dankan1890
f2e396f15b
Fix TilesetEditorContext separation snap.
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Fixes #34182
2019-12-08 00:29:35 +01:00
Tomasz Chabora
1369e00973
Properly handle zoom when opening tileset editor
2019-11-12 16:23:53 +01:00
PouleyKetchoupp
13c88878c4
Fixed cases where labels with autowrap can overflow the editor ui
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Fixes #33155
2019-11-04 10:12:36 +01:00
Aaron Franke
8754e21f48
Fix "seperate" typos
2019-10-31 08:52:26 -04:00
Michael Alexsander Silva Dias
5f3a55acb7
Add informational messages to various editors
2019-09-04 12:37:11 -03:00
dankan1890
1f560c4679
Added drag and drop to the tileset plugin.
2019-08-26 11:15:19 +02:00
Braden Bodily
71d71d55b5
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/'
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Condensed some if and ERR statements. Added dots to end of error messages
Couldn't figure out EXPLAINC. These files gave me trouble: core/error_macros.h, core/io/file_access_buffered_fa.h (where is it?),
core/os/memory.cpp,
drivers/png/png_driver_common.cpp,
drivers/xaudio2/audio_driver_xaudio2.cpp (where is it?)
2019-08-17 12:33:15 +02:00
Rémi Verschelde
7c3805019d
Merge pull request #31085 from sparkart/fix_redundant_navpolygons
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Fix Redundant Navigation Polygons
2019-08-05 09:43:35 +02:00
Emmanuel Barroga
6c83550dfc
Fix Redundant Navigation Polygons
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When adjusting the vertices of a navigation polygon, the tile editor would create a duplicate navigation polygon. So each time you made an adjustment, another copy of the polygon would be created.
2019-08-04 16:09:57 -07:00
Aaron Franke
1a06496f45
Some Vector2i usage cleanup
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Replace casting Vector2 -> Vector2i -> Vector2 with a simple call to .floor(), and some minor fixes.
2019-08-03 01:11:05 -07:00
Rémi Verschelde
9f5b77acc9
Revert "Expose "meta" to the Inspector"
2019-07-22 12:03:57 +02:00
Rémi Verschelde
2ca3e47d66
Merge pull request #22642 from YeldhamDev/inspector_metadata
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Expose "meta" to the Inspector
2019-07-19 14:39:23 +02:00
qarmin
01cc7a996b
Use reference to constant in functions
2019-07-10 11:54:12 +02:00
Ibrahn Sahir
4e4697b1c4
Added release function to PoolVector::Access.
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For clarity, assign-to-release idiom for PoolVector::Read/Write
replaced with a function call.
Existing uses replaced (or removed if already handled by scope)
2019-07-06 12:04:27 +01:00
qarmin
67b58de0f8
Fix memory leak in Tilemaps
2019-06-28 15:37:09 +02:00
qarmin
4e5310cc60
Some code changed with Clang-Tidy
2019-06-26 15:08:25 +02:00
Rémi Verschelde
4b399034aa
Merge pull request #24560 from guilhermefelipecgs/fix_24549
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Add EDITMODE_PRIORITY for ATLAS_TILE
2019-06-01 09:49:18 +02:00
Rémi Verschelde
88539cf680
Merge pull request #27972 from ahouts/add-hotkeys-to-tileset-editor
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add hotkeys to tileset editor
2019-05-28 11:57:23 +02:00
Rémi Verschelde
e0574e1d98
Fix typos with codespell
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Using codespell 1.15.0.
Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
doubleclick
leapyear
lod
merchantibility
nd
numer
ois
ony
que
seeked
synching
te
uint
unselect
webp
EOF
$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
2019-05-19 13:10:35 +02:00
ahouts
c9abff4bae
add hotkeys to tileset editor
2019-05-10 18:08:56 -07:00
dankan1890
12a01a33aa
Tileset-Editor: Added alternative tool for drawing a rectangular shape.
2019-04-21 02:51:49 +02:00
Michael Alexsander Silva Dias
d2a7624687
Fix position of tile names in TileSet editor when zooming in/out
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Fixes #27713 .
2019-04-11 19:03:03 -03:00
Rémi Verschelde
c8994b56f9
Style: Apply new changes from clang-format 8.0
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It seems to stay compatible with formatting done by clang-format 6.0 and 7.0,
so contributors can keep using those versions for now (they will not undo those
changes).
