Commit Graph

97 Commits

Author SHA1 Message Date
Juan Linietsky 336db8bcd1 -Fix tooltips in inspector, now they show as rich text. 2018-07-20 18:16:19 -03:00
Will Nations a9ea06e73a Fix underline_meta not working in RichTextLabel 2018-07-01 00:15:27 -05:00
Guilherme Silva d63cc11bee Change from "search dialog" to "search bar" on help screen 2018-05-08 12:19:32 +00:00
Ruslan Mustakov 5cd12f6649 Perfect FreeType-based outlines for DynamicFonts
- Implement outlines based on FreeType Stroker API. This allows
  artifact-free results, similar to what you will see in Web or any text
  editing tools. Outline is a part of DynamicFont rather than Label,
  because outlines have to be baked into the font's atlas. Font has a
  default outline_color and a Label can specify font_outline_modulator
  that will be multiplied with the Font's color to get the final result.

- draw_char now has to be called twice to fully render a text - first
  with p_outline == true for each character and then with
  p_outline == false for each character.

- Number of draw-calls is reduced from 5 to 2 per outlined character.

- Overall cleanup of DynamicFont code, extracted duplicated code pieces
  into separate methods.

- The change is backward-compatible - Labels still have outline
  properties that work exactly as they worked before.

Closes #16279.
2018-05-08 13:45:24 +07:00
Max Hilbrunner fb4e9526e8
Merge pull request #18122 from olivergs/wip/rtl-content-height
RichTextLabel, doc: Added new method to get total content height
2018-05-07 14:53:43 +02:00
Max Hilbrunner fc9fad925b
Merge pull request #18146 from mjtorn/gh-mjtorn-rtl-shadow
Implement font shadows for RichTextLabel
2018-05-05 07:01:04 +02:00
thfrwn f48ff4dc64 fix clang6 assignment error 2018-04-21 22:26:43 -07:00
Markus Törnqvist 1c6ea572ca Implement font shadows for RichTextLabel 2018-04-12 15:09:48 +03:00
Oliver Gutierrez 63a472aea4 RichTextLabel, doc: Added new method to get total content height 2018-04-11 14:53:13 +01:00
robfram ef2b7b090c Fix `RichTextLabel` column size growing beyond its calculated `max_width`
When `RichTextLabel` calculated the actual width of columns, it let
them grow to sizes greater than its calculated `max_width`. Now this
PR ensures no columns grows beyond `max_width`, and the excess width
is distributed among the columns which can still grow.

It should fix #17731.
2018-03-24 18:09:35 +01:00
robfram 5358befb41 Fix bad rendering of BBCode tables in `RichTextLabel`
Text overflowed canvas as tables didn't calculate correctly the width
of their columns. They used the whole table width available for each
column. Also, the `cell` parameter was wrongly parsed if used with its
optional argument (expand ratio).

This PR fixs the parsing of `cell` parameter (i.e. `cell=e`) and the
distribution of the full table width between columns, but it overrides
automatically the `expand` flag if the column is smaller than it could
be, to allow a better UX out-of-the-box. It keeps the `expand_ratio`
flag to let the user customize how every column grows in relation to
the rest.

