41:16 +01:00
George Marques 0284727e7b
Create API to add and remove VisualScript custom nodes
This makes a VisualScriptEditor singleton, which gives plugins the
ability to register their own custom nodes. Those will be available for
insertion in the Visual Script editor, under the "Custom Nodes"
category.
2017-11-15 17:13:13 -02:00
Juan Linietsky 9543801d51
Merge pull request #12949 from karroffel/gdnative-export
[GDNative] export plugin
2017-11-15 14:05:21 -03:00
Karroffel f1099c7221 [GDNative] export plugin 2017-11-15 17:24:32 +01:00
Juan Linietsky a5c3e3084a When script changes, defer tree updating. Fixes #9704 2017-11-15 10:41:31 -03:00
Rémi Verschelde 61a693cf78
Merge pull request #12922 from eska014/engine-singletons
Singleton management changes
2017-11-14 20:44:55 +01:00
Thomas Herzog bd2b1a62d9
Merge pull request #12586 from karroffel/gdnative-gdnlibrary-changes
[GDNative] use feature tags, added load once option
2017-11-14 15:34:07 +01:00
Leon Krause 9b7b46143d Move singleton management from ProjectSettings to Engine 2017-11-14 15:15:13 +01:00
Rémi Verschelde f83b73be13
Merge pull request #12915 from leezh/regex_search_all
Added RegEx.search_all() for multiple matches
2017-11-14 12:29:22 +01:00
Zher Huei Lee 2eba585d38 Added RegEx.search_all() for multiple matches
And updated the docs
2017-11-14 13:04:25 +08:00
Evrey af6f096427 fix auto-generated GDN API header for C compilers (#12891)
* fix auto-generated GDN API header for C compilers
2017-11-13 23:35:03 +01:00
Rémi Verschelde 2a9e742c12
Merge pull request #12907 from YeldhamDev/indentation_connection
Fixed signal connection dialog ignoring indentation settings when creating a function
2017-11-13 20:56:30 +01:00
Michael Alexsander Silva Dias 3fac4ef336 Fixed signal connection dialog ignoring indentation settings when creating a function. 2017-11-13 17:45:13 -02:00
Rémi Verschelde 03a080547d
Merge pull request #12014 from hi-ogawa/fix-video-playback
Fix video playback
2017-11-13 19:57:18 +01:00
BastiaanOlij 9d3f8418ca Removed add/remove interface bindings and added get_interfaces 2017-11-13 22:08:43 +11:00
Rémi Verschelde 51ffd45202
Merge pull request #12627 from Goutte/feat-support-tau
Add support for TAU constant.
2017-11-12 21:11:39 +01:00
Rémi Verschelde b65344115e
Merge pull request #12850 from Paulb23/help_file_lookup_issue_11867
Fixed help lookup not finding classes, issue 11867
2017-11-12 21:04:42 +01:00
Rémi Verschelde b83c14db89
Merge pull request #12826 from BastiaanOlij/align_sensors_android
Align sensors and implement gravity sensor for Android
2017-11-12 20:33:41 +01:00
Goutte 91ca725f9b Add support for the TAU constant. Fixes #12094. 2017-11-12 13:32:35 +01:00
Juan Linietsky c1855dcff1 Properly fix node path selection in input ports, closes #12152 2017-11-12 09:20:38 -03:00
Paulb23 b835aec87b Fixed help lookup not finding classes, issue 11867 2017-11-11 23:50:56 +00:00
Bastiaan Olij 6205eb40e7 Align sensors and implement gravity sensor for Android 2017-11-11 09:42:23 +11:00
Eric Rybicki bd5df84199 Allow double-axis lock in RigidBody and KinematicBody 2017-11-10 22:33:54 +01:00
Karroffel 6d6208c63d [GDNative] renamed nativearvr to arvr in api.json 2017-11-10 13:08:19 +01:00
Karroffel 79285b084d [GDNative] rename nativearvr extension to arvr 2017-11-10 12:36:50 +01:00
Karroffel 7ae2de8997 [GDNative] better API struct versioning 2017-11-10 12:08:09 +01:00
Matthias Hoelzl 1f6d766332 Remove preprocessor directives from macro arguments
Preprocessor directives within macro arguments lead to undefined
behavior, and VC++ actually rejects them as compiler errors.
2017-11-10 10:14:04 +01:00
Daniel J. Ramirez c57fc8ee7d Fixed editor settings disappearing.
Some items that are no longer defined may disappear, but thats expected i guess.
2017-11-09 22:10:48 -06:00
Rémi Verschelde 0de6cba7e7
Merge pull request #12779 from karroffel/gdnative-api-struct-refactor
[GDNative] refactored API struct into core and extensions
2017-11-09 23:40:54 +01:00
Daniel J. Ramirez 1b7f99d9e5 Several improvements to GridMap.
Fixed crash when undoing.
More ergonomic shortcuts.
Fixed freelook navigation.
