Commit Graph

66068 Commits

Author SHA1 Message Date
Rémi Verschelde 52f22902c7
Merge pull request #94902 from clayjohn/SHADER-hints
Restrict sampler hint validation to only screen texture hints
2024-07-30 12:29:04 +02:00
Rémi Verschelde a92d7ed19f
Merge pull request #94887 from m4gr3d/fix_generate_apk_for_dev_build
Automatically enable `doNotStrip` for dev builds
2024-07-30 12:29:01 +02:00
Rémi Verschelde 8fd99580d5
Merge pull request #94869 from AThousandShips/web_volume_fix
[Web] Gracefully handle non-finite audio volumes
2024-07-30 12:28:58 +02:00
Rémi Verschelde 5271a39279
Merge pull request #94810 from maidopi-usagi/graphedit_signal_fix
[GraphEdit] Correctly disconnect signal to `connection_layer`
2024-07-30 12:28:55 +02:00
Rémi Verschelde db79f52736
Merge pull request #94729 from Chaosus/vs_fix_param_set
Fix incorrect passing of parameter to visual shader preview
2024-07-30 12:28:51 +02:00
Rémi Verschelde 72315d5aae
Merge pull request #88386 from skyace65/BoneStroke
Fix Skeleton3D insert key tooltips
2024-07-30 12:28:48 +02:00
skyace65 cffc5cacbc
Fix Skeleton 3D insert key tooltips 2024-07-30 12:24:07 +02:00
bruvzg fdeea4ac33
Enable ASTC encoder build when building with ANGLE. 2024-07-30 12:28:04 +03:00
bruvzg ad0ab2f396
[Windows] Improve OpenGL/ANGLE switching on ARM64. 2024-07-30 10:11:58 +03:00
kobewi 385284311a Use legacy color picking in single window mode 2024-07-29 23:44:01 +02:00
Fredia Huya-Kouadio 30d63e8ab9 Fix the crash that occurs on termination of the Godot engine on Android 2024-07-29 09:20:50 -07:00
Pedro J. Estébanez 5640e8adc9 ResourceLoader: Let resource setup late steps invoke loading in turn 2024-07-29 18:13:37 +02:00
Fredia Huya-Kouadio c1acddfeb4 Fix the `generate_apk` logic when `dev_build` or `debug_symbols` are enabled
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-07-29 06:48:49 -07:00
A Thousand Ships 61c4ce272c
[Web] Gracefully handle non-finite audio volumes 2024-07-29 15:48:06 +02:00
Rémi Verschelde 0e9caa2d9c
Merge pull request #94894 from BastiaanOlij/fix_regression_84244
Fix regression around OpenGL swapchain optimisation for OpenXR
2024-07-29 15:17:43 +02:00
Rémi Verschelde 6d46399bc9
Merge pull request #94879 from KoBeWi/color_conjuring_tricks
Document alternatives to some static Color methods
2024-07-29 15:17:40 +02:00
Rémi Verschelde 4f2d818680
Merge pull request #94875 from Chaosus/vs_fix_expanded_port_updating
Fix expanded output ports disconnection on updating in visual shader
2024-07-29 15:17:36 +02:00
Rémi Verschelde 46aff5ce10
Merge pull request #94848 from kitbdev/fix-placeholder-fit-content
Fix TextEdit placeholder fit content height
2024-07-29 15:17:32 +02:00
Rémi Verschelde 5793d79ec5
Merge pull request #94832 from alvinhochun/workerthreadpool-uaf
Fix use-after-free in WorkerThreadPool
2024-07-29 15:17:29 +02:00
Rémi Verschelde 9a8f18b9bf
Merge pull request #94796 from kus04e4ek/backfall
Windows: Fall back to D3D12 if Vulkan is not supported and vice versa
2024-07-29 15:17:26 +02:00
Rémi Verschelde f9474f0925
Merge pull request #93764 from patwork/fix-aspect-div-by-zero
Fix division by zero in aspect ratio calculation
2024-07-29 15:17:22 +02:00
Rémi Verschelde 107fed8580
Merge pull request #93411 from raging-loon/issue-93235-fix
Fix `browse_dialog` in Blender scene importer to accept files
2024-07-29 15:17:14 +02:00
Alvin Wong c9f4436073
Fix use-after-free in WorkerThreadPool 2024-07-29 14:26:48 +02:00
raging-loon 344ff6fe83
Fix `browse_dialog` in Blender scene importer to accept files
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-07-29 11:38:24 +02:00
clayjohn a2f2699208 Restrict sampler hint validation to only screen texture hints 2024-07-28 22:31:57 -07:00
