Commit Graph

25565 Commits

Author SHA1 Message Date
Hugo Locurcio 91825ec1d4
Fix the editor path icon when switching from dark to light theme 2019-10-15 09:07:44 +02:00
Yuri Roubinsky c1bd94c2a4 Fix incorrect coloring of in-editor documentation when theme changed 2019-10-15 09:54:28 +03:00
Rémi Verschelde 48d3458f74
Merge pull request #32819 from madmiraal/fix-bullet-unsleep
Call activate function when setting RigidBodyBullet activation state.
2019-10-15 08:34:48 +02:00
Rémi Verschelde 8d19bf11d0
Merge pull request #32822 from Chaosus/fix_filedialog_icons
Fix color of FileDialog icons
2019-10-15 08:32:35 +02:00
Marcel Admiraal 13798746e7 Activate Body(2D)SW when switching to rigid or character mode. 2019-10-15 07:41:13 +02:00
LikeLakers2 68552d9a4b Changes the name of all parameters referring to track indices within Animation, to "track_idx" 2019-10-14 18:08:41 -04:00
Hugo Locurcio af89a87075
Add a "slow" modifier to freelook
This makes precise adjustments easier, without having to
touch the mouse wheel. This modifier is also available in
Blender, so this makes the freelook behavior more consistent
with it :)

In the interest of simplifying the Editor Settings, this also
removes the freelook modifier speed factor setting
(the value is now hardcoded to its default).
2019-10-14 22:50:02 +02:00
Aaron Franke 218f38c7ec
Expose is_equal_approx and restore == to be exact again
This commit changes behavior for GDScript and C#.

Also did some organizing of the order to logically group related methods, mostly for Rect2 and AABB.
2019-10-14 16:48:59 -04:00
Aaron Franke aeb7075628
Replace vector == and is_zero_approx(distance) with is_equal_approx
Internal changes only
2019-10-14 16:47:42 -04:00
Aaron Franke 86922ff70b
Make is_equal_approx separate for structures
This commit adds exposed behavior for C#
2019-10-14 16:46:54 -04:00
Michael Alexsander 22b9510558 Make resource editor fallback to Object icon if none is found 2019-10-14 16:36:00 -03:00
RobKohr 1c08d98ec8
set convert_indent_on_save to true
https://github.com/godotengine/godot/issues/30324
2019-10-14 15:35:17 -04:00
Timo Schwarzer c69ae35d4d
Remove redundant compiler directives
Closes #32817
2019-10-14 16:23:13 +02:00
Yuri Roubinsky 0a0c3f7fe0 Fix color of FileDialog icons 2019-10-14 16:23:56 +03:00
lupoDharkael 6f32fc68e4 Code editor: select next occurrence after Replace 2019-10-14 13:59:26 +02:00
qarmin 616ab4fac2 Small fixes to redundand code, copy paste bugs 2019-10-14 11:40:55 +02:00
Marcel Admiraal 0539023fd4 Call activate function when setting RigidBodyBullet activation state. 2019-10-14 10:04:44 +02:00
Hugo Locurcio d96388e6f6
Fix the download availability check in the export templates manager
This closes #17746.
2019-10-13 23:40:19 +02:00
Rémi Verschelde 1fed266bf5
Merge pull request #32809 from bruvzg/macos_1015_non_hidpi_fix
Fix non-HiDPI mode on HiDPI displays on macOS Catalina.
2019-10-13 22:48:05 +02:00
bruvzg 509afcea92
Fix non-HiDPI mode on HiDPI displays on macOS Catalina. 2019-10-13 23:15:20 +03:00
Rémi Verschelde d0628180ae
Merge pull request #32799 from clayjohn/free_pools
Properly free sky and lightmap caches in multithreaded server
2019-10-13 19:44:04 +02:00
clayjohn 62fb462165 Properly free sky and lightmap caches in multithreaded server 2019-10-13 09:31:00 -07:00
Paulb23 d579d2bf1d Fix undo / redo scrollbar calulations 2019-10-13 15:34:28 +01:00
Paulb23 aea0761b25 Place caret at 0,0 when setting text not at the end 2019-10-13 15:29:20 +01:00
Rémi Verschelde 3bf3a0abaa
Merge pull request #32791 from groud/fix_sprite_frame_coords
Fixes Sprite's frame_coords
2019-10-13 08:56:49 +02:00
Gilles Roudiere b27ec4aea7 Fixes Sprite frame_coords 2019-10-13 08:44:44 +02:00
Rémi Verschelde a9fe81efbd
Merge pull request #32789 from DavidSichma/precision
Increased step precision
2019-10-13 07:53:28 +02:00
Rémi Verschelde 9412b595d3
Merge pull request #32788 from Calinou/optimize-images
Optimize images losslessly using `oxipng -o6 --strip all --zopfli`
2019-10-13 07:52:03 +02:00
David Sichma f7d9f070e1 Increased step precision
Results in nicer numbers for float properties like 20.0 instead of
20.000001
2019-10-13 00:29:53 +02:00
Hugo Locurcio c8a8be6dd1
Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 2019-10-12 23:23:33 +02:00
Rémi Verschelde 9dea035ec5
Merge pull request #32784 from neikeq/issue-32762
C#: Fix regression from #32732 caused a crash on domain reload
2019-10-12 21:52:21 +02:00
Ignacio Etcheverry 8a0c0371d4 C#: Fix regression from #32732 caused a crash on domain reload 2019-10-12 21:27:56 +02:00
Rémi Verschelde 18d378e3d5
Merge pull request #32773 from Calinou/fix-dependency-error-dialog-hidpi
Fix the dependency error dialog being too small on hiDPI displays
2019-10-12 17:14:22 +02:00
Hugo Locurcio 859478251f
Fix the dependency error dialog being too small on hiDPI displays
This closes #32770.
2019-10-12 15:54:16 +02:00
Rémi Verschelde 26bbb26738
Merge pull request #32641 from nekomatata/change-collision-layer
Fixed RigidBody stuttering when changing collision layer/mask
2019-10-12 14:07:55 +02:00
Rémi Verschelde 5d63cf1610
Merge pull request #32767 from madmiraal/body2d-can_sleep-default
Fix mismatch between RigidBody2D and Body2DSW can_sleep defaults.
2019-10-12 14:06:46 +02:00
Marcel Admiraal 42a9ae7a82 Fix mismatch between RigidBody(2D) and Body(2D)SW can_sleep defaults.
- Set Body2DSW can_sleep default to true.