2019-04-09 17:09:48 +02:00
Rémi Verschelde
de33c37196
Merge pull request #27565 from SpechtMagnus/tileset_autotile_ignore_flags
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Added ignore flag / wildcard bit to tileset autotile
2019-04-08 10:04:30 +02:00
Magnus Specht
a3af9d5714
+ Added ignore flags to autotile bitmask
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+ Added ignore functionality to tileset editor
+ Updated tileset editor autotile tooltip
+ Autotile ignore bits are processed and rendered correctl
2019-04-08 00:41:05 +02:00
Michael Alexsander Silva Dias
9501900e1b
Fix crash when using the Tileset Editor when the given shape has no points
2019-04-05 21:32:48 -03:00
Siddharth
fcd39a506a
Update tile_set_editor_plugin.cpp
2019-03-27 22:50:52 +05:30
Siddharth
ba2b09b034
Revert "Updated tile_set_editor_plugin.cpp And area.cpp# This is a combination of 2 commits."
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This reverts commit 2d995372d8
.
2019-03-27 22:49:19 +05:30
Siddharth
2d995372d8
Updated tile_set_editor_plugin.cpp And area.cpp# This is a combination of 2 commits.
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Updated tile_set_editor_plugin.cpp And area.cpp
Updated with clang-format
Updated tile_set_editor_plugin.cpp And area.cpp
2019-03-23 20:03:59 +05:30
Mariano Suligoy
6c08f4ea4e
TileSetEditor: Don't draw invalid occlusion shapes. Fixes #24238
2019-03-06 15:31:16 -03:00
Rémi Verschelde
f43ee4aff8
Merge pull request #26639 from YeldhamDev/tileeditor_coordnav_disable
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Disable coord navigation buttons in TileSet editor when no texture is selected
2019-03-05 16:59:05 +01:00
Gio Aleman
4cf197fa48
Fixed Tileset preview stretching textures
2019-03-05 09:53:08 -05:00
Michael Alexsander Silva Dias
9b52ad5caf
Disable coord navigation buttons in TileSet editor when no texture is selected
2019-03-05 11:22:44 -03:00
Mariano Suligoy
33406131c1
TileSetEditor: Expose to the user OneWayCollision+Margin properties. Fixes #25817 .
2019-03-04 14:10:31 -03:00
Rémi Verschelde
c0e1c66e3d
Merge pull request #26385 from MarianoGnu/tileset_editor
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TileSetEditor: Improvements and fixes
2019-03-03 11:24:16 +01:00
Mariano Suligoy
7b933d70a8
TileSetEditor: Allow to toggle Convex/Concave collisions. Alternative fix to #24003
2019-03-02 19:40:56 -03:00
Mariano Suligoy
65084a70fd
Allow to change selection of collision shapes added to the same tile. Fixes #26369 .
2019-02-28 22:45:16 -03:00
Mariano Suligoy
33be8b0701
Allow to change selection around all tiles on the texture without clicking on them. Fixes #25203 . Fixes #22077
2019-02-28 20:48:34 -03:00
Michael Alexsander Silva Dias
6cf1a94af0
Make TileSet editor's workspace change size according to region changes
2019-02-27 22:40:54 -03:00
Peter Oberrauner
657f83148c
Allow Creation of Multiple Collision Shapes for Tiles #24003
2019-02-26 23:45:01 +01:00
Mariano Suligoy
5a21847f23
TileSetEditor: Show Edition Context by demand
2019-02-23 00:04:31 -03:00
Juan Linietsky
7f63b0e8cd
Added a workaround to avoid crashes due to how TileSet editor works, fixes #23672
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Also fixed a few uninitialized memory variables.
2019-02-22 17:42:29 -03:00
marxin
8d51618949
Add -Wshadow=local to warnings and fix reported issues.
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Fixes #25316 .
2019-02-20 19:44:12 +01:00
MrCdK
7827c2fd57
Added a create rectangle button to the tileset editor.
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It makes easier to create collision shapes covering the full tile.
2019-02-20 12:27:53 +01:00
Rémi Verschelde
f1d1ecb383
Merge pull request #24686 from YeldhamDev/autotile_grid_separation_fix
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Fix incorrect grid snapping in TileSet editor with separation
2019-01-01 19:04:04 +01:00
Rémi Verschelde
b16c309f82
Update copyright statements to 2019
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Happy new year to the wonderful Godot community!
2019-01-01 12:58:10 +01:00
Michael Alexsander Silva Dias
07fdd2c702
Fix incorrect grid snapping in TileSet editor with separation
2018-12-31 13:36:51 -02:00
Michael Alexsander Silva Dias
4a91f94c13
Add undo-redo to the TileSet editor, and other improvements
2018-12-30 10:54:03 -02:00
Michael Alexsander Silva Dias
8aad7ef016
General fixes for the TileSet editor
2018-12-24 18:27:43 -02:00
Guilherme Felipe
bacf5124cf
Add EDITMODE_PRIORITY for ATLAS_TILE
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When editing ATLAS_TILE, now it's possible to enable priority to
randomize subtiles.
2018-12-23 18:56:18 -02:00