Jan Haller
27a637d287
GDExtension: provide `free_property_list_func` with length of array
2024-04-27 14:13:17 +02:00
Silc Lizard (Tokage) Renew
470c2f24e9
Make activating on ready in AnimationPlayer respect the property value
2024-04-27 13:06:10 +09:00
Haoyu Qiu
8b2f95ffc1
Add text to icon-only interpolation OptionButton
2024-04-27 11:01:41 +08:00
Silc Lizard (Tokage) Renew
fc21161525
Make adding track process to set interpolation type on creating RESET
2024-04-27 11:39:30 +09:00
bruvzg
874814794b
[Windows] Improve console IO redirection.
2024-04-27 00:40:17 +03:00
Hugo Locurcio
cb05b49c09
Simplify the GPUParticles3D editor gizmo to improve readability
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- Remove handles as users should use the Generate Visibility AABB
option whenever possible, so manual resizing isn't needed often.
(For particles that move quickly and have Local Coords disabled,
Extra Cull Margin can be increased in the GeometryInstance3D
properties in the inspector.)
- Remove translucent filled part of the gizmo to be more consistent
with GeometryInstance3D's recently introduced Custom AABB gizmo.
- Remove center marker as it can visually obstruct particles.
This paves the way for future emission shape gizmos which will
feature handles.
2024-04-26 22:29:26 +02:00
kit
773a473807
Overhaul multiple caret editing in TextEdit.
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Use a multicaret edit to delay merging overlapping carets until the end.
2024-04-26 14:26:10 -04:00
kit
154f727c7a
Overhaul TextEdit selection.
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The caret is now a part of the selection.
2024-04-26 14:24:10 -04:00
Chris Clyne
1ca0eeac28
Fix inverted GPUParticlesCollisionHeightField3D
2024-04-26 17:30:50 +01:00
Douglas Leão
9c5bff1e87
ResourceImporterWAV: remove unnecessary var declaration
2024-04-26 12:39:18 -03:00
kobewi
e62ca29da9
Add a way to invalidate preview cache
2024-04-26 16:57:45 +02:00
Riteo
2b34ba6d4b
Wayland: Improve compositor compatibility by allowing older globals
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Previously we pretty much hardcoded most of the globals we requested,
causing compatibility issues with certain compositors like Weston, which
support only some pretty old versions or miss some more advanced
protocols.
To put fuel on the fire, we also errored out when certain protocols
weren't available, despite us being able to boot a game just fine (but
obviously with a degraded featureset).
The solution is to simply allow all the way from version 1 to the
current latest, adding some compatibility code (such as for older
`wl_output`s or newer `wl_pointer`s).
While we're at it, this commit also fixes a few typos and naming inconsistencies
I found.
2024-04-26 15:52:10 +02:00
George Marques
8b7fc225f0
GDScript: Resolve types from autoload scenes
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When the autoload is a scene, it now extracts the script from it and
use it to further infer nested types.
2024-04-26 10:46:19 -03:00
kobewi
914528180f
Misc code cleanup
2024-04-26 15:30:21 +02:00
Rémi Verschelde
6118592c6d
Merge pull request #91210 from Faless/fix/core_unztell64
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[Core] Use unztell64 in FileAccessZIP to ensure 64 bit return
2024-04-26 15:13:44 +02:00
Rémi Verschelde
1c584ec9e0
Merge pull request #91190 from kitbdev/dont-scroll-if-fit
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Don't use vscroll when fit to content height in TextEdit
2024-04-26 15:13:40 +02:00
Rémi Verschelde
38d2928fca
Merge pull request #91144 from Konstantin-Kretov/k.kretov/add_copyright_to_csproj_files
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Fill copyright field in .csproj files to ensure that nuget packages will have both license and copyright fields filled
2024-04-26 15:13:37 +02:00
Rémi Verschelde
34ec486d52
Merge pull request #91096 from BastiaanOlij/fix_gles3_shadow_to_opacity
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Fix issue in shadow to opacity
2024-04-26 15:13:34 +02:00
Rémi Verschelde
2338d9b3bc
Merge pull request #89747 from KoBeWi/icoNOT
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Remove stray item icon from tabs menu
2024-04-26 15:13:31 +02:00
Rémi Verschelde
e7fa697808
Merge pull request #86668 from KoBeWi/most_shader_path
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Automatically add path to built-in shaders
2024-04-26 15:13:26 +02:00
Rémi Verschelde
0fe0f1e992
Merge pull request #86605 from KoBeWi/update_all_of_the_tree_not
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Don't update tree on deselect
2024-04-26 15:13:21 +02:00
Rémi Verschelde
bd598d5657
Merge pull request #85678 from KoBeWi/editor_walktime
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Add separate feature tags for editor runtime
2024-04-26 15:13:16 +02:00
Rémi Verschelde
34a12871d0
Merge pull request #85515 from KoBeWi/is_node_part_of_edited_scene_and_being_edited()
