Juan Linietsky
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2b7aa98d2d
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Changed API to use sequenced packets for UDP (drop old)
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2016-08-19 22:54:53 -03:00 |
Juan Linietsky
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1add52b55e
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Brand new networked multiplayer
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2016-08-19 16:48:41 -03:00 |
Juan Linietsky
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3db36684b1
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Added high level networked multiplayer to Godot.
It's complete, but absolutely and completely untested, undocumented and NSFW.
Have fun :-)
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2016-08-14 18:49:50 -03:00 |
Juan Linietsky
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01bdfe1ff6
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Missing some bits, and added connection status.
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2016-08-14 14:07:23 -03:00 |
Juan Linietsky
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c21aae65b6
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-Added an ENet implementation for NetworkedMultiplayerPeer for "a bit higher level" networking.
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2016-08-14 14:07:23 -03:00 |
Juan Linietsky
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ad313097eb
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WIP visual scripting, not working yet but you can check out stuff
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2016-08-02 19:11:05 -03:00 |