Ben Rog-Wilhelm
37d68929e8
Fix .gitignore ignores part of the committed repo.
2023-02-17 13:48:16 +01:00
myaaaaaaaaa
b5c4bc8f31
Change .gitignore's bin/ to bin
2023-02-07 01:21:56 -05:00
ipsoftdev
b37f10adf7
Do not ignore x86 source code directories anywhere under thirdparty directory
2022-12-20 22:01:50 -08:00
Rémi Verschelde
f1edd03d4c
Merge pull request #69718 from groud/finally_rename_gdnative_to_gdextension
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Rename all gdnative occurences to gdextension
2022-12-12 11:43:59 +01:00
Gilles Roudière
be1c9d677d
Rename all gdnative occurences to gdextension
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Non-exhaustive list of case-sensitive renames:
GDExtension -> GDNative
GDNATIVE -> GDEXTENSION
gdextension -> gdnative
ExtensionExtension ->Extension (for where there was GDNativeExtension)
EXTENSION_EXTENSION ->EXTENSION (for where there was GDNATIVE_EXTENSION)
gdnlib -> gdextension
gdn_interface -> gde_interface
gdni -> gde_interface
2022-12-12 11:04:57 +01:00
Hugo Locurcio
ffb9f2b53f
Fix libtheora source code being mistakenly `.gitignore`d
2022-12-07 17:49:07 +01:00
ocean (they/them)
8ae66c143b
Add VS's enc_temp_folder to .gitignore
2022-11-18 13:42:32 -05:00
Rémi Verschelde
6946bc56ef
Merge pull request #67309 from groud/implement_gdnative_interface_h_dump
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Implement a way to dump the gdnative_interface.h file from the executable
2022-10-31 11:54:38 +01:00
Ignacio Roldán Etcheverry
166d86ca84
Add JetBrains Fleet folder to gitignore
2022-10-13 18:58:27 +02:00
Gilles Roudière
55010a2d9f
Implement a way to dump the gdnative_interface.h file from the executable
2022-10-13 10:03:30 +02:00
Hugo Locurcio
1be1b15a57
Replace local web server setup for web editor with a Python-based solution
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This makes it easier to set up, as you always have Python installed
when building Godot. On the other hand, you don't always have Node.js
+ npm installed (and you may not want to spend time running `npm install`).
Co-authored-by: Fabio Alessandrelli <fabio.alessandrelli@gmail.com>
2022-10-04 19:39:27 +02:00
Pedro J. Estébanez
8e2d0e1bb1
Add ability to extend the set of Git pre-commit hooks
2022-08-30 13:34:10 +02:00
Rémi Verschelde
6aa7449d60
HTML5: Run `npm audit fix`
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And re-add `node_modules` to `.gitignore` which I mistakenly removed
with an earlier cleanup.
2022-05-25 14:56:43 +02:00
Rémi Verschelde
b0df742cbe
Re-add some needed patterns to .gitignore
2022-03-31 15:37:54 +02:00
Rémi Verschelde
1f1edaa1b5
Cleanup and reorder .gitignore
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Group things better in categories, and remove a ton of VS junk.
Some of it might still be needed and could need to be re-added.
2022-03-17 12:07:34 +01:00
Rémi Verschelde
f4c3192d0a
Main: Fixup --dump-extension-api after #54017
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That removal was correct, but triggered a bug in our messy-as-heck main.cpp
detection logic for editor/project manager/project/command line tool...
Fixing this is for another day.
2021-10-21 09:43:39 +02:00
O01eg
2cd052f889
Add tests for Translations
2021-09-29 10:39:20 +03:00
Aaron Franke
ae1702bee5
Replace HTTP links with HTTPS for sites with HTTPS versions
2021-08-22 20:13:11 -05:00
Danil Alexeev
e09e0fbd1f
gitignore: Ignore Kate swap files
2021-01-27 01:07:57 +03:00
Michael Alexsander
ff1d636385
Ignore clangd 11+ cache folder
2021-01-20 10:14:02 -03:00
Fredia Huya-Kouadio
edf762fba6
Add a separate `nativeSrcsConfigs` module to handle Android Studio constraints for native code editor support.
2020-10-29 00:01:14 -07:00
Rémi Verschelde
148ad49c93
vulkan: Sync loader, headers and glslang to sdk-1.2.154.0
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Actually sdk-1.2.154.1 for Vulkan-Loader.
glslang is updated to bacaef3237c515e40d1a24722be48c0a0b30f75f which is the
known-good version for Vulkan-ValidationLayers 1.2.154.0.
COPYRIGHT.txt was synced with the current version of the glslang LICENSE.txt,
and `glslang/register_types.cpp` now uses the upstream definition for its
default builtin resource instead of hardcoding it.