Bastiaan Olij 1eb0039b6e Fix regression around OpenGL swapchain optimisation for OpenXR 2024-07-29 12:46:58 +10:00
Rémi Verschelde 88d9325065
Merge pull request #94859 from TokageItLab/unstorage-node-time-info
Make NodeTimeInfo be not stored in tscn to prevent AnimationTree version control contamination
2024-07-28 17:47:12 +02:00
Rémi Verschelde 7aba10b170
Merge pull request #94858 from TokageItLab/early-break-loop-at-end
Determine `break_loop_at_end` 1 frame earlier using prediction by delta
2024-07-28 17:47:09 +02:00
Rémi Verschelde c15242b12f
Merge pull request #94850 from nanodeath/patch-1
Fix doc on Vector2.cs's `/` operator
2024-07-28 17:47:05 +02:00
Rémi Verschelde c2bf146fb6
Merge pull request #94842 from edassis/master
Fix typo in Array's `sort()` method description
2024-07-28 17:47:02 +02:00
Rémi Verschelde 65e046159b
Merge pull request #94836 from bruvzg/win7_angle
[Windows] Remove libSynchronization
2024-07-28 17:46:59 +02:00
Rémi Verschelde 036a3ef39c
Merge pull request #94834 from ze2j/fix_test_graph_node
Fix compilation failure in `test_graph_node.h` with `disable_exceptions=false`
2024-07-28 17:46:55 +02:00
Rémi Verschelde e3f8732e2f
Merge pull request #94823 from DeeJayLSP/remove-vera
Remove unused Bitstream Vera license
2024-07-28 17:46:52 +02:00
Rémi Verschelde 53ab23f7d7
Merge pull request #94821 from kitbdev/fix-textedit-scroll-suffix
Fix `TextEdit` scroll properties editor hint suffix
2024-07-28 17:46:48 +02:00
Rémi Verschelde 8e47aafa08
Merge pull request #94812 from clayjohn/SHADER-normal-roughness
Emit `normal_roughness` compatibility code in custom functions
2024-07-28 17:46:45 +02:00
Rémi Verschelde 8239eac5d9
Merge pull request #94809 from ChrisBase/fix_keytool_for_android_export_not_found
Fix Android export failing with custom keystores and no JDK setup in the OS environment
2024-07-28 17:46:42 +02:00
Rémi Verschelde e773f8c3ba
Merge pull request #94800 from adamscott/fix-sample-playback-list-typo
Fix typo that prevented samples finishing
2024-07-28 17:46:39 +02:00
Rémi Verschelde 1322fd3a87
Merge pull request #94745 from anniryynanen/shortcut-input-too
Update documentation for places to receive InputEventShortcut
2024-07-28 17:46:35 +02:00
Rémi Verschelde 1d8373a300
Merge pull request #92859 from Summersay415/do-not-strip
Android: Change the way `doNotStrip` is set
2024-07-28 17:46:31 +02:00
Rémi Verschelde 1ad905c027
Merge pull request #85654 from Listwon/quit-to-project-list-wipe-fix-40968
Defer creating new editor process in "Quit to Project List" just like in "Reload Current Project"
2024-07-28 17:46:23 +02:00
kobewi 7cc0df6b46 Document alternatives to some static Color methods 2024-07-28 17:30:02 +02:00
Yuri Rubinsky 5893b38ddd Fix expanded output ports disconnection on updating in visual shader 2024-07-28 15:55:18 +03:00
Silc Lizard (Tokage) Renew 4de79fed45 Determine break_loop_at_end 1 frame earlier using prediction by delta 2024-07-28 15:55:41 +09:00
Silc Lizard (Tokage) Renew e16808cd69 Make NodeTimeInfo be not stored in tscn 2024-07-28 15:00:50 +09:00
Max beaf2b18ce
Fix doc on Vector2.cs's / operator 2024-07-27 14:49:20 -07:00
kit b6c054e793 Fix TextEdit placeholder fit content height 2024-07-27 17:14:51 -04:00
Eduardo Assis 5ada090d74 Fix typo in Array's sort() method description 2024-07-27 16:13:42 -03:00
bruvzg 5d5d51937f [Windows] Remove libSynchronization 2024-07-27 17:12:27 +03:00
ze2j 90c77c1f68 Fix compilation failure in test_graph_node.h with disable_exceptions=false 2024-07-27 15:00:58 +02:00
Kusok d30c1e6a8f Fall back to D3D12 if Vulkan is not supported and vice versa 2024-07-27 16:17:20 +08:00