Partially fix #6289.
2018-03-18 18:06:24 +01:00
Bernhard Liebl 0e1e95c41f Fix more regressions in RichTextLabel from PR 15711 2018-03-02 19:19:46 +01:00
poke1024 89f607604e Fix regression through fa98637aca 2018-03-01 18:03:53 +01:00
Bernhard Liebl 77b1320fb4 Fixes wrong vertical font layout in RichTextLabel 2018-01-14 19:29:04 +01:00
Bojidar Marinov 9b8e8b2220
Bind many more properties to scripts
Notable potentially breaking changes:
- PROPERTY_USAGE_NOEDITOR is now PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_NETWORK, without PROPERTY_USAGE_INTERNAL
- Some properties were renamed, and sometimes even shadowed by new ones
- New getter methods (some virtual) were added
2018-01-12 00:58:14 +02:00
Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
2018-01-05 01:22:23 +01:00
Rémi Verschelde 94bda27659
Merge pull request #15317 from poke1024/fix-rtl-underline
RichTextLabel: don't draw underline character-wise
2018-01-04 13:30:00 +01:00
Bernhard Liebl e74e2763bd RichTextLabel: don't draw underline on single characters 2018-01-04 12:10:29 +01:00
Bernhard Liebl c6c016e95a Fix word wrapping in tables in RichTextLabel 2018-01-04 08:22:41 +01:00
Rémi Verschelde b50a9114b1 Update copyright statements to 2018
Happy new year to the wonderful Godot community!
2018-01-01 14:40:47 +01:00
Bernhard Liebl b80bc553dd Double-click word selection for RichTextLabel (i.e. docs) 2017-12-28 17:44:22 +01:00
Bernhard Liebl 3b79529cf2 Fix thin lines in editor gui on hidpi (issue 14691) 2017-12-15 18:49:48 +01:00
poke1024 f08768c189 Fix crash (and bug) in RichTextLabel 2017-12-13 20:22:47 +01:00
Bernhard Liebl 658fb0a0a9 Fix crash in RichTextLabel::selection_copy() 2017-12-10 16:08:24 +01:00
Dmitry Koteroff 0a1a5396ec Rich Text Label: fixed deselection issue 2017-12-04 18:46:20 +03:00
Bernhard Liebl 80ad8afc85 Native pan and zoom for macOS 2017-11-21 09:11:39 +01:00
Will Nations eaea646648 Adding ability for single meta hovering 2017-11-17 09:37:41 -06:00
Bernhard Liebl a7304b0c54 Fix selection and clicks on text in tables in RichTextLabel 2017-11-05 11:38:14 +01:00
Zher Huei Lee 6ba94cb924 Fixed RichTextLabel::add_newline() #12564 2017-11-02 08:46:28 +08:00
Poommetee Ketson 9cadb9e5f3 Bind unbound enums, rearrange some by value 2017-10-22 01:58:02 +07:00
Rémi Verschelde 0c9d201044 Merge pull request #11407 from toger5/selection_override_color
added option to keep font color on selection + use consistent selection color in help (fixes: #11501)
2017-10-15 20:49:38 +02:00
Ruslan Mustakov 61ddf52983 Add NIL_IS_VARIANT usage to few definitions
The missing usage flag led to GDNative API descriptions containting
arguments with "void" type.
2017-10-05 18:51:22 +07:00
toger5 d58a159e38 keep font color on selection as default 2017-09-28 14:17:14 +02:00
Ferenc Arn b4417161f5 RichTextLabel: Added get_visible_line_count method.
Also exposed get_line_count to GDScript.
2017-09-21 21:43:33 -04:00
volzhs 8d1792a294 Make clickable properly in editor help
fixes #3671
2017-09-16 02:14:45 +09:00
toger5 07d5911c40 fixed copy on osx + help selection color 2017-09-04 18:57:52 +02:00
toger5 0f62db23ac richTextLable implemented stylebox support
- also fixed issue with total_chars ignoring first line
2017-09-02 18:20:04 +02:00
Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
Ignacio Etcheverry 32dd9a9f66 ClassDB: Provide the enum name of integer constants 2017-08-20 22:07:43 +02:00
Gilles Roudiere 0d35d4d53b Replace GUI anchor type by a float between 0 and 1 2017-08-13 21:20:13 +02:00
Ignacio Etcheverry 2f290038d6 Removes type information from method binds 2017-08-10 07:17:50 +02:00
Poommetee Ketson 2777f81d29 Add object type hint for docs 2017-07-23 18:57:03 +07:00
TwistedTwigleg d649140b9b Added additional functions to RichTextLabel:
* Added set_text function to RichTextLabel
* Added percent_visible attributes and functions to RichTextLabel
This should make switching from Label to RichTextLabel easier.
2017-07-08 14:05:18 -04:00
geequlim 81afb275eb Add statements for script types of RichTextLabel 2017-06-24 14:18:23 +08:00
Rémi Verschelde 897d6377b7 Revert "Fix text warp in color blocks with CJK"
This reverts commit cd778e00dc.

That commit introduced regressions for non-CJK languages are discussed
in #8952. Fixes #9078.
2017-06-07 07:38:53 +02:00
Andreas Haas 9bc5348961
InputEvent: Renamed "pos" property to "position"
Make the naming consistent with other classes.
2017-06-03 11:26:39 +02:00
Geequlim b93fce1c18 Fix text warp in color blocks with CJK
(cherry picked from commit cd778e00dc)
2017-05-27 11:37:33 +02:00
Juan Linietsky 5b3709d309 Removal of InputEvent as built-in Variant type..
this might cause bugs I haven't found yet..
2017-05-20 17:05:38 -03:00
toger5 304a1f5b5a Implemented scrolling factor for smooth trackpad scrolling
Working platforms platform: OSX, Windows.
Support for almost all ui elements, including project list.
2017-05-07 14:23:56 +02:00
Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00