2017-11-09 16:18:48 -06:00
Juan Linietsky 50a9bd4e23
Merge pull request #12713 from AndreaCatania/master
Rewritten kinematic system
2017-11-09 16:08:58 -03:00
Karroffel 983404e0ce [GDNative] refactored API struct into core and extensions 2017-11-09 18:39:28 +01:00
Hein-Pieter van Braam 38ae49e574 Make sure we don't leak when an opcode is followed by itself
When compiling with GCC it is now possible for an opcode followed by
itself to never leave the scope it is currently in. This leads to a
situation where the dtor of a scope local variable isn't called which in
turn can lead to a memory leak.

By moving the goto outside of the scope of each opcode we guarantee that
all dtors have been called before the next opcode gets dispatched.

this fixes #12401
2017-11-09 17:57:43 +01:00
Rémi Verschelde 5f805de6cb
Merge pull request #12751 from bojidar-bg/11851-invalid-returns-count
Fix "Invalid outputs" error when calling a void method from visual script
2017-11-09 09:55:50 +01:00
Bojidar Marinov b7fd065f5c
Fix crash when guessing type of variable declared to itself
Fixes #10972
2017-11-08 22:17:08 +02:00
Bojidar Marinov 4045bc1059
Fix "Invalid outputs" error when calling a void method from visual script
Fixes #11851
2017-11-08 21:34:05 +02:00
Rémi Verschelde 77345916c5
Merge pull request #12725 from karroffel/gdnative-api-fixes
[GDNative] even more API fixes
2017-11-08 16:19:05 +01:00
Rémi Verschelde ec77cccb1d
Merge pull request #12734 from BastiaanOlij/mobilevr_fix_typo
Fix has_gyro and has_grav mixup
2017-11-08 08:57:08 +01:00
Bastiaan Olij 2965eb2810 Fix has_gyro and has_grav mixup 2017-11-08 12:09:43 +11:00
AndreaCatania 5f110c5b98 Fixed collision exception - #12681 2017-11-07 19:07:01 +01:00
Karroffel a2e09a5d41 [GDNative] even more API fixes 2017-11-07 18:17:11 +01:00
AndreaCatania 10f879bf88 Rewritten kinematic system 2017-11-07 15:22:09 +01:00
Rémi Verschelde 802a422ad5
Merge pull request #12658 from AndreaCatania/bullet
Bullet - Added support to multiple spaces
2017-11-06 11:51:09 +01:00
AndreaCatania 2c69f3d0d2 Bullet - Added support to multiple spaces 2017-11-05 18:50:39 +01:00
Rémi Verschelde 9a78efc7c2
Merge pull request #12642 from BrainBlasted/fix_msbuild_unix
Added fallback for msbuild.exe.
2017-11-05 11:54:26 +01:00
Rémi Verschelde 5bc2cf257b Convert DOS line endings to Unix line endings
Should fix issues some of us have with `misc/dist/uwp_template/AppxManifest.xml`
always showing up as modified.
Might cause issues on Windows due to the removal of BOMs or change of line endings
in some of the Mono, UWP or gradlew.bat files, we will test and adapt if need be.
2017-11-05 11:37:59 +01:00
BrainBlasted 8e2a756eb8 Added for fallback msbuild.exe.
Fixes #12613
2017-11-04 21:05:22 -04:00
MrCdK d1eed39c69 Add loop_begin and loop_end to OggVorbisStream 2017-11-04 23:01:35 +01:00
AndreaCatania fb4871c919 Bullet physics engine implementation
This is a bullet wrapper that allows Godot to use Bullet physics and benefit about all features.
Also it support all specific Godot physics functionality like multi shape body, areas, RayShape, etc..
It improve the Joints, Trimesh shape, and add support to soft body even if Godot is not yet ready to it.
2017-11-04 20:52:59 +01:00
Thomas Herzog 3cbcf5c2dd
Merge pull request #12612 from karroffel/gdnative-poolarray-accessors
[GDNative] added Read and Write accessors to pool arrays
2017-11-04 14:22:25 +01:00
Bastiaan Olij 25c38c7542
Merge pull request #12557 from BastiaanOlij/arvr_add_rumble_support
Adding rumble support to ARVR controllers
2017-11-04 08:57:25 +11:00
Karroffel af5c6be074 [GDNative] added Read and Write accessors to pool arrays 2017-11-03 18:17:58 +01:00
Karroffel 8b11e17f70 [GDNative] small API bug fixes 2017-11-03 16:05:21 +01:00
Karroffel d82942e1c5 [GDNative] removed anchors 2017-11-03 15:17:50 +01:00
Karroffel ffc2669298 [GDNative] use feature tags, added load once option 2017-11-03 15:17:44 +01:00
Juan Linietsky 79f81b77e2 -Modules can now add custom version info (added it for Mono)
-Version string takes this version info
-Ability to download templates from the interweb (listing does not work yet)
2017-11-01 23:13:27 -03:00
Bastiaan Olij 167b7b5533 Adding rumble support to ARVR controllers (if implemented on the ARVR interface) 2017-11-01 23:59:14 +11:00
Ignacio Etcheverry 3c97a9543d
Merge pull request #12549 from neikeq/seriously-do-they
Mono cleanup fixes
2017-11-01 01:56:16 +01:00
Ignacio Etcheverry cb3ef3c7e6
Merge pull request #12546 from neikeq/do-people-read-these
Use mono_gc_wbarrier_set_arrayref for Array marshalling
2017-11-01 01:52:42 +01:00
Ignacio Etcheverry a018cbaee1 Fix thread checking to queue instances for deletion 2017-11-01 01:51:12 +01:00
Ignacio Etcheverry 06ea441564 Make sure gchandle bindings are released before cleanup 2017-11-01 01:48:47 +01:00
Ignacio Etcheverry 0525b63421 Use mono_gc_wbarrier_set_arrayref for Array marshalling 2017-11-01 00:17:34 +01:00
Rémi Verschelde 2ffcbae2f1
Merge pull request #12536 from Hinsbart/cs_templates
Mono: support custom script templates.
