Commit Graph

55 Commits

Author SHA1 Message Date
Juan Linietsky 612ab8fcdb -Restored multithread capability to VisualServer
-Restored resource previews!
2017-06-09 00:24:18 -03:00
Rémi Verschelde 932694e759 Merge pull request #9092 from Noshyaar/pr-run
Fix unsaved scene not running after save
2017-06-08 07:36:24 +02:00
Poommetee Ketson 6b7021ad90 Fix unsaved scene not running after save 2017-06-08 11:38:31 +07:00
Nuno Donato 1ab0a779d8 Run project after selecting main scene. Fixes #9077 2017-06-07 23:31:53 +01:00
Rémi Verschelde b21e68c8bc Merge pull request #9007 from noshyaar/pr-about
AboutBox: update copyright, add contributors list
2017-06-05 16:49:50 +02:00
alexholly a3c90b0293 renamed all Rect2.pos to Rect2.position 2017-06-04 02:09:17 +02:00
Andreas Haas 9bc5348961
InputEvent: Renamed "pos" property to "position"
Make the naming consistent with other classes.
2017-06-03 11:26:39 +02:00
Poommetee Ketson db439308e6 About: add contributors list 2017-06-01 18:15:15 +07:00
Juan Linietsky 5567e898d1 Several fixes related to PBR and Environment 2017-05-30 08:56:19 -03:00
Juan Linietsky bb20f230ad -Added .hdr format support
-Added default environment editor setting
-Added environment created by default in new projects
-Removed default light and ambient from spatial editor, to make the editor more PBR compliant
2017-05-28 21:48:05 -03:00
Nuno Donato 7661cb5a62 Added an help menu
Also renamed the "tutorials" button in the script editor to be consistent with the help menu entry.
Fixed #8921
2017-05-26 16:20:33 +01:00
Rémi Verschelde ef66f8451c Merge pull request #8901 from tagcup/path_editor_plugin
Revive PathEditorPlugin.
2017-05-26 07:58:13 +02:00
Ferenc Arn 42de893f9a Applied clang-format.
Since PathEditorPlugin was commented out, it didn't get clang-format'ed.
2017-05-25 10:12:05 -05:00
Ferenc Arn fdf301e78b Revive PathEditorPlugin.
Adapted the plugin to recent changes in input classes and pool arrays.
Fixed an out-of-bounds bug in the process.
Doesn't display anything for a single point (existing issue).
2017-05-24 17:09:53 -05:00
Nuno Donato 78781355ac Join text menus on the top-left, move shortcut buttons to new location 2017-05-24 22:08:07 +01:00
Juan Linietsky 5b3709d309 Removal of InputEvent as built-in Variant type..
this might cause bugs I haven't found yet..
2017-05-20 17:05:38 -03:00
Rémi Verschelde 231511b2a6 Merge pull request #8631 from volzhs/editor-theme-custom
New customizable editor theme
2017-05-20 07:16:11 +02:00
Rémi Verschelde 0aede444ef Merge pull request #8789 from Hinsbart/editor_shortcuts
Editor: Make "open 2d/3d/script editor" shortcuts configurable.
2017-05-18 18:59:22 +02:00
Andreas Haas 3be8a94868
Editor: Make "open 2d/3d/script editor" shortcuts configurable.
Also adds shortcuts for opening the AssetLib and for switching to the next/prev editor.
2017-05-18 18:36:16 +02:00
Rémi Verschelde 871b6b5517 Merge pull request #8716 from Hinsbart/import-plugins
Bring back EditorImportPlugin
2017-05-18 13:08:07 +02:00
Juan Linietsky 98a3296702 Removal of Image from Variant, converted to a Resource. 2017-05-17 07:37:45 -03:00
Andreas Haas c04604461d
Bring back EditorImportPlugin
This adds a new implementation of the EditorImportPlugin class, allowing to leverage the new importing system via tool scripts.
Will be especially useful when used together with GDNative, to support formats like fbx :)
2017-05-12 12:46:25 +02:00
volzhs bb81293047 New customizable editor theme 2017-05-09 17:46:54 +09:00
Will Nations adafaf15aa Fixing previous merger's "not" vs. "!" mistake in C++ (#8664)
Also fix typo on the main editor confirmation prompt
2017-05-06 10:31:36 +02:00
Rémi Verschelde 1f9266cbff Merge pull request #8532 from RameshRavone/patch-4
Separate distraction mode for scene & script editor
2017-05-05 22:40:57 +02:00
volzhs 17e8e343fb Revert "Add new editor and default theme (WIP)"
This reverts commit f045efe007.
2017-05-03 06:19:15 +09:00
Rémi Verschelde a37364620f Merge pull request #8569 from volzhs/editor-theme-1
Fix to use editor theme instead of handling each UI
2017-05-02 11:28:52 +02:00
Rémi Verschelde 82fa41bce3 Merge pull request #8541 from RandomShaper/opt-out-capitalization
Add setting to opt-out of capitalization in property inspectors
2017-05-02 11:25:27 +02:00
volzhs 3223305e5a Fix to use editor theme instead of handling each UI 2017-04-28 22:42:52 +09:00
volzhs be454ba2d6 Update editor theme 2017-04-28 11:01:17 +09:00
Pedro J. Estébanez 7b315dc666 Add setting to opt-out of capitalization in the property inspector 2017-04-27 08:46:16 +02:00
Daniel J. Ramirez f045efe007 Add new editor and default theme (WIP) 2017-04-27 08:04:57 +02:00
Ramesh Ravone 204d3ccf5f
Separate fullscreen state for scene & script editor 2017-04-26 17:43:35 +05:30
Rémi Verschelde 515f92d03b Fix property warnings and hide some debug prints
"ALL IS GOOD" was a lie.

