Rémi Verschelde
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52f22902c7
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Merge pull request #94902 from clayjohn/SHADER-hints
Restrict sampler hint validation to only screen texture hints
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2024-07-30 12:29:04 +02:00 |
Rémi Verschelde
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a92d7ed19f
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Merge pull request #94887 from m4gr3d/fix_generate_apk_for_dev_build
Automatically enable `doNotStrip` for dev builds
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2024-07-30 12:29:01 +02:00 |
Rémi Verschelde
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8fd99580d5
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Merge pull request #94869 from AThousandShips/web_volume_fix
[Web] Gracefully handle non-finite audio volumes
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2024-07-30 12:28:58 +02:00 |
Rémi Verschelde
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5271a39279
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Merge pull request #94810 from maidopi-usagi/graphedit_signal_fix
[GraphEdit] Correctly disconnect signal to `connection_layer`
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2024-07-30 12:28:55 +02:00 |
Rémi Verschelde
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db79f52736
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Merge pull request #94729 from Chaosus/vs_fix_param_set
Fix incorrect passing of parameter to visual shader preview
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2024-07-30 12:28:51 +02:00 |
Rémi Verschelde
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72315d5aae
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Merge pull request #88386 from skyace65/BoneStroke
Fix Skeleton3D insert key tooltips
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2024-07-30 12:28:48 +02:00 |
skyace65
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cffc5cacbc
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Fix Skeleton 3D insert key tooltips
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2024-07-30 12:24:07 +02:00 |
bruvzg
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fdeea4ac33
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Enable ASTC encoder build when building with ANGLE.
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2024-07-30 12:28:04 +03:00 |
bruvzg
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ad0ab2f396
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[Windows] Improve OpenGL/ANGLE switching on ARM64.
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2024-07-30 10:11:58 +03:00 |
kobewi
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385284311a
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Use legacy color picking in single window mode
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2024-07-29 23:44:01 +02:00 |
Fredia Huya-Kouadio
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30d63e8ab9
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Fix the crash that occurs on termination of the Godot engine on Android
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2024-07-29 09:20:50 -07:00 |
Pedro J. Estébanez
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5640e8adc9
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ResourceLoader: Let resource setup late steps invoke loading in turn
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2024-07-29 18:13:37 +02:00 |
Fredia Huya-Kouadio
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c1acddfeb4
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Fix the `generate_apk` logic when `dev_build` or `debug_symbols` are enabled
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
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2024-07-29 06:48:49 -07:00 |
A Thousand Ships
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61c4ce272c
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[Web] Gracefully handle non-finite audio volumes
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2024-07-29 15:48:06 +02:00 |
Rémi Verschelde
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0e9caa2d9c
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Merge pull request #94894 from BastiaanOlij/fix_regression_84244
Fix regression around OpenGL swapchain optimisation for OpenXR
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2024-07-29 15:17:43 +02:00 |
Rémi Verschelde
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6d46399bc9
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Merge pull request #94879 from KoBeWi/color_conjuring_tricks
Document alternatives to some static Color methods
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2024-07-29 15:17:40 +02:00 |
Rémi Verschelde
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4f2d818680
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Merge pull request #94875 from Chaosus/vs_fix_expanded_port_updating
Fix expanded output ports disconnection on updating in visual shader
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2024-07-29 15:17:36 +02:00 |
Rémi Verschelde
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46aff5ce10
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Merge pull request #94848 from kitbdev/fix-placeholder-fit-content
Fix TextEdit placeholder fit content height
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2024-07-29 15:17:32 +02:00 |
Rémi Verschelde
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5793d79ec5
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Merge pull request #94832 from alvinhochun/workerthreadpool-uaf
Fix use-after-free in WorkerThreadPool
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2024-07-29 15:17:29 +02:00 |
Rémi Verschelde
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9a8f18b9bf
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Merge pull request #94796 from kus04e4ek/backfall
Windows: Fall back to D3D12 if Vulkan is not supported and vice versa
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2024-07-29 15:17:26 +02:00 |
Rémi Verschelde
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f9474f0925
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Merge pull request #93764 from patwork/fix-aspect-div-by-zero
Fix division by zero in aspect ratio calculation
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2024-07-29 15:17:22 +02:00 |
Rémi Verschelde
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107fed8580
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Merge pull request #93411 from raging-loon/issue-93235-fix
Fix `browse_dialog` in Blender scene importer to accept files
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2024-07-29 15:17:14 +02:00 |
Alvin Wong
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c9f4436073
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Fix use-after-free in WorkerThreadPool
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2024-07-29 14:26:48 +02:00 |
raging-loon
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344ff6fe83
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Fix `browse_dialog` in Blender scene importer to accept files
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
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2024-07-29 11:38:24 +02:00 |
clayjohn
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a2f2699208
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Restrict sampler hint validation to only screen texture hints
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2024-07-28 22:31:57 -07:00 |