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Expose `Node.is_part_of_edited_scene()`
2024-04-26 15:13:13 +02:00
Rémi Verschelde
53ef784519
Merge pull request #84581 from KoBeWi/varray(1,2,3,4,5,6,7,8,9,100);
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Make `varray()` variadic
2024-04-26 15:13:09 +02:00
Rémi Verschelde
8063ea9e32
Merge pull request #84446 from KoBeWi/EditorYOLOPicker
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Don't check resource type assigned in property
2024-04-26 15:13:06 +02:00
Rémi Verschelde
caca54af2c
Merge pull request #79918 from KoBeWi/what_is_this_thing
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Add tooltips for tile source types
2024-04-26 15:13:01 +02:00
Rémi Verschelde
593e30841d
Merge pull request #79723 from KoBeWi/tfw_you_single-linedly_implement_a_proposal 😎
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Use existing `plugin.cfg`
2024-04-26 15:12:58 +02:00
Rémi Verschelde
69a94c5e27
Merge pull request #77069 from KoBeWi/turning_tooltips_into_music_player_BECAUSE_WHY_NOT
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Add tooltip plugin for AudioStream
2024-04-26 15:12:54 +02:00
Rémi Verschelde
c1907f2d30
Merge pull request #75048 from KoBeWi/it's_ok_to_be_loaded
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Allow loading custom ProjectSettings instance
2024-04-26 15:12:51 +02:00
Rémi Verschelde
7cb52a676f
Merge pull request #63515 from KoBeWi/script_jumper
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Store line change in script navigation history
2024-04-26 15:12:47 +02:00
Rémi Verschelde
610a9bed13
Merge pull request #58375 from KoBeWi/temporary_pivot_is_temporary
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Add temporary pivot for rotating multiple 2D nodes
2024-04-26 15:12:41 +02:00
kobewi
3ebb5b84a0
Add separate feature tags for editor runtime
2024-04-26 14:44:38 +02:00
kobewi
2cac59fbfa
Add tooltips for tile source types
2024-04-26 14:38:45 +02:00
kobewi
7b3da2348b
Use existing plugin.cfg
2024-04-26 14:38:13 +02:00
kobewi
f647888006
Make varray() variadic
2024-04-26 14:33:11 +02:00
Bastiaan Olij
d2d22748b4
Fix issue in shadow to opacity
2024-04-26 21:54:26 +10:00
Fabio Alessandrelli
8079cd4358
[Web] Fix closure compiler typedef annotation
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The typedef annotation is expected to come bofre a var (or const) since
it's most commonly used in externs. Use an inline definition instead.
2024-04-26 13:11:41 +02:00
Fabio Alessandrelli
efccebd3db
[Core] Use unztell64 in FileAccessZIP to ensure 64 bit return
2024-04-26 11:49:54 +02:00
kobewi
0b877a9962
Expose is_part_of_edited_scene()
2024-04-26 11:49:38 +02:00
Magian
e3a7c751f2
Implement tooltips for shader uniform in the inspector.
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using regular expressions
2024-04-26 17:48:11 +08:00
Rémi Verschelde
a8ff47b6d6
Fix GCC 14 -Wtemplate-id-cdtor warnings
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Fixes #91206 .
2024-04-26 11:41:09 +02:00
Konstantin Kretov
2b46e009fa
Fill copyright field in .csproj files
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This ensures that nuget packages will have both license and copyright fields filled.
2024-04-26 11:41:04 +02:00
kobewi
4324d01c8e
Allow loading custom ProjectSettings instance
2024-04-26 11:34:37 +02:00
Rémi Verschelde
86bf8354a0
Merge pull request #91198 from jsjtxietian/SurfaceTool
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Fix `SurfaceTool.create_from_arrays` crash with bad index
2024-04-26 11:09:08 +02:00
Rémi Verschelde
f55b81be1e
Merge pull request #91193 from timothyqiu/tab-icon-size
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Allow setting max icon width per tab for TabContainer
2024-04-26 11:09:05 +02:00
Rémi Verschelde
853740e2ad
Merge pull request #91191 from clayjohn/RD-soft-shadows
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Properly calculate penumbra for soft shadows with reverse z
2024-04-26 11:09:02 +02:00
Rémi Verschelde
9bb448fd9b
Merge pull request #91189 from emanvidmaker/patch-1
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Docs: Fix FileAccess example conflicting with global scope `load`
2024-04-26 11:08:59 +02:00
Rémi Verschelde
a07f89bfb2
Merge pull request #91176 from clayjohn/GL-adjustments
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Add adjustments and color correction to Compatibility renderer
2024-04-26 11:08:56 +02:00
Rémi Verschelde
490e636289
Merge pull request #91169 from DarioSamo/render_pass_2_fallback_fix
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Fix crash on compatibility fallback when vkCreateRenderPass2KHR is unavailable.
2024-04-26 11:08:53 +02:00
Rémi Verschelde
0510191e49
Merge pull request #91164 from Calinou/shader-globals-editor-allow-compressed-texture-array-types
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Allow compressed texture array and cubemap types in shader globals editor
2024-04-26 11:08:50 +02:00