Christian Cuevas
5347c2b10e
Fix "Search" match inconsistencies
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- Offset by searched length not line text
- Continue searching line for whole word matches on mismatch: Breaking at this point makes it so that upon any whole word mismatch all potential matches after this point inline are skipped, to avoid this unwanted behavior we continue searching the line positioned after the mismatch.
2022-11-16 14:02:16 -08:00
Raul Santos
ef03e05419
C#: Fix incorrect types used in ArrayMesh docs
2022-11-16 20:33:46 +01:00
Yuri Rubinsky
359d13cddc
Fix the bounds of varying popup in visual shader editor
2022-11-16 22:05:09 +03:00
dzil123
772d11d340
Main::setup2 move print engine version to top
2022-11-16 07:05:00 -08:00
Rémi Verschelde
2846ea1ffa
Merge pull request #68573 from Sauermann/fix-optionbutton-popup
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Fix position and size of OptionButton PopupMenu
2022-11-16 14:41:52 +01:00
Rémi Verschelde
6d2a7cb46d
Merge pull request #68709 from MewPurPur/instance-begone-part3
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Remove more instances of 'instance' being used as a verb
2022-11-16 14:41:42 +01:00
Rémi Verschelde
7445695fd1
Merge pull request #68729 from m4gr3d/fix_save_restart_main
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Fix 'save & restart' logic for the Android Editor
2022-11-16 14:40:57 +01:00
Bastiaan Olij
616ba8745f
Fix VRS issues
2022-11-17 00:32:42 +11:00
VolTer
3b4f5f8a04
Remove more instances of 'instance' being used as a verb
2022-11-16 14:01:53 +01:00
Fredia Huya-Kouadio
5212d37040
Fix 'save & restart' logic for the Android Editor
2022-11-16 03:35:53 -08:00
Rémi Verschelde
89a33d28f0
Merge pull request #68727 from akien-mga/GLES3-glx-swap-interval-fix
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X11: Don't override glxSwapInterval function pointers loaded by GLAD
2022-11-16 10:20:38 +01:00
Rémi Verschelde
13280f1874
X11: Don't override glxSwapInterval function pointers loaded by GLAD
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Fixes #68722 .
Co-authored-by: alcomposer <alex.w.mitchell@gmail.com>
2022-11-16 10:05:52 +01:00
Rémi Verschelde
846f671709
Merge pull request #68701 from Bromeon/bugfix/extension-header-cleanup
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Extension header: fix typos, documentation and member order
2022-11-16 09:59:42 +01:00
Rémi Verschelde
ee1d4d4a52
Merge pull request #68725 from TokageItLab/fix-bone-renamer-for-conflicting
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Improve BoneRenamer to avoid conflicting with original bone name
2022-11-16 09:27:34 +01:00
Rémi Verschelde
2a6e8637e4
Merge pull request #68704 from Calinou/node-add-proximitygroup-compatibility-handler
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Add a node compatibility handler for ProximityGroup
2022-11-16 09:23:24 +01:00
Rémi Verschelde
a6a6af32e2
Merge pull request #68718 from dzil123/fix_fog_shader_buffer_overflow
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Fix shader compiler asan out of bounds
2022-11-16 09:23:16 +01:00
Rémi Verschelde
340e54ab55
Merge pull request #68708 from KoBeWi/this_dock_is_a_history_now
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Add explicit name to History dock
2022-11-16 09:23:04 +01:00
Silc Renew
ac1db40614
Improve BoneRenamer to avoid conflicting with original bone name
2022-11-16 16:36:33 +09:00
Yuri Rubinsky
95a85c9058
Merge pull request #68717 from rune-scape/rune-compiler-regression
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Fixes https://github.com/godotengine/godot/issues/68716
2022-11-16 08:32:00 +03:00
Rune
61df8f4484
GDScript Compiler: regression fix
2022-11-15 22:20:49 -06:00
kobewi
45bdf4d609
Add explicit name to History dock
2022-11-16 03:28:14 +01:00
Hugo Locurcio
f3c20d9823
Add a node compatibility handler for ProximityGroup
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This converts ProximityGroup nodes from 3.x projects into Node3Ds
(their parent), rather than bare Nodes.
2022-11-16 02:31:50 +01:00
Jan Haller
09f84102e3
Extension header: fix typos, documentation and member order
2022-11-16 00:51:48 +01:00
Rémi Verschelde
5993209b26
Merge pull request #68700 from clayjohn/GLES3-vsync
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Set vsync on window creation when using GLES3
2022-11-16 00:29:19 +01:00
Rémi Verschelde
29e2aa4162
Merge pull request #68699 from bruvzg/win_con_icon
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[Windows] Add icon to the console wrapper, add option to set icon for the console wrapper on export.