2020-10-15 12:29:42 +02:00
Martin Capitanio
0b34607bb8
git: Ignore clangd cache folder
2020-09-10 12:50:01 +02:00
RevoluPowered
579342810f
t Add unit testing to Godot using DocTest and added to GitHub Actions CI
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Implements exit codes into the engine so tests can return their statuses.
Ideally we don't do this, and we use FIXUP logic to 'begin' and 'end' the engine execution for tests specifically.
Since realistically we're initialising the engine here we don't want to do that, since String should not require an engine startup to test a single header.
This lowers the complexity of running the unit tests and even for
physics should be possible to implement such a fix.
2020-07-24 13:05:33 +01:00
Rémi Verschelde
5e8b188365
gitignore: Ignore binutils linker temp stXXXXXX objects
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Fixes #40607 .
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2020-07-23 10:25:43 +02:00
Marcel Admiraal
990ecf8fc4
Add Code::Blocks files to .gitignore.
2020-06-15 18:05:33 +01:00
Andrii Doroshenko (Xrayez)
42bee75e86
SCons: Dump construction environment to a file
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A new `methods.dump(env)` is added to dump the construction environment
used by SCons to build Godot to a `.scons_env.json`. The file can be used
for debugging purposes and any external tool.
2020-06-10 15:05:43 +03:00
Andrii Doroshenko (Xrayez)
a712e14038
Add `custom.py` to .gitignore
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The default `custom.py` can be created at the root of the Godot
repository to initialize any SCons build options via file which are
specific to user.
2020-05-18 10:28:43 +03:00
PouleyKetchoupp
af424b1c7c
Vulkan rendering for Android
2020-04-03 11:18:59 +02:00
Rémi Verschelde
0926c192e8
Style: Add black format to fix_style.sh
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Also ignore new Android build artifact.
2020-03-31 09:55:13 +02:00
Rémi Verschelde
6d269dbf56
Merge pull request #36800 from qarmin/added_some_gitignore_records
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Added to .gitignore - Cppcheck folder and Gcov, Lcov code coverage
2020-03-05 09:15:05 +01:00
fhuya
b38283a6b7
Miscellaneous cleanup for the Android codebase:
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- update gradle plugins versions
- add formatting rules for AndroidManifest and gradle build files
- cleanup java_godot_lib_jni
Note: logic was mostly moved around and no new logic/functionality was added.
2020-03-04 12:16:17 -08:00
Rafał Mikrut
5b4d74edd4
Added to .gitignore - Cppcheck and code coverage
2020-03-04 20:24:38 +01:00
Fabian Mathews
7f62bed238
Added support to allow to compile Godot from the same directory while using different versions of python
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(cherry picked from commit beee8b3776
)
2020-01-01 11:52:11 +01:00
Hugo Locurcio
5efd43609b
Travis CI: Test project exporting/script running in the headless editor
2019-08-20 17:35:55 +02:00
qarmin
9a77d748c0
Fixes minor issues found by static analyzer
2019-07-07 23:08:51 +02:00
fhuya
669db2a50a
Add Android Studio support.
2019-05-29 16:57:52 -07:00
Max Hilbrunner
b0279192cb
.gitignore improvements for Windows/macOS
2019-05-28 22:21:29 +02:00
Linux User
3189560d52
Update .gitignore
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Update .gitignore
2019-04-25 19:35:41 +02:00
Juan Linietsky
dd03dcbd5a
Android now (optionally) builds the template when exporting
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Added new way to create add-ons
Removed old way to create add-ons
2019-04-07 15:46:52 -03:00
Martin Wallin
8be9fd83ad
Ignore default ccls cache folder and compile commands jso
2019-03-14 18:35:23 +01:00
Rémi Verschelde
c025f526c8
Merge pull request #23436 from Toshiwoz/primitives_properties
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fixed PrismMesh size property
2018-11-02 08:08:17 +01:00
Toshiwo
b27b1a99a0
fixed issue with PrismMesh size, ignore for VS code .code-workspace
2018-11-01 10:21:16 -05:00
xpol
f5dadd795c
ignore __pycache__ directory
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which is generated during scons.
2018-10-30 22:38:10 +08:00
Rémi Verschelde
1e201163b9
Merge pull request #22134 from elasota/natvis
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Add Visual Studio debug visualizer
2018-09-17 10:16:18 +02:00
elasota
af1e945435
Initial version of VS natvis file
2018-09-17 03:57:25 -04:00
Kelly Thomas
d4b2423428
[Mono] implement Transform.InterpolateWith()
2018-09-15 13:08:21 +08:00
geequlim
d3a6960437
Add more IDE created files into .gitignore
2018-05-19 16:32:37 +08:00
Michael Alexsander Silva Dias
6c5ac57ed7
Added "*.tags" (Made by Geany's Ctags plugin) to the ".gitignore" file.
2018-05-11 02:13:35 -03:00
Michael Alexsander Silva Dias
8af597847e
Added Geany/geany_plugins files to the ".gitignore".
2018-01-07 14:14:32 -02:00