2017-10-31 23:33:25 +01:00
Rémi Verschelde ea0e942617
Merge pull request #12035 from Chaosus/wrapfunc
Added new Wrap functions for numbers
2017-10-31 23:30:50 +01:00
Andreas Haas f3218c24c7
Mono: support custom script templates.
Also fixes a bug that prevented methods like `duplicate()` from copying the source code. (Copied from GDScript implementation)
2017-10-31 15:46:30 +01:00
Ignacio Etcheverry 157fa55e34
Merge pull request #12535 from neikeq/wtf···
Fix msbuild hint paths returning only the directory
2017-10-31 15:19:25 +01:00
Ignacio Etcheverry 32ee3ecce4 Fix msbuild hint paths returning only the directory 2017-10-31 15:15:42 +01:00
Rémi Verschelde f021b00389
Merge pull request #12525 from neikeq/wololo
Remove Visual Studio for now from the external editors list
2017-10-30 23:47:34 +01:00
Ignacio Etcheverry ad194f81b6 Remove Visual Studio for now from the external editors list 2017-10-30 23:43:26 +01:00
Rémi Verschelde 4889b80698
Merge pull request #12471 from mhilbrunner/autocomplete
Fix get_node() and $ autocompletion when using single quotes
2017-10-30 22:22:46 +01:00
Unknown 7683ff3e42 Fix get_node() and $ autocompletion when using single quotes 2017-10-30 21:58:32 +01:00
Ignacio Etcheverry 9290fd2a42 Fix 'which' returning file without extension on Windows 2017-10-30 21:09:59 +01:00
Ignacio Etcheverry 619e4eb23d
Merge pull request #12491 from neikeq/waitasecond···
Fix FrameworkPathOverride and assemblies path loop
2017-10-29 22:33:27 +01:00
Ignacio Etcheverry aa5a0b550f Fix FrameworkPathOverride and assemblies path loop 2017-10-29 22:22:38 +01:00
Matthias Hoelzl a6d53effa5 Fix build with Python 3 on Windows 2017-10-29 19:27:12 +01:00
Rémi Verschelde 23740c8a91 Mono: Fix Windows build 2017-10-29 17:28:53 +01:00
Rémi Verschelde c193286186
Merge pull request #12475 from neikeq/ohuiii
Fix regression from #12473 and #12388
2017-10-29 11:32:00 +01:00
Rémi Verschelde 6ea8ffc12f
Merge pull request #12474 from neikeq/s
Mono: Add build project button and reload interval
2017-10-29 11:09:49 +01:00
Ignacio Etcheverry 15e30187ee Fix regression from #12473 and #12388 2017-10-29 10:11:20 +01:00
Ignacio Etcheverry 8fca54fb0d
Merge pull request #12473 from neikeq/Alpha2?-Let'sDoThis
BindingsGenerator cleanup and improved error messages
2017-10-29 05:58:26 +01:00
Ignacio Etcheverry 27b7fb8e66 Mono: Add build project button and reload interval 2017-10-29 05:57:38 +01:00
Ignacio Etcheverry 09a1e11765
Merge pull request #12388 from neikeq/r
Buildsystem improvements for the Mono module
2017-10-29 04:28:36 +01:00
Ignacio Etcheverry 9f469887fc Buildsystem improvements for the Mono module
- Make sure to search the mono installation directory for the right architecture in the windows registry.
- Do not build GodotSharpTools directly to #bin dir. Instead build to the default output path and copy it. This way we avoid MSBuild adding files we don't want to #bin.
- Add hint path for MSBuild in OSX.
- Copy shared library on Unix if not statically linking.
- Use vswhere to search MSBuild and search for 14.0 tools version in the registry instead of 4.0.
- SCons will only fallback xbuild when msbuild is not found if 'xbuild_fallback=yes' is passed to the command.
- Use mono's assembly path as FrameworkPathOverride if using with system's MSBuild (not mono's fork).
- Cleanup.
2017-10-29 04:26:13 +01:00
Ignacio Etcheverry 452313ffb1 BindingsGenerator cleanup and improved error messages
If there is an error generating a property or a method, the error message will include the member and class names.
