Juan Linietsky
|
ee1e89f8c0
|
Modified rendering to use cluster instead of foward
|
2020-02-11 12:15:27 +01:00 |
Juan Linietsky
|
f14defb6f9
|
WIP CameraEffects implementation (bokeh not working for now)
|
2020-02-11 12:15:03 +01:00 |
Juan Linietsky
|
b859e69919
|
-Refactored post processing, re-added glow and added a mix blend mode.
|
2020-02-11 12:14:21 +01:00 |
Juan Linietsky
|
561b431d85
|
Dynamic object support for GI Probes (a bit buggy still)
|
2020-02-11 12:03:52 +01:00 |
Juan Linietsky
|
acf0f6c8a7
|
GIProbes working.
|
2020-02-11 12:03:20 +01:00 |
Juan Linietsky
|
263bebe023
|
Untested support for compute shaders
|
2020-02-11 12:02:34 +01:00 |
Juan Linietsky
|
920db604d2
|
Rewrote large part of rendering, omni and spot shadows now work.
|
2020-02-11 12:01:18 +01:00 |
Juan Linietsky
|
1d871f6226
|
Tonemapping ported (not all parameters supported yet, only enough to get correct color)
|
2020-02-11 12:01:09 +01:00 |
Juan Linietsky
|
2d6a916835
|
Environment sky more or less working.
|
2020-02-11 12:01:05 +01:00 |
Juan Linietsky
|
449df8f688
|
Base 3D engine done, still untested, though.
|
2020-02-11 11:59:25 +01:00 |
Juan Linietsky
|
0586e18449
|
Custom material support seems complete.
|
2020-02-11 11:53:29 +01:00 |