Commit Graph

17558 Commits

Author SHA1 Message Date
Juan Linietsky
b776049b83 Update 3D physics to match fix from #22933 2018-11-01 12:40:20 -03:00
Juan Linietsky
e52b439eaa
Merge pull request #22933 from SeleckyErik/issue-9148
Fixed non-monitorable areas triggering overlap (reopened)
2018-11-01 12:39:50 -03:00
Toshiwo
b27b1a99a0 fixed issue with PrismMesh size, ignore for VS code .code-workspace 2018-11-01 10:21:16 -05:00
George Marques
4c9d734a75 Fix initialization of visual server in all platforms
Avoid leaking an extra instance when using threads. Also fix threaded
loading issues on Android and iOS.
2018-11-01 10:27:04 -03:00
Marcelo Fernandez
d51999f11d Export for OS X on OS X now lets you select .dmg or .zip 2018-11-01 10:08:26 -03:00
Naoto Kondo
ca2476cdb4 Fix keycode problem on OSX 2018-11-01 20:00:02 +09:00
JFonS
edcccaf8c1 Implement rasterizer texture_get_data on OpenGL ES 2018-11-01 11:30:49 +01:00
Rémi Verschelde
aec8ea4f47
Merge pull request #22780 from samuelpedrajas/fix_texture_button_hovering
Fix hovering on toggled link and texture buttons
2018-11-01 11:22:34 +01:00
Rémi Verschelde
3f46295a76
Merge pull request #22925 from clayjohn/MeshDataToolError
Removed redundant error from MeshDataTool
2018-11-01 10:58:14 +01:00
Rémi Verschelde
200c2e7451
Merge pull request #23294 from gcardozo123/issue-23235-get-collision-exceptions
Add method get_collision_exceptions to PhysicsBody2D
2018-11-01 10:57:28 +01:00
Rémi Verschelde
9000b1a75d
Merge pull request #22938 from groud/open_spriteframes_on_animatedsprites_edit
Opens the SpriteFrames editor when editing an AnimatedSprite
2018-11-01 10:49:38 +01:00
Rémi Verschelde
48a8ac506e
Merge pull request #22963 from AlexHolly/doc-richtextlabel
Doc RichTextLabel push strikethrough and align
2018-11-01 10:47:08 +01:00
Rémi Verschelde
3282539e81
Merge pull request #22977 from CakHuri/draw_relationship_lines-ON
Made 'draw relationship lines' (at Editor Settings) enabled by default.
2018-11-01 10:46:15 +01:00
Guilherme Recchi Cardozo
3fb2069d39 Add method get_collision_exceptions
Adding this method to PhysicsBody, PhysicsBody2D and
SoftBody. It returns a list of nodes included in
collision exceptions.

