Commit Graph

32889 Commits

Author SHA1 Message Date
Ricardo Buring f197e5eebb Joint2D and Joint: update joint on NOTIFICATION_POST_ENTER_TREE
This allows reparenting, etc.
2022-02-28 22:48:48 +01:00
Rémi Verschelde 706d282cd5
Merge pull request #58381 from lawnjelly/fti_fix_double_ticks
Fix get_global_transform_interpolated() with multiple ticks per frame
2022-02-28 21:13:48 +01:00
Haoyu Qiu 1348f868c9 Make string inside TTR() single-line 2022-02-28 20:09:34 +08:00
Rémi Verschelde a76316c0f0
Merge pull request #58557 from lawnjelly/bvh_fix_area_area 2022-02-26 12:52:07 +01:00
lawnjelly 036bace9e9 BVH - Fix area-area collision regression
Minimal approach to fixing regression whereby static areas where not detect dynamic areas.
2022-02-26 11:36:27 +00:00
Rémi Verschelde 6ca309e058
Merge pull request #58531 from rburing/area_call_queries_fix_premature_return
[3.x] Godot Physics `AreaSW` and `Area2DSW`: fix premature return in `call_queries`
2022-02-26 09:36:14 +01:00
Ricardo Buring 89ce63a84f AreaSW and Area2DSW: fix premature return in call_queries 2022-02-25 14:41:34 +01:00
lawnjelly 688dc534e5 Fix get_global_transform_interpolated() with multiple ticks per frame
The previous and current transforms in the interpolation data were not being correctly updated in cases where two or more physics ticks occurred on a frame. This PR introduces a simple mechanism to ensure updates on interpolated spatials.
2022-02-25 11:22:00 +00:00
lawnjelly d24c715678 Float literals - fix math classes to allow 32 bit calculations
Converts float literals from double format (e.g. 0.0) to float format (e.g. 0.0f) where appropriate for 32 bit calculations, and cast to (real_t) or (float) as appropriate.

This ensures that appropriate calculations will be done at 32 bits when real_t is compiled as float, rather than promoted to 64 bits.
2022-02-24 16:46:02 +00:00
jfons 0959ff2fe4 Add sanity checks to lightmap unwrap texel size
(cherry picked from commit d0fd5fd3c7)
2022-02-24 13:31:17 +01:00
Rémi Verschelde 76de874f01 Update AUTHORS and DONORS list
New contributors added to AUTHORS:
CakHuri, floppyhammer, rafallus, Sauermann, Scony, trollodel,
winterpixelgames

Thanks to all contributors and donors for making Godot possible!

(cherry picked from commit 093b46ddf0)
2022-02-24 13:29:01 +01:00
skyace65 310adf533d Add more information on triangulate polygon
(cherry picked from commit bcc4d26c48)
2022-02-24 10:33:52 +01:00
Rémi Verschelde ae9fa90091
Merge pull request #58470 from Calinou/doc-glow-mobile 2022-02-23 18:31:41 +01:00
Hugo Locurcio 595d67ae8b
Document glow rendering caveats when using GLES3 on mobile 2022-02-23 17:47:16 +01:00
Rémi Verschelde 74b698b817
Merge pull request #58135 from timothyqiu/shortcut-zoom-mouse-pos-3.x 2022-02-23 13:26:21 +01:00
Rémi Verschelde 8fb81fd7cd
Merge pull request #58355 from timothyqiu/gridmap-export-3.x 2022-02-23 13:05:53 +01:00
Rémi Verschelde f35a680aa5
Merge pull request #58428 from lawnjelly/giprobe_gizmo_fix
Fix GIProbe gizmo out of bounds crash
2022-02-22 19:51:54 +01:00
lawnjelly e3f84916de Fix GIProbe gizmo out of bounds crash
The GIProbe gizmo was writing values in 3 dimensions to Vector2s. This error was previously being masked by the Vector2 accessor, but now results in a crash or ERR_FAIL message.