2017-10-29 02:37:13 +01:00
Poommetee Ketson 83f5d7e40a Refactor bufer to buffer 2017-10-28 19:15:51 +07:00
Unknown a2247d45fc Mono: Use "UnnamedProject" if application/config/name is empty 2017-10-27 21:22:54 +02:00
Rémi Verschelde d135008acf Merge pull request #12405 from Jerome67000/clean_getnodetype
Removes Script::get_node_type()

[ci skip]
2017-10-26 08:49:38 +02:00
Przmk 2ae23c9f97 Fix default C# script 2017-10-25 22:43:06 +02:00
Jerome67000 2609cc9ef4 Removes Script::get_node_type()
used before GDScript, with squirrel apparently
2017-10-25 20:11:30 +02:00
Rémi Verschelde 847c55bcb1 Merge pull request #12365 from neikeq/p
Add ScriptLanguage::supports_builtin_mode and improve ScriptCreateDialog
2017-10-24 18:59:26 +02:00
Ignacio Etcheverry 63f58da054 Exit after generating mono glue 2017-10-24 16:18:47 +02:00
Ignacio Etcheverry e218a13a64 Add ScriptLanguage::supports_builtin_mode and improve ScriptCreateDialog
- Make ScriptCreateDialog disable the built-in script checked button if the language does not support it.
- ScriptLanguage's get_template and make_template now receive the script path as class name if the the script language does not have named classes.
2017-10-24 15:48:58 +02:00
jagt 822af935e3 fix editor crash when missing variable in pattern match dispatch 2017-10-24 13:07:21 +08:00
Ignacio Etcheverry a897f7f606 Merge pull request #12364 from neikeq/o
Mono: Fix and cleanup build start errors
2017-10-24 01:17:36 +02:00
Ignacio Etcheverry 9905002fa6 Mono: Fix and cleanup build start errors 2017-10-24 00:49:44 +02:00
Rémi Verschelde 8ef79ffe68 Merge pull request #12320 from mhilbrunner/issue-11994
Add _process(delta) to new script templates. Closes #11994.
2017-10-23 23:18:14 +02:00
Rémi Verschelde 346326528b Merge pull request #12333 from neikeq/ñ
Mono: Prevent raising exceptions in native code
2017-10-23 07:40:32 +02:00
George Marques c40eea876e
Add UWP to Regex JIT blacklist
PCRE2 JIT uses functions not available in UWP, which makes it fail to
link.
2017-10-23 01:22:53 -02:00
Ignacio Etcheverry 45e5e23ee8 Mono: Prevent raising exceptions in native code
For now we will just print the exceptions we catch. Later, we should use something similar to 'mono_set_pending_exception(ex)'.
2017-10-23 00:35:14 +02:00
Ignacio Etcheverry acaaf2e440 Merge pull request #12326 from neikeq/n
Fix set field from MonoObject*
2017-10-22 22:14:10 +02:00
Ignacio Etcheverry ae725969d3 Fix set field from MonoObject* 2017-10-22 22:07:52 +02:00
mhilbrunner ba779c1c0c Add _process(delta) to new script templates. Closes #11994. 2017-10-22 21:07:34 +02:00
Rémi Verschelde 6361e24f29 Cleanup unnecessary debug prints 2017-10-21 20:41:07 +02:00
Poommetee Ketson 9b634180aa Refactor Fixed to Physics 2017-10-21 21:28:08 +07:00
Rémi Verschelde 8652c1d5b1 classref: Sync with current source 2017-10-21 12:04:36 +02:00
David Saltares 8bc96cc146 Adds world_to_map() and map_to_world() methods to GridMap.
Closes #11856.
Also fixes GridMap::set_cell_scale() not visually updating the grid meshes
2017-10-21 00:20:25 +02:00
Rémi Verschelde bf88c3c8e8 Merge pull request #12097 from rcurtis/issue12065
Visualscript: Fixes untouched value is null instead of 0
2017-10-20 23:20:32 +02:00
Rémi Verschelde a3a85670a3 Mono: Fix static linking on macOS
[ci skip]
2017-10-20 22:11:55 +02:00
Emmanuel Leblond aedc44f6fe
[GDnative] remove useless (and illegal !) STL include 2017-10-20 22:05:25 +02:00
scorched 3ba5ee42c3 Fix compilation on Visual Studio 2013 (#10219). 2017-10-20 12:55:22 +02:00
Rémi Verschelde f52ab8d864 Merge pull request #12201 from SoWhich/master
Adjust openssl #defines to be libressl compatible

[ci skip]
2017-10-18 11:16:24 +02:00
Rémi Verschelde e4ec0d007c Merge pull request #12209 from neikeq/m
Mono: Fix warning about exported static fields
2017-10-18 08:40:13 +02:00
Ignacio Etcheverry b1d106adb6 Mono: Fix warning about exported static fields 2017-10-18 08:34:17 +02:00
Rémi Verschelde 9bead2e06f Merge pull request #12208 from neikeq/l
Mono: Fix build with tools=no or target=release
2017-10-18 08:29:37 +02:00
Ignacio Etcheverry fb63ee52fb Mono: Fix build with tools=no or target=release 2017-10-18 08:27:18 +02:00
Matthew Kunjummen d154b846e8 Adjust openssl #defines to be libressl compatible
Corrected inability to build on systems using libressl instead of
openssl (e. g. void linux) by adjusting the #defines in
modules/openssl/stream_peer_openssl.cpp and
modules/openssl/stream_peer_openssl.h to check if
LIBRESSL_VERSION_NUMBER is defined (as done similarly in the following
patch in freebsd:
https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=219362 ).
