kleonc
ad0943e3d3
Make String::ends_with don't use String::rfind
2021-02-09 00:31:28 +01:00
Aaron Franke
e829b7aee4
Unify URI encoding/decoding and add to C#
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http_escape and percent_encode have been unified into uri_encode, and http_unescape and percent_decode have been unified into uri_decode.
2021-01-28 07:45:01 -05:00
Aaron Franke
a3e3bf8227
Make hex_to_int and bin_to_int handle the prefix automatically
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Also add BinToInt to C#
2021-01-28 07:43:53 -05:00
Rémi Verschelde
976e768e71
Merge pull request #45489 from aaronfranke/core
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Type consistencies in core
2021-01-27 21:16:20 +01:00
Aaron Franke
1be0d6b30e
Type consistencies in core
2021-01-26 13:04:22 -05:00
Yuri Roubinsky
38a5d22079
Renamed String.ord_at to unicode_at
2021-01-26 20:36:12 +03:00
Vedat Günel
1d0437c95b
Fix String.ends_with() for empty string arguments
2021-01-19 15:33:41 +03:00
Rémi Verschelde
b5334d14f7
Update copyright statements to 2021
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Happy new year to the wonderful Godot community!
2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.
We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)
Here's to a great year 2021 for all Godot users 🎆
2021-01-01 20:19:21 +01:00
Marcel Admiraal
5b937d493f
Rename empty() to is_empty()
2020-12-28 10:39:56 +00:00
Fredia Huya-Kouadio
8edacea04a
Fix the `String::get_base_dir()` logic to properly check for top level directories on Windows.
2020-12-23 00:48:18 -08:00
bruvzg
493da99269
[Complex Text Layouts] Implement TextServer interface. Implement Fallback TextServer.
2020-11-26 13:55:26 +02:00
Aaron Franke
02161aad5a
Remove empty lines around braces with the formatting script
2020-11-16 23:38:11 -05:00
reduz
127458ed17
Reorganized core/ directory, it was too fatty already
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-Removed FuncRef, since Callable makes it obsolete
-Removed int_types.h as its obsolete in c++11+
-Changed color names code
2020-11-07 20:17:12 -03:00