2022-11-16 00:28:39 +01:00
clayjohn
58a9cfee80
Set vsync on window creation when using GLES3.
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Add vsync to Windows platform
2022-11-15 14:14:21 -08:00
bruvzg
7db3822c2e
[Windows] Add icon to the console wrapper, add option to set icon for the console wrapper on export.
2022-11-15 23:47:21 +02:00
Rémi Verschelde
cfb9cae23a
Merge pull request #62814 from KoBeWi/strint
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Restore numeric from String constructors
2022-11-15 22:29:55 +01:00
Rémi Verschelde
d0025a1f02
Merge pull request #64077 from Calinou/tweak-audiostreamplayer2d3d-default-panning
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Decrease default AudioStreamPlayer2D/3D panning strength
2022-11-15 22:29:23 +01:00
Yuri Rubinsky
f3c12c0ab4
Merge pull request #68643 from Chaosus/fix_shader
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Fix https://github.com/godotengine/godot/issues/68378
2022-11-15 23:37:56 +03:00
Yuri Rubinsky
5693286e90
Mark shader built-ins as used when passed to functions as out parameter
2022-11-15 22:06:16 +03:00
Silc Renew
17ce879a15
Optimize animation blend tree process
2022-11-16 02:52:04 +09:00
Rémi Verschelde
4935493f72
Merge pull request #67948 from DeeJayLSP/split_webp
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Overhaul WebP packer and split compression options
2022-11-15 16:25:40 +01:00
Rémi Verschelde
7b3c1a0a83
Merge pull request #68690 from KoBeWi/StringNoName
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Change EditorQuickOpen base_type to String
2022-11-15 16:25:31 +01:00
Rémi Verschelde
2d3197c525
Merge pull request #65372 from Mickeon/fix-treat-warnings-as-errors
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Fix "Treat Warnings as Errors" Project Setting doing nothing
2022-11-15 16:25:25 +01:00
Rémi Verschelde
09efe15d10
Merge pull request #67688 from Mickeon/i-forgror- ☠️ ☠️
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Remove `PROPERTY_HINT_IMAGE_COMPRESS` constants
2022-11-15 16:25:13 +01:00
Rémi Verschelde
c52d8369ce
Merge pull request #66516 from DeeJayLSP/update_theora
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Update libtheora to GIT (2020.10)
2022-11-15 16:25:05 +01:00
Rémi Verschelde
94e9860b82
Merge pull request #65836 from Calinou/add-max-physics-steps-per-frame-setting
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Implement adjusting the maximum number of physics steps per rendered frame
2022-11-15 16:24:56 +01:00
Rémi Verschelde
e1ddd74b23
Merge pull request #68159 from Mickeon/doc-help-return-array
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Change docs' Typed Array & void representation
2022-11-15 16:24:43 +01:00
Rémi Verschelde
08d5d3d89e
Merge pull request #67713 from KoBeWi/smoke_Joint2D_everyday
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Fix false warning when renaming Joint2D's node
2022-11-15 16:24:34 +01:00
Rémi Verschelde
2b806d6a91
Merge pull request #68586 from Riteo/dynamic-glx
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Load GLX dynamically with GLAD
2022-11-15 16:24:19 +01:00
Rémi Verschelde
ac99a448b6
Merge pull request #68587 from Riteo/file-check-exception
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Add an exception for thirdparty subdirectories in file_format.sh
2022-11-15 16:24:13 +01:00
Yuri Rubinsky
e2b60798fe
Merge pull request #68663 from Chaosus/gds_fix_completion
2022-11-15 18:21:20 +03:00
DeeJayLSP
da132f3266
Overhaul WebP packer and split compression options
2022-11-15 11:52:22 -03:00
dzil123
6f0cd8072f
Fix Fog shader buffer overflow
2022-11-15 06:51:48 -08:00
Micky
b4324e7a45
Remove `PROPERTY_HINT_IMAGE_COMPRESS` constants
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These were used in 3.x but there's no reference of them in the codebase, at all.
2022-11-15 15:28:49 +01:00
kobewi
747a966211
Change EditorQuickOpen base_type to String
2022-11-15 15:12:42 +01:00
Micky
0f82aaea73
Change docs' Typed Array & void representation
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Typed Arrays now look the same as to how they're defined in GDScript.
Also modifies "void" to be darkened and show a tooltip.
2022-11-15 14:19:07 +01:00
Riteo Siuga
dc2919d57b
Load GLX dynamically with GLAD
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This is accomplished through the addition of a GLAD GLX loader in the
`thirdparty` directory.
This is another step towards a nice Wayland/X11 interoperation.
2022-11-15 13:55:30 +01:00
kobewi
3e730c4277
Fix false warning when renaming Joint2D's node
2022-11-15 13:31:44 +01:00