2017-10-17 21:06:39 -05:00
Rémi Verschelde fb7428e797 Merge pull request #12178 from neikeq/k
Export attribute fixes and improvements
2017-10-17 21:29:19 +02:00
Ignacio Etcheverry 6e6b455d1f Export attribute fixes and improvements
- Allow non-public fields to be exported as well (to avoid confusion).
- Set PROPERTY_HINT_RESOURCE_TYPE for resource derived fields.
- Support enums and automatically fill PROPERTY_HINT_ENUM's hint_string for enum fields.
2017-10-17 14:42:13 +02:00
Ignacio Etcheverry 6e960c7d6b Merge pull request #12172 from neikeq/j
Take self-contained mode into consideration
2017-10-17 13:57:12 +02:00
Andreas Haas 3efb584ff5 Merge pull request #12173 from homer666/visualscript-variable-list-equals-space
VisualScript: Add space after "=" sign in variable list
2017-10-17 13:10:08 +02:00
Thomas Herzog 8c50bc369e Merge pull request #11953 from touilleMan/pluginscript
[GDnative] add pluginscript \o/
2017-10-17 13:08:41 +02:00
homer666 6880cad471 (VS) Add space after "=" sign in variable list 2017-10-17 21:45:39 +11:00
Ignacio Etcheverry 1bafd0e33a Take self-contained mode into consideration 2017-10-17 11:36:19 +02:00
Emmanuel Leblond e715be0f0a
[GDnative] add pluginscript \o/ 2017-10-17 10:50:13 +02:00
Rémi Verschelde 8de1dc7e9a Merge pull request #12138 from neikeq/i
Avoid adding built-in script path to csproj
2017-10-16 10:19:16 +02:00
Rémi Verschelde c0293aca59 Merge pull request #12136 from neikeq/h
Improve signature of signal target generated function
2017-10-16 10:18:17 +02:00
Rémi Verschelde edd881cd70 Merge pull request #12131 from touilleMan/nativescript-fix-loading
[Nativescript] fix crash when loading a library with missing godot_nativescript_init
2017-10-16 10:10:32 +02:00
Emmanuel Leblond 9c1f6c5db6
[Nativescript] fix crash when loading a library with missing godot_nativescript_init 2017-10-16 08:16:37 +02:00
Ignacio Etcheverry 132c6deb28 Merge pull request #12104 from akien-mga/monosgen-2
mono: Request monosgen-2 explicitly via pkg-config
2017-10-16 04:32:47 +02:00
Ignacio Etcheverry 967335b969 Avoid adding built-in script path to csproj 2017-10-16 04:26:13 +02:00
Ignacio Etcheverry 8ed3247a63 Improve signature of signal target generated function 2017-10-16 04:19:36 +02:00
Ignacio Etcheverry 1a9efb417a Merge pull request #12135 from neikeq/g
Re-write SignalAwaiter implementation
2017-10-16 03:58:51 +02:00
Ignacio Etcheverry 63369ec306 Re-write SignalAwaiter implementation
Old implementation had issues where you could only await on the same signal of the same source once.
2017-10-16 03:54:23 +02:00
David Saltares 62ba7a1eb0 [DOCS] Document GridMap
[ci skip]
2017-10-15 20:38:38 +02:00
Rémi Verschelde 38ba70f2f5 Merge pull request #12069 from Noshyaar/pr-vslerp
VisualScript: add inverse_lerp & range_lerp
2017-10-15 20:20:49 +02:00
Thomas Herzog 066d7c37bc Merge pull request #12105 from BastiaanOlij/arvr_auto_register_gdnative
Couple of small changes so our ARVRInterfaceGDNative gets constructed…
2017-10-15 13:08:23 +02:00
Andreas Haas 6d380b04f2 Merge pull request #12100 from Adinimys/master
Gave a tooltip to the "In" logic node
2017-10-15 10:57:18 +02:00
BastiaanOlij c6ce73c680 Couple of small changes so our ARVRInterfaceGDNative gets constructed and registered automatically when a module loads 2017-10-15 12:56:36 +11:00
Karroffel 86de8060a4 remove error message for optional NativeScript symbols 2017-10-15 03:42:52 +02:00
Rémi Verschelde cd69dcafb7 mono: Request monosgen-2 explicitly via pkg-config
Prevents GC mismatch between mono binary and library, fixes #11916.
2017-10-14 23:54:26 +02:00
Cédric Fuchs 77dd6f37bd Gave a tooltip to the "In" logic node 2017-10-14 22:13:19 +02:00
RCurtis 7fb57ecbd9 Fixed issue that improperly initialized visual node properties to Nil 2017-10-14 14:55:09 -04:00
Karroffel e0019453a2 update ARVRInterfaceGDNative to use API struct 2017-10-14 18:18:02 +02:00
Matt Hughes 3edd3cd377 Fix video playback
This adds support to

- VideoPlayer
- VideoStreamWebm
- VideoStreamTheora
2017-10-14 23:20:39 +09:00
Karroffel e568f80e6e [GDNative] removed native_raw_call 2017-10-14 15:50:55 +02:00
BastiaanOlij cc37d43f86 Redoing the ARVR GDNative interface as module and tighter implementation 2017-10-14 09:10:18 +11:00
Karroffel 916ee427ff removed GDNativeClass doc from GDNative module 2017-10-13 15:02:54 +02:00
Poommetee Ketson efc5209b99 VisualScript: add inverse_lerp & range_lerp 2017-10-13 19:47:07 +07:00
BastiaanOlij 41e70d4192 Move GDNative docs into gdnative folder 2017-10-13 21:54:57 +11:00
Cong 524ffc9712 Use "Command" for OSX in translation strings (#1619) 2017-10-13 20:12:58 +11:00
Chaosus 216a8aa643 Added new wrap functions 2017-10-13 11:10:45 +03:00
Ruslan Mustakov 6106fd88d4 Remove junk output
Remove several prints that were added for engine debugging, but are
of no use to the end user, and only pollute the editor and game logs.