In particular, removes verbose "path not recognized" false positive.

The actual logic is to (somewhat naively) check all ResourceFormatLoaders
and to pick the first good match, so no need to warn about the formats
that do not match the type hint.
2017-04-23 11:17:32 +02:00
Andreas Haas 58edf26500 Merge pull request #8374 from nunodonato/killimport
Removed the deprecated Import menu from the main editor.
2017-04-14 17:50:16 +02:00
Karroffel 3bc09da0b1 re-enabled obj import 2017-04-12 22:22:13 +02:00
Nuno Donato 2025672e7b Removed the deprecated Import menu from the main editor. 2017-04-12 13:32:22 +01:00
Sergey Pusnei 8589ca3903 Rename [gs]et_pos to [gs]et_position for Controls
Control set_pos -> set_position
Control set_global_pos -> set_global_position
[gs]et_mouse_pos -> [gs]et_mouse_position
[gs]et_global_mouse_pos -> [gs]et_global_mouse_position
fixes #8005
2017-04-10 08:27:34 +02:00
Juan Linietsky fccf2816d4 -Fix eternal black screen on Windows
-Disabled warnings on windows, need to properly set up warnings
2017-04-09 17:59:17 -03:00
Andreas Haas 0029440955
Fix warning message when EditorPlugin script is not in tool mode. 2017-04-09 10:33:03 +02:00
Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
Juan Linietsky 74808ac4d9 New particle system, mostly working, some small features missing. 2017-04-06 23:49:27 -03:00
supaiku d51fe99a8b Fix highlight typo 2017-04-06 17:35:08 +02:00
Andreas Haas e19ccbdc32
Editor: Swap Scene and Import tabs in dock.
Swaps the ordering of those tabs. Now the editor defaults to displaying the scene tab instead of import, which I found a bit confusing.
2017-04-03 17:29:29 +02:00
Rémi Verschelde debeee56f7 Fix typos in source code using codespell
From https://github.com/lucasdemarchi/codespell
2017-03-24 21:45:31 +01:00
Rémi Verschelde c103f32ea3 Only assume HiDPI mode if DPI >= 192 and width > 2000
Also fix detection of single-column dock if width < 1200,
it only worked with hidpi_mode=auto.
2017-03-24 18:04:57 +01:00
Juan Linietsky b5a06cecff Export template management dialog.
Missing download (need to discuss this!)
2017-03-21 08:42:06 -03:00
Rémi Verschelde 00c4782910 Merge pull request #8051 from RayKoopa/resizable_new_node_dialog
Make Create New Node dialog resizable and burninate old dialog
2017-03-18 14:52:34 +01:00
Ray Koopa c0c4ba4e94 Make Create New Node dialog resizable and burninate old dialog 2017-03-18 11:21:50 +01:00
Andreas Haas 7ec697695f
Editor: Fix "About" dialog
Use a HBoxContainer instead of hardcoded positions.
2017-03-18 01:53:45 +01:00