Ferenc Arn
f177c15347
Add zstd compression support.
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zstd has much better compression speed and ratio, and better decompression speed than currently available methods.
Also set zstd as the default compression method for Compression as well as FileAccessCompressed functions.
2017-06-08 23:48:14 -05:00
Rémi Verschelde
47e0e530a9
opus: Update to upstream version 1.1.5
2017-05-28 21:15:14 +02:00
Rémi Verschelde
67305d1b0a
openssl: Sync with upstream 1.0.2l
2017-05-27 19:08:07 +02:00
Rémi Verschelde
996f1ae29e
openssl: Reapply necessary UWP changes from patch
2017-05-27 19:08:07 +02:00
Rémi Verschelde
c1b0662b40
openssl: Define WIN32_LEAN_AND_MEAN on Windows
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This avoids namespace collisions with things such as X509_NAME.
Also force include of necessary definitions in `crypto/o_str.c`
which seem missing on MSVC (but work on MinGW).
2017-05-27 19:08:03 +02:00
Rémi Verschelde
cb0f771aaa
openssl: Sync with pristine upstream 1.0.2h
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Our necessary custom changes will be reapplied in later commits for clarity,
and saved as patches for future updates.
2017-05-27 15:45:25 +02:00
Rémi Verschelde
022541d917
openssl: Document update process and delete unused files
2017-05-27 15:22:49 +02:00
Rémi Verschelde
ce8bf1592a
TinyEXR: Document licensing and copyright
2017-05-27 13:41:18 +02:00
Rémi Verschelde
37f5e1dcd9
Fix MinGW-w64 build of TinyEXR for old toolchains
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MinGW-w64 is at version 2.0.1 on our current Travis CI toolchain, and seems
not to like fopen_s.
2017-05-27 13:13:31 +02:00
Juan Linietsky
f89641907f
-Added EXR supprot for HDR (no BC6 compression yet though)
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-Improvements to texture importer
-Proper detection of S3TC compression modes, and added all modes to Image
-Fixes to non-power of 2 compressed textures, which should all be supported by GLES3
2017-05-26 22:31:32 -03:00
Rémi Verschelde
c8aea60324
Improve documentation of thirdparty code snippets
2017-05-07 11:42:37 +02:00
Rémi Verschelde
d4029aa51a
Move other lone thirdparty files to thirdparty/misc
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Also move Box2D ConvexDecomposition contrib code to
thirdparty/b2d_convexdecomp.
2017-04-28 21:19:25 +02:00
Rémi Verschelde
c5f830d6b9
Split thirdparty smaz.c out of compressed_translation.cpp
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Code comes from 150e125cba/smaz.c
With a small modification to match Godot expectations:
```
diff --git a/thirdparty/core/smaz.c b/thirdparty/core/smaz.c
index 9b1ebc2..555dfea 100644
--- a/thirdparty/core/smaz.c
+++ b/thirdparty/core/smaz.c
@@ -14,7 +14,7 @@ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
#include <string.h>
/* Our compression codebook, used for compression */
-static char *Smaz_cb[241] = {
+static const char *Smaz_cb[241] = {
"\002s,\266", "\003had\232\002leW", "\003on \216", "", "\001yS",
"\002ma\255\002li\227", "\003or \260", "", "\002ll\230\003s t\277",
"\004fromg\002mel", "", "\003its\332", "\001z\333", "\003ingF", "\001>\336",
@@ -89,7 +89,7 @@ static char *Smaz_rcb[254] = {
"e, ", " it", "whi", " ma", "ge", "x", "e c", "men", ".com"
};
-int smaz_compress(char *in, int inlen, char *out, int outlen) {
+int smaz_compress(const char *in, int inlen, char *out, int outlen) {
unsigned int h1,h2,h3=0;
int verblen = 0, _outlen = outlen;
char verb[256], *_out = out;
@@ -167,7 +167,7 @@ out:
return out-_out;
}
-int smaz_decompress(char *in, int inlen, char *out, int outlen) {
+int smaz_decompress(const char *in, int inlen, char *out, int outlen) {
unsigned char *c = (unsigned char*) in;
char *_out = out;
int _outlen = outlen;
@@ -192,7 +192,7 @@ int smaz_decompress