2017-10-13 12:40:19 +07:00
Rémi Verschelde b1f2c31a36 doc: Sync classref with current source
Ensure that s/fixed_process/physics_process/ is handled properly.
[ci skip]
2017-10-11 23:55:04 +02:00
Ignacio Etcheverry 740ef3dc97 Merge pull request #11954 from neikeq/d
Added 'exposed' field to ClassInfo for registered classes
2017-10-11 13:54:34 +02:00
Ignacio Etcheverry 14b9ad1296 Fix wrong array index 2017-10-10 18:29:56 +02:00
Ignacio Etcheverry 18d3ba0c50 Fix getting struct elements from MonoArray (#11978)
* Fix getting struct elements from MonoArray
* Revert undesired change
2017-10-10 00:25:36 +02:00
Ignacio Etcheverry 9b6f65af82 Mono: Make use of ClassInfo's exposed API
- BindingsGenerator only generates exposed classes.
- Fix creation of managed instances of non-exposed classes.
2017-10-09 23:50:06 +02:00
Ignacio Etcheverry 0c2e882210 Adds 'exposed' field to ClassInfo
This field represents if the class is exposed to the scripting API.
The value is 'true' if the class was registered manually ('ClassDB::register_*class()'), otherwise it's false (registered on '_post_initialize').
- Added missing registration of classes that are meant to be exposed.
2017-10-09 23:49:17 +02:00
Ferenc Arn 8ddbd19777 Apply a few recent chages in Quat and Basis to their respective Mono counterparts. (#11899) 2017-10-09 14:49:53 +02:00
Thomas Herzog ea37f44ec8 Merge pull request #11950 from sheepandshepherd/gdnative_property_index
Include property index in GDNative class API
2017-10-09 13:55:36 +02:00
Rémi Verschelde 30a4882cf8 Merge pull request #11910 from hoelzl/pr-python3-mono-build
Fix Python 3 incompatibility in Mono build
2017-10-09 11:00:14 +02:00
Thomas Herzog dc6bb74c46 Merge pull request #11952 from touilleMan/fix-crash-gdnative
[GDnative] fix crash at cleanup time when singleton_gdnatives is not empty
2017-10-09 01:24:21 +02:00
Emmanuel Leblond 6363bcf209
[GDnative] fix crash at cleanup time when singleton_gdnatives is not empty 2017-10-09 00:31:25 +02:00
Ignacio Etcheverry ff28569d16 Fixed IntPtr unboxing (#11949)
- Fix boolean never reset to false
- Fix IntPtr unboxing and cleanup
2017-10-09 00:10:54 +02:00
sheepandshepherd 6f3fffecb3 Include property index in GDNative class API
Needed by properties that share set/get functions. Fixes #10329.
2017-10-08 23:57:06 +02:00
Emmanuel Leblond ce197990bc
[GDnatvie] improve wrapper code generation 2017-10-08 20:51:18 +02:00
Emmanuel Leblond d17951f57e
[GDnative] Add string_name api 2017-10-08 16:47:10 +02:00
Thomas Herzog 7a58c0f9fb Merge pull request #11923 from sheepandshepherd/gdnative_api_json_array
Store GDNative API in array instead of dictionary
2017-10-08 12:53:48 +02:00
Ignacio Etcheverry e5ff814243 Merge pull request #11924 from neikeq/b
Fix dot separated assembly names confused with file extensions
2017-10-07 22:10:02 +02:00
Ignacio Etcheverry eb920406ae Fix dot separated assembly names confused with file extensions 2017-10-07 22:00:35 +02:00
sheepandshepherd 39584f3312 Store GDNative API in array instead of dictionary 2017-10-07 20:17:12 +02:00
Ignacio Etcheverry 5a49106ff4 Merge pull request #11900 from neikeq/a
Fix assembly load hooks and sizeof wrong type
2017-10-07 20:12:25 +02:00
Matthias Hoelzl a6b48c1706 Fix Python 3 incompatibility in Mono build 2017-10-07 15:36:20 +02:00
Rémi Verschelde 84e7bbafb7 Merge pull request #11843 from hoelzl/pr-python3-build
Fix Python 3 build
2017-10-07 10:54:58 +02:00
Ignacio Etcheverry 5ab3537179 Fix sizeof wrong type 2017-10-07 04:22:26 +02:00
Ignacio Etcheverry 9eda9be3cf Fix assembly load hooks 2017-10-07 04:21:55 +02:00
Ignacio Etcheverry 195b12212d Merge pull request #11896 from neikeq/pr-issue-11892
Quote MSBuild arguments
2017-10-07 01:27:06 +02:00
Ignacio Etcheverry 14280ac44b Quote MSBuild arguments. Fixes #11892 2017-10-07 01:21:11 +02:00
Ignacio Etcheverry 85cc879382 Merge pull request #11894 from neikeq/pr-issue-11834
Mono: Make sure editor thread is attached on script reload
2017-10-07 00:47:13 +02:00
Ignacio Etcheverry fdc3de009c Mono: Make sure editor thread is attached on script reload 2017-10-07 00:43:02 +02:00