Bastiaan Olij
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1eb0039b6e
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Fix regression around OpenGL swapchain optimisation for OpenXR
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2024-07-29 12:46:58 +10:00 |
Rémi Verschelde
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88d9325065
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Merge pull request #94859 from TokageItLab/unstorage-node-time-info
Make NodeTimeInfo be not stored in tscn to prevent AnimationTree version control contamination
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2024-07-28 17:47:12 +02:00 |
Rémi Verschelde
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7aba10b170
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Merge pull request #94858 from TokageItLab/early-break-loop-at-end
Determine `break_loop_at_end` 1 frame earlier using prediction by delta
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2024-07-28 17:47:09 +02:00 |
Rémi Verschelde
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c15242b12f
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Merge pull request #94850 from nanodeath/patch-1
Fix doc on Vector2.cs's `/` operator
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2024-07-28 17:47:05 +02:00 |
Rémi Verschelde
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c2bf146fb6
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Merge pull request #94842 from edassis/master
Fix typo in Array's `sort()` method description
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2024-07-28 17:47:02 +02:00 |
Rémi Verschelde
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65e046159b
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Merge pull request #94836 from bruvzg/win7_angle
[Windows] Remove libSynchronization
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2024-07-28 17:46:59 +02:00 |
Rémi Verschelde
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036a3ef39c
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Merge pull request #94834 from ze2j/fix_test_graph_node
Fix compilation failure in `test_graph_node.h` with `disable_exceptions=false`
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2024-07-28 17:46:55 +02:00 |
Rémi Verschelde
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e3f8732e2f
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Merge pull request #94823 from DeeJayLSP/remove-vera
Remove unused Bitstream Vera license
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2024-07-28 17:46:52 +02:00 |
Rémi Verschelde
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53ab23f7d7
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Merge pull request #94821 from kitbdev/fix-textedit-scroll-suffix
Fix `TextEdit` scroll properties editor hint suffix
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2024-07-28 17:46:48 +02:00 |
Rémi Verschelde
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8e47aafa08
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Merge pull request #94812 from clayjohn/SHADER-normal-roughness
Emit `normal_roughness` compatibility code in custom functions
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2024-07-28 17:46:45 +02:00 |
Rémi Verschelde
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8239eac5d9
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Merge pull request #94809 from ChrisBase/fix_keytool_for_android_export_not_found
Fix Android export failing with custom keystores and no JDK setup in the OS environment
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2024-07-28 17:46:42 +02:00 |
Rémi Verschelde
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e773f8c3ba
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Merge pull request #94800 from adamscott/fix-sample-playback-list-typo
Fix typo that prevented samples finishing
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2024-07-28 17:46:39 +02:00 |
Rémi Verschelde
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1322fd3a87
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Merge pull request #94745 from anniryynanen/shortcut-input-too
Update documentation for places to receive InputEventShortcut
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2024-07-28 17:46:35 +02:00 |
Rémi Verschelde
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1d8373a300
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Merge pull request #92859 from Summersay415/do-not-strip
Android: Change the way `doNotStrip` is set
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2024-07-28 17:46:31 +02:00 |
Rémi Verschelde
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1ad905c027
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Merge pull request #85654 from Listwon/quit-to-project-list-wipe-fix-40968
Defer creating new editor process in "Quit to Project List" just like in "Reload Current Project"
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2024-07-28 17:46:23 +02:00 |
kobewi
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7cc0df6b46
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Document alternatives to some static Color methods
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2024-07-28 17:30:02 +02:00 |
Yuri Rubinsky
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5893b38ddd
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Fix expanded output ports disconnection on updating in visual shader
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2024-07-28 15:55:18 +03:00 |
Silc Lizard (Tokage) Renew
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4de79fed45
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Determine break_loop_at_end 1 frame earlier using prediction by delta
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2024-07-28 15:55:41 +09:00 |
Silc Lizard (Tokage) Renew
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e16808cd69
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Make NodeTimeInfo be not stored in tscn
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2024-07-28 15:00:50 +09:00 |
Max
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beaf2b18ce
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Fix doc on Vector2.cs's / operator
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2024-07-27 14:49:20 -07:00 |
kit
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b6c054e793
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Fix TextEdit placeholder fit content height
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2024-07-27 17:14:51 -04:00 |
Eduardo Assis
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5ada090d74
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Fix typo in Array's sort() method description
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2024-07-27 16:13:42 -03:00 |
bruvzg
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5d5d51937f
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[Windows] Remove libSynchronization
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2024-07-27 17:12:27 +03:00 |
ze2j
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90c77c1f68
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Fix compilation failure in test_graph_node.h with disable_exceptions=false
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2024-07-27 15:00:58 +02:00 |
Kusok
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d30c1e6a8f
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Fall back to D3D12 if Vulkan is not supported and vice versa
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2024-07-27 16:17:20 +08:00 |