Fixes #23235, cheers!
2018-11-01 06:41:34 -03:00
Rémi Verschelde
c7928bc27f
Merge pull request #23195 from Liangdi/master
support New TileSet Editor zooming use CTRL/CMD + MouseWheel
2018-11-01 10:37:27 +01:00
Rémi Verschelde
fbc0e5d98d
Merge pull request #23320 from lethiandev/android-invalid-package-name-error
Add android export error on invalid package name
2018-11-01 10:18:04 +01:00
Rémi Verschelde
21dc20cd07
Merge pull request #23380 from volzhs/hide_attach_script
Hide "Attach Script" if node has one
2018-11-01 10:13:44 +01:00
Rémi Verschelde
629294e8f4
Merge pull request #23430 from AndreaCatania/pb_f
Fixed crash on delete physical bone
2018-11-01 09:58:48 +01:00
Rémi Verschelde
06ecdc1eba
Merge pull request #23401 from lupoDharkael/null-curve
Fix crash adding point to a Curve2D from the editor
2018-11-01 09:50:34 +01:00
Andrea Catania
0a4ceb34d3 Fixed crash on delete physical bone 2018-11-01 09:46:46 +01:00
Rémi Verschelde
26a0567c43
Merge pull request #23403 from xpol/patch-1
ignore __pycache__ directory
2018-11-01 09:32:55 +01:00
Michael Alexsander Silva Dias
92342690f7 Rename "Log*()" functions to "Push*()" in C# 2018-10-31 15:40:38 -03:00
Michael Alexsander Silva Dias
1ca61a35d8 Add new "push_*()" functions to GDScript 2018-10-31 15:40:19 -03:00
Rémi Verschelde
13eaded911
Merge pull request #23419 from akien-mga/doc-invalid-enum
doc: Fix invalid [enum] uses
2018-10-31 13:25:34 +01:00
Rémi Verschelde
22b7489ab1 doc: Fix invalid [enum] uses 2018-10-31 13:01:54 +01:00
Rémi Verschelde
45154be35f
Merge pull request #23337 from RandomShaper/fix-autocomplete-crash
Fix GDScript assuming awareness of whole ClassDB
2018-10-31 10:36:25 +01:00
Rémi Verschelde
8a4045358e
Merge pull request #23405 from YeldhamDev/remove_folding_print
Remove "save folding for:" message when saving
2018-10-31 10:06:05 +01:00
Rémi Verschelde
3439196eed
Merge pull request #23381 from Alien1993/renaming_tree_nodes
Warning dialog is now shown if trying to set Node name to empty string
2018-10-31 09:57:45 +01:00
Rémi Verschelde
16f066c8f1
Merge pull request #23393 from marcelofg55/osx_crash
Fix OS X crash when running as .app
2018-10-31 09:54:11 +01:00
Pedro J. Estébanez
cf8976de41 Fix canvas stacking not deterministic on same layer
Fixes #22687.
2018-10-30 21:53:00 +01:00
Juan Linietsky
ad22ef28a9 Improve import dock usability when selecting multiple files, only change what was modified on re-import. 2018-10-30 13:12:21 -03:00
Michael Alexsander Silva Dias
df72ac5965 Remove "save folding for:" message when saving 2018-10-30 11:55:36 -03:00
xpol
f5dadd795c
ignore __pycache__ directory
which is generated during scons.
2018-10-30 22:38:10 +08:00
lupoDharkael
f2f81d9703 Fix crash adding point to a Curve2D from the editor
Adding point to a Path2D with null Curve2D from the canvas was
causing a crash after trying to use a null object.
2018-10-30 14:45:37 +01:00
groud
bdb5282ea0 Enhance the tilemap transform buttons 2018-10-30 14:43:52 +01:00
Rémi Verschelde
7f3093d3b9
Merge pull request #23399 from ibrahn/reenable-x11-server-build
Allow the server platform to build on linux again.
2018-10-30 14:21:16 +01:00
Ibrahn Sahir
9f172b634d Allow the server platform to build on linux again.
Fixed a logic error in platform/server/detect.py that prevented building
the server platform on linux.
2018-10-30 12:38:55 +00:00
Silvano Cerza
839f3d5eeb Warning dialog is now shown if trying to set Node name to empty string
If the user tried to change a Node name to an empty string in the Scene
Tree Editor an error would be returned to console, now a warning dialog
is shown with a clear message
2018-10-30 12:44:54 +01:00
Marcelo Fernandez
a069685fbb Fix OS X crash when running as .app 2018-10-29 21:50:41 -03:00
Rémi Verschelde
bfd1f09ac5 Style: Apply clang-format to wrongly formatted files 2018-10-29 23:47:40 +01:00
Rémi Verschelde
7e8cffc03f
Merge pull request #23382 from vnen/android-pad-fix
Prevent a device to be added/deleted more than once on Android
2018-10-29 23:43:43 +01:00
Rémi Verschelde
39a5678c38
Merge pull request #23387 from eska014/memgrowth-preload
Enable --no-heap-copy flag for HTML5 builds
2018-10-29 23:43:11 +01:00
Rémi Verschelde
4fb35520fb
Merge pull request #23345 from zorbathut/brogwilhelm/logfunctions/cs
Add new log functions for C#.
2018-10-29 23:41:37 +01:00
Rémi Verschelde
7771fe5d4a
Merge pull request #23388 from eska014/html5-stubexec
Add proper stubs for OS_JavaScript::execute(), get_process_id(), kill()
2018-10-29 23:40:17 +01:00
Rémi Verschelde
187507d4ba
Merge pull request #23386 from eska014/buffersubdata
Use BufferSubData instead of MapBufferRange in non-ES platforms
2018-10-29 23:39:29 +01:00
Leon Krause
5c2c47a174 Add proper stubs for OS_JavaScript::execute(), get_process_id(), kill()
Avoids linker warnings and errors about undefined references.
2018-10-29 21:41:59 +01:00
Juan Linietsky
4761c6bb7b Automatically unfold sections of properties that someone else edited (no local info exists). 2018-10-29 17:39:17 -03:00
Rémi Verschelde
4d9b8a98ba
Merge pull request #23279 from marcelofg55/osx_server
Server platform works on OS X too
2018-10-29 21:25:46 +01:00
Leon Krause
44e5d446c4 Enable --no-heap-copy flag for HTML5 builds 2018-10-29 21:08:51 +01:00
Leon Krause
92e7c8daf0 Use BufferSubData instead of MapBufferRange in HTML5 platform
WebGL does not support MapBufferRange or UnmapBuffer.
Also used in non-ES platforms where an extra-copy is avoided.
2018-10-29 21:01:39 +01:00