Ignacio Etcheverry 30328e7dfc Merge pull request #11849 from cart/mono_parent_fields
Mono: support exported parent class fields
2017-10-06 22:36:58 +02:00
Andreas Haas ec2a4da6d6 Merge pull request #11854 from endragor/fix-few-classdb-defs
Add NIL_IS_VARIANT usage to few definitions
2017-10-06 13:09:53 +02:00
BastiaanOlij ce74efacbb Made a few tweaks to the interface 2017-10-06 20:35:55 +11:00
Carter Anderson 19df296351 get parent class fields when updating a CSharpScript's exports
This makes the fields viewable / editable in the inspector
2017-10-05 23:50:48 -07:00
Ferenc Arn 17e89c2c66 Fix mono enabled builds (broken by 3d87b70). 2017-10-05 22:11:10 -04:00
Juan Linietsky 3d87b70f7a Added the set/get_setting function in Editor/Project settings. Renamed has() to has_setting. Fixes #11844 2017-10-05 15:34:34 -03:00
Ignacio Etcheverry 928efe06d6 Merge pull request #11845 from neikeq/music-is-overrated
- Fixed uninitialized local
- Improved msbuild search on Unix platforms
- Add C# script to csproj when attaching it to an object
2017-10-05 19:42:22 +02:00
Andreas Haas b9b9a9f86e Merge pull request #11858 from J08nY/feature/gridmap-used-cells
Add GridMap::get_used_cells. Fixes #11857.
2017-10-05 19:23:04 +02:00
J08nY 16bf0f08ed
Add GridMap::get_used_cells. Fixes #11857. 2017-10-05 15:34:34 +02:00
Ruslan Mustakov 61ddf52983 Add NIL_IS_VARIANT usage to few definitions
The missing usage flag led to GDNative API descriptions containting
arguments with "void" type.
2017-10-05 18:51:22 +07:00
Ignacio Etcheverry 1d309439cb Uninitialized local and domain finalize fixes
- Make sure to run the GC before and after finalizing the scripts domain.
2017-10-05 00:12:36 +02:00
Ignacio Etcheverry df22bbd7ed Add C# script to csproj when attaching it to an object 2017-10-05 00:10:51 +02:00
Ignacio Etcheverry b4d758e067 Add alternative search locations for msbuild 2017-10-05 00:08:38 +02:00
Matthias Hoelzl 727a381fc9 Fix Python 3 build
- Take care of the differences in handling unicode characters in
  `escape_string` (formerly in `editor/SCsub`, now in `compat.py)`.
- Conditionally include `_winreg` or `winreg` in the Mono editor
  module.
2017-10-04 23:21:32 +02:00
Thomas Herzog 454dec2f2f Merge pull request #11806 from touilleMan/gdnative-version-field
[GDnative] add api version field to godot_gdnative_api_struct
2017-10-04 11:57:53 +02:00
Emmanuel Leblond 3e29cb806c
[GDnative] add future-proof next field to godot_gdnative_api_struct (a la Vulkan) 2017-10-04 03:11:41 +02:00
Karroffel 2a4e2b5378 [GDNative] added API struct wrapper generator
Previously functions of the GDNative API were accessed by letting
the loader at load-time resolve the symbols. This causes troubles on
Windows (...sigh...), so now the GDNative API isn't exported anymore.

This means, that a library that wants to call a GDNative function
needs to access it via a struct of pointers that's passed to it at
right after the library was loaded. To make the usage easier, those
function pointers in the struct can be wrapped in actual function in
the global scope. This commit adds a generator for that wrapper code.
2017-10-03 23:26:39 +02:00
Andreas Haas a848fa6cde Merge pull request #11789 from djrm/pr_visual_improvements
Added correct initialization for script editor theme.
2017-10-03 19:56:14 +02:00
Emmanuel Leblond 0d41be3790
[GDnative] add api version field to godot_gdnative_api_struct 2017-10-03 18:08:34 +02:00
Thomas Herzog c5ab18f33e Merge pull request #11792 from touilleMan/gdnative-json-api
[GDnative] autogenerate gdnative_api_struct.h from a json
2017-10-03 14:37:04 +02:00
Nathan Lovato cc40784728 Merge pull request #11653 from bojidar-bg/doc-vscript-1
[DOCS] Document some of the VisualScript classes
2017-10-03 11:58:06 +02:00
Bojidar Marinov 10469c1962
Document some of the VisualScript classes. 2017-10-03 12:01:53 +03:00
Emmanuel Leblond cdc29926af
[GDnative] replace gdnative_api_struct.h by a json-based autogenerated system 2017-10-03 09:48:52 +02:00
Daniel J. Ramirez bb69855f1a VS now supports white themes. 2017-10-02 21:31:32 -05:00
Daniel J. Ramirez 6d874ea685 Added correct initialization for script editor theme.