- Set Body2D can_sleep default to true.
2019-10-12 12:11:11 +02:00
Rémi Verschelde 3ca1296b8c
Merge pull request #32763 from clayjohn/GLES3-transparency-bug
Only render depth with alpha prepass on prepass
2019-10-12 08:21:55 +02:00
Rémi Verschelde 94cb8cd6c5
Merge pull request #32760 from SaracenOne/capture_buffer_cleanup
Fix to make sure the capture buffers are deallocated at shutdown.
2019-10-12 08:15:34 +02:00
Rémi Verschelde a0c10ed492
Merge pull request #32758 from bruvzg/x11_mod_keys2
Fix X11 modifier keys.
2019-10-12 08:09:49 +02:00
clayjohn 071bf81750 only render depth with alpha prepass on prepass 2019-10-11 22:34:10 -07:00
Saracen dabaa11b3c Fix to make sure the capture buffers are deallocated at shutdown. Silences warnings. 2019-10-11 23:40:43 +01:00
bruvzg 2a76fba1f6
Fix X11 modifier keys. 2019-10-12 00:09:14 +03:00
Rémi Verschelde 74ab8be57a
Merge pull request #32752 from m4gr3d/clean_metadata_parsing_fix
Cleanup fix for the meta-data parsing crashing bug.
2019-10-11 20:46:49 +02:00
fhuya d0f8ef7646 Cleanup fix for the meta-data parsing crashing bug. 2019-10-11 11:12:53 -07:00
SamuelDeboni b1f306729d Added documetation for VisualShader
Added documetation for VisualShader
2019-10-11 12:09:15 -03:00
Rémi Verschelde 3cc94b2c0b Mono: Fix template build after #32732 2019-10-11 15:17:36 +02:00
Rémi Verschelde ebbbcd4e16
Merge pull request #32744 from qarmin/bytearray_compress_fix
Don't use in some functions empty PoolByteArrays
2019-10-11 15:16:35 +02:00
Rémi Verschelde e49b40a974
Merge pull request #32591 from HaSa1002/lsp-fatal-crash
fix #32588 out of range crash in language server
2019-10-11 15:16:10 +02:00
Rémi Verschelde 062650860a
Merge pull request #32731 from codecustard/fix_concaveshape_not_selecting
Fixes concaveshape not selecting in viewport
2019-10-11 14:55:47 +02:00