This PR removes the Vector2s as they were unused.
2022-02-22 17:37:31 +00:00
Rémi Verschelde 24713a27ae
Merge pull request #51316 from Chaosus/fix_shader_test 2022-02-22 13:53:53 +01:00
Rémi Verschelde bc82747629
Merge pull request #58425 from akien-mga/3.x-ci-mono-static 2022-02-22 13:38:40 +01:00
Yuri Roubinsky 4c2ffa7af3 Fix test_shader_lang (for 3.x) 2022-02-22 15:24:34 +03:00
Rémi Verschelde 6475c676a8 CI: Use mono_static=yes for Mono builds
This removes the dependency on shared libmonosgen installed locally
and makes the artifacts usable as standalone for testing without
needing a full Mono install.
2022-02-22 13:10:17 +01:00
Rémi Verschelde c8e7e89e8d
Merge pull request #58422 from lawnjelly/portals_improve_static_bounds 2022-02-22 12:14:33 +01:00
lawnjelly cb108fb4f8 Portals - improve STATIC bounds on conversion
Introduces fallback path for geometry types that are not recognised.
Allows STATIC mode for CPUParticles (using expansion margin)
Allows STATIC mode for Particles (using "visibility_aabb")
2022-02-22 10:00:17 +00:00
Bastiaan Olij 7e2c4aac7e Fix external textures not working correctly with viewport texture 2022-02-22 14:24:34 +11:00
Rémi Verschelde 1bbf46bfba
Merge pull request #58391 from rburing/cull_aabb_for_body_once_3.x 2022-02-21 15:16:59 +01:00
Ricardo Buring e6f1a44b4d In final phase of test_body_motion, move and cull AABB for body once instead of for every shape 2022-02-21 15:03:09 +01:00
Rémi Verschelde 4e44a15176
Merge pull request #58386 from KoBeWi/fix3bility 2022-02-21 12:33:28 +01:00
Rémi Verschelde c221539207
Merge pull request #58387 from lawnjelly/fti_jitter_fix 2022-02-21 12:18:26 +01:00
lawnjelly b90f1a3ec0 Disable jitter fix when physics interpolation is enabled. 2022-02-21 10:32:42 +00:00
kobewi fdded6b44d Fix 2D instance drop position
(cherry picked from commit 3a9fb3aff0)
2022-02-21 11:14:54 +01:00
Markus Sauermann 156d9d1643 simplify calculation of max in grayscale
(cherry picked from commit 79a75cd683)
2022-02-21 11:12:54 +01:00
Rémi Verschelde 0d8fa9baca Sync controller mappings DB with SDL2 community repo
Synced with gabomdq/SDL_GameControllerDB@94b76208bc

(cherry picked from commit e3d89a76f7)
2022-02-21 11:11:36 +01:00
kobewi 642591b6a9 Fix CanvasItem visibility propagation 2022-02-21 11:11:03 +01:00
Powerbyte7 52ce161787 [HTML5] Add Stadia controller to database
Add web support for the Stadia controller.

(cherry picked from commit b8a7ea034c)
2022-02-21 11:10:35 +01:00
Rémi Verschelde fe8ea0de5b
Merge pull request #58295 from Pineapple/ustring-optimizations
Optimize String concatenation and copy functions
2022-02-21 08:45:23 +01:00
Haoyu Qiu 2e75471a48 Fix GLTF exporter crash when using GridMap 2022-02-20 22:02:23 +08:00
Mai Lavelle 2c00b90613 Fix deleting of directories on Linux
Trailing slash of directories was mishandled, and incorrect derived paths
were formed. Stripping the slash fixes this.
2022-02-20 08:43:44 -05:00
Bartłomiej T. Listwon 66085e210e Optimize String::copy_from(const CharType &p_char) 2022-02-20 12:47:35 +01:00
Bartłomiej T. Listwon 3d35f29f27 Optimize String::copy_from_unchecked 2022-02-20 12:47:35 +01:00
Bartłomiej T. Listwon 069e8f32d8 Optimize String::operator+= and CharString::operator+= 2022-02-20 12:47:22 +01:00
Rémi Verschelde 6071d78ba1
Merge pull request #57165 from winterpixelgames/3.x-allow-disable-alpha-trim-texture-atlas 2022-02-20 12:43:58 +01:00
Jason Knight 177041b968 Allow disabling the alpha trim on texture atlas creation.
Default to true
2022-02-19 14:01:30 -06:00
Hugo Locurcio cfba65fa23 Expose `AudioServer.capture_device` as a property
This is more consistent with `AudioServer.device` (for output),
which is already exposed as a property.

(cherry picked from commit 1d35b37499)
2022-02-19 15:57:36 +01:00
Ricardo Subtil 60f9c0fb42 Fix decompression functions not returning errcodes
(cherry picked from commit 61790a03f5)
2022-02-19 15:50:38 +01:00
Hugo Locurcio 92e6c2a33d Use versioned URL for "Online Documentation" buttons in the editor
This also avoids a redirect, making the page appear to load faster.

(cherry picked from commit 958912a33f)
2022-02-19 15:49:26 +01:00
Haoyu Qiu f61ce6ee89 Fix wording in AnimationNode classref
(cherry picked from commit bc37b0508b)
2022-02-19 15:45:43 +01:00
Sergey Minakov 4282076ab5 [iOS] Fix incorrect method name for input dragging event
(cherry picked from commit 8b3ac9479e)
2022-02-19 15:40:01 +01:00
Rémi Verschelde 3e0f380c90
Merge pull request #58292 from Calinou/doc-voxelgi-procedural-bake-deferred-3.x
Document that meshes and lights must be fully set up before baking GIProbe
2022-02-18 21:58:20 +01:00
Hugo Locurcio def35898e4
Document that meshes and lights must be fully set up before baking GIProbe 2022-02-18 21:42:06 +01:00