Some style fixes for VS interface.
2017-10-02 18:33:42 -05:00
Ignacio Etcheverry e36fb95c50 Added mono module 2017-10-03 00:01:26 +02:00
Andreas Haas 29b44801b2 Merge pull request #11658 from BastiaanOlij/mobile_vr
Reintroduce generic mobile vr interface
2017-10-02 23:13:21 +02:00
Andreas Haas 5303efb2fa Merge pull request #11659 from AndreaCatania/prephysics
Renamed fixed_process to physics_process
2017-10-02 23:10:36 +02:00
Poommetee Ketson e8f0817eac Merge pull request #11724 from marcelofg55/visualscript_crashfix
VisualScript crashfix when returns are too few
2017-10-02 23:40:44 +07:00
Emmanuel Leblond c55b8217ab
[GDnative] Add active_library_path to init options struct 2017-10-02 13:45:47 +02:00
Emmanuel Leblond c11c951871
[GDnative] Add binding to GDNativeLibrary::get_active_library_path 2017-10-02 13:25:53 +02:00
Gilles Roudiere d10e5eabed Merge pull request #11719 from toger5/svg_color_convert_alpha
keep alpha when converting svg colors fixes #11289
2017-10-01 22:38:57 +02:00
Hein-Pieter van Braam 6c15c23889 Replace a OPCODE_BREAK with break in opcode 31
This was a mistake made in 520d84e. There are no more other looping
structures left in this function.
2017-10-01 16:51:05 +02:00
AndreaCatania 4537977d6d Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
Marcelo Fernandez 57ef77376f VisualScript crashfix when returns are too few 2017-09-30 11:18:50 -03:00
toger5 b3826901c7 keep alpha when converting svg colors fixes #11289 2017-09-30 14:48:41 +02:00
Juan Linietsky 0a5799fb43 Properly allow completion on variable initializer arguments, closes #9359 2017-09-29 19:43:31 -03:00
BastiaanOlij ca4f055db0 reintroduce generic mobile vr interface 2017-09-28 22:44:41 +10:00
Rémi Verschelde da144fed4c Merge pull request #11617 from groud/fix_bad_display
Fixes bad display
2017-09-27 22:15:00 +02:00
Scayze 0722df4829 Fixed wrong break statement in GDFunction::call 2017-09-27 03:23:39 +02:00
Gilles Roudiere 6f185cc9f7 Remove unecessary anchors&margins set causing bad display (sons of containers) 2017-09-27 00:38:28 +02:00
Rémi Verschelde f577efd47e Merge pull request #11424 from groud/control_node_presets
Implements set_margins_preset(...)
2017-09-26 00:11:46 +02:00
Rémi Verschelde c79fc6716e Merge pull request #11518 from hpvb/gdscript-direct-dispatch
Some more GDScript performance optimizations
2017-09-25 23:25:42 +02:00
Rémi Verschelde 78aa7b382a Merge pull request #11567 from QuLogic/scons-var-types
Add types to scons command-line options
2017-09-25 22:44:05 +02:00
Rémi Verschelde dae02a9041 Merge pull request #11580 from endragor/ios-export
Enhance iOS export
2017-09-25 22:23:49 +02:00
Juan Linietsky c5da28f24c Fixed constness of variant functions, as well as visual script sequence ports. Closes #11258 2017-09-25 17:09:27 -03:00
Elliott Sales de Andrade 3e69d19116 Use BoolVariable in platform-specific options. 2017-09-25 14:36:30 -04:00
Elliott Sales de Andrade 5be675eb03 Use BoolVariable for module options. 2017-09-25 14:36:30 -04:00
Elliott Sales de Andrade 45a9a680a3 Use BoolVariable for third-party options. 2017-09-25 14:36:30 -04:00
Elliott Sales de Andrade ffab67b8da Use BoolVariable in target/component/advanced options. 2017-09-25 14:36:02 -04:00
Ruslan Mustakov f5b3b24c22 Enhance iOS export
- The export process now builds complete .ipa on macOS, instead of just
   creating XCode project.

 - The project includes Capabilities games usually require: Game Center,
   Push Notifications, In-App Purchase.

 - Icons and launch screens can be specified in export preset.
2017-09-26 00:18:08 +07:00
Hein-Pieter van Braam 0a338a28d9 Remove several checks on DEBUG_RELEASE
These errors shouldn't be possible on a tested game. Remove the checks
on release. Shaves about 10% off of tight loops.
2017-09-25 18:29:18 +02:00
Hein-Pieter van Braam 520d84e042 Use computed goto to dispatch next opcode
On compulers that define __GNUC__ use computed goto to directly dispatch
the next instruction rather than going through another switch statement.
This saves a jump and some comparisons.

In tight loops this is is roughly 10% faster than the switch() method.
2017-09-25 18:29:13 +02:00