Rémi Verschelde
521aad3dca
Merge pull request #28467 from kpkhxlgy0/fix-exfat
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fix file system not refresh on exFAT
2019-05-24 16:34:41 +02:00
Rémi Verschelde
2bf28f58ac
Merge pull request #28702 from Lisapple/fs-show-path-tooltip
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Show file path in FileSystem dock tooltip
2019-05-24 16:22:45 +02:00
Rémi Verschelde
f173d242a2
Merge pull request #28811 from iwek7/editor_remove_spaces_to_closes_indention
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Change rules of indenting for spaces
2019-05-24 16:21:04 +02:00
Rémi Verschelde
f279837f3e
Merge pull request #29067 from KoBeWi/spin_edit
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Pass mouse events to SpinBox from its LineEdit
2019-05-24 15:51:03 +02:00
Rémi Verschelde
d1b4b62eb5
Merge pull request #29133 from KoBeWi/ninja_modulate
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Don't modulate canvas on invisible color change
2019-05-24 15:45:24 +02:00
Rémi Verschelde
8689af6238
Merge pull request #29060 from volzhs/toggled-group
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Refactor BaseButton event handling
2019-05-24 15:44:35 +02:00
PouleyKetchoupp
3f174c86d0
Fixed scene tree update after changing node name in tool script
2019-05-24 15:27:22 +02:00
Rémi Verschelde
04ee4f45e5
Merge pull request #24771 from timoschwarzer/animation-player-editor-pos-drag-fix
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Fix AnimationPlayer editor length and step synchronization
2019-05-24 15:21:47 +02:00
Tomasz Chabora
01491aaf32
Improvements to scroll handling
2019-05-24 14:56:39 +02:00
Rémi Verschelde
5785b9ae1d
Merge pull request #29055 from cbscribe/kcc_docs_animstate
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[DOCS] Add descriptions to AnimationNodeStateMachine[Playback]
2019-05-24 14:51:06 +02:00
Rémi Verschelde
13647a3e61
Merge pull request #29051 from mdahlgrengadd/patch-1
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Fix getting max magnitude in AudioEffectSpectrumAnalyzer
2019-05-24 14:40:48 +02:00
Rémi Verschelde
49e95d2cc7
Merge pull request #28980 from Jummit/vs-rename-change-base-type
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Fix VisualScript Change Base Type title
2019-05-24 13:45:09 +02:00
hbina085
e1816ee0cb
fixed problem where the script lists gets ordered even when ordering is disabled
2019-05-24 07:32:27 -04:00
Rémi Verschelde
33239a5ada
Merge pull request #29127 from Xrayez/geometry-delaunay-bind
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Expose 2D Delaunay triangulation in Geometry singleton
2019-05-24 13:27:11 +02:00
bruvzg
2b9ed68d6a
Add native window/taskbar icon support for Windows and macOS.
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Co-authored-by: Markus Törnqvist <mjt@nysv.org>
2019-05-24 14:23:57 +03:00
Tomasz Chabora
5e9400b2e3
Don't modulate canvas on invisible color change
2019-05-24 13:10:21 +02:00
XiaoLongHan
9d309096c9
fix file system not refresh on exFAT
2019-05-24 12:49:37 +02:00
Chris Bradfield
47b8615a2e
[DOCS] Add descriptions to AnimationNodeStateMachine[Playback]
2019-05-24 12:44:15 +02:00
Martin Dahlgren
47f628a013
Fix getting max magnitude in AudioEffectSpectrumAnalyzer
2019-05-24 12:40:04 +02:00
Rémi Verschelde
eaff86f8bd
Merge pull request #29141 from clayjohn/gles2-fog
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Do not compute fog when using unshaded in GLES2
2019-05-24 12:22:01 +02:00
Rémi Verschelde
c8957295a6
Merge pull request #29146 from seandheffernan/returnFix2
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Change "Return" to "Returns" where necessary in XML documentation
2019-05-24 12:21:12 +02:00
Andrii Doroshenko (Xrayez)
24e9a881c0
Expose 2D Delaunay triangulation in Geometry singleton
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Can be used via scripting as `Geometry.triangulate_delaunay_2d(points)`
The interface is the same as in `Triangulate` library, returning indices
into triangulated points.
2019-05-24 13:10:13 +03:00
Rémi Verschelde
71d46fffcf
Merge pull request #29066 from akien-mga/i18n-skip-unsupported-locales
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i18n: Skip unsupported locales for editor translations
2019-05-24 12:06:11 +02:00
Rémi Verschelde
0fcd2bf982
Merge pull request #29139 from WiggleWizard/fix-export-plugin-doc
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Fixed virtual method not showing up in autocomplete and docs
2019-05-24 12:05:56 +02:00
Sean Heffernan
426bcc9941
Change "Return" to "Returns" where necessary in XML documentation
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In many of the XML files it had been noted that when the documentation
refers to a return value, both "Return" and "Returns" are used. This
has now been fixed to only say "Returns".
Fixes #28867
2019-05-23 21:11:24 -07:00
Geequlim
ebcfe28475
Fix parse error when extends from subclass of named classes
2019-05-24 11:56:44 +08:00
clayjohn
3365595254
do not compute fog when using unshaded in GLES2
2019-05-23 17:17:27 -07:00
Ignacio Roldán Etcheverry
a46b8e1ebf
Merge pull request #29140 from neikeq/to_string_impl
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C#: Implement ScriptInstance::to_string
2019-05-24 01:24:22 +02:00
Ignacio Etcheverry
04ebf294f3
C#: Implement ScriptInstance::to_string
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Create a blacklist of methods that must not be generated. Includes: "to_string", "_to_string" and "_init".
2019-05-24 00:40:20 +02:00
Matthias Schmitt
6b7c8ef327
Auto-expand current node type when replace node
2019-05-24 00:13:41 +02:00
WiggleWizard
aebca30c43
Fixed virtual method not showing up in autocomplete and docs
2019-05-23 22:31:02 +01:00
Rémi Verschelde
9738ed567c
Merge pull request #29134 from ibrahn/fix-crashhandler-msg-lookup
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Check project settings live before lookup in crash handler
2019-05-23 21:40:06 +02:00
Ibrahn Sahir
63068e2ccd
Check project settings live before lookup in crash handler
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In x11, windows and osx crash handlers, check project settings exists
before looking up the crash handler message setting.
Avoids crashing the crash handler when handling a crash outside project
settings lifetime. Instead omitting the configurable message and
continuing with trace dump.
2019-05-23 20:06:56 +01:00
clayjohn
2abe7deae8
fix no depth test and render_priority sorting
2019-05-23 09:21:57 -07:00
Rémi Verschelde
7c73a741f3
Merge pull request #29125 from rodolforg/fix_spatial_look_at_affecting_scale
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fix un-scaling in Spatial::look_at_from_position
2019-05-23 17:01:40 +02:00
Rémi Verschelde
2be57e47b3
Merge pull request #29124 from AMS21/fix-28091
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Fixed naming issue when duplicating an export
2019-05-23 17:01:22 +02:00
Rémi Verschelde
c20388f2e1
Merge pull request #29123 from ibrahn/init-x11-nullcursor-color
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Fixed uninitialised variable in x11 null cursor creation
2019-05-23 17:01:11 +02:00
Rodolfo Ribeiro Gomes
48e4d62554
fix un-scaling in Spatial::look_at_from_position
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As mentioned in
https://github.com/godotengine/godot/pull/26897#issuecomment-491178089
the look-at scaling issue solved by PR #26897 happens also in another
look-at method.
Spatial::look_at_from_position() also does not have same input checking
Spatial::look_at() has. Therefore, I fixed it too at same time.
2019-05-23 09:49:50 -03:00
AMS21
fe62b69419
Fixed naming issue when duplicating an export
2019-05-23 14:45:17 +02:00
Rémi Verschelde
1deb41226d
Merge pull request #28738 from 2shady4u/master
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Added native binding for dictionary duplication
2019-05-23 13:47:36 +02:00
Rémi Verschelde
2b1c3878f9
Merge pull request #29031 from BastiaanOlij/alpha_shadow
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Implement shadow to opacity
2019-05-23 13:37:54 +02:00
Ibrahn Sahir
b660247216
Fixed uninitialised variable in x11 null cursor creation
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Fully initialised color var.
Clarified intent a little with comments/layout.
2019-05-23 11:47:28 +01:00
Rémi Verschelde
664f462238
Merge pull request #28987 from Xrayez/geometry-clipper-bind
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Expose 2D polygon boolean operations in Geometry singleton
2019-05-23 11:32:48 +02:00
shaderbeast
48bd2e459f
Added native binding for dictionary duplication
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Added entry in gdnative_api.json
Added function to header as well
Fixed versioning
2019-05-23 10:23:47 +02:00
jfons
1add4c15ab
Various improvements to NavigationMesh generation
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* Expose EditorNavigationMeshGenerator as an engine singleton so users
can generate navmesehes from `tool` scripts.
* Add support for generating navmeshes from static colliders. All
collision shapes are supported except for Plane (since Plane is an
infinite collider and navmeshes need to have finite geometry).
* When using static colliders as a geometry source, a layer mask can be
specified to ignore certain colliders.
* Don't rely on global transform. It still should give the exact same
results but allows for building navmeshes on nodes that are not in the
tree (useful in `tool` scripts).
* Update navigation gizmos after every new bake.
This work has been kindly sponsored by IMVU.
2019-05-23 08:37:58 +02:00
Rémi Verschelde
c088386c5b
Merge pull request #29109 from RandomShaper/fix_onion_skinning
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Fix onion skinning
2019-05-23 07:58:27 +02:00
Rémi Verschelde
1acc918166
Merge pull request #28847 from YeldhamDev/textedit_wrap_highlight_fix
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Fix 'TextEdit's line wrapping being highlighted incorrectly
2019-05-23 07:45:17 +02:00
Michael Alexsander Silva Dias
de378ef012
Fix 'TextEdit's line wrapping being highlighted incorrectly
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Fixes #22867 .
2019-05-22 18:45:24 -03:00
Aaron Franke
7b6473fec5
[Mono] Misc Basis and AABB improvements
2019-05-22 15:23:51 -04:00
Pedro J. Estébanez
88153fbb61
Fix 2D bones ignored by onion skinning
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Fixes #27819 .
2019-05-22 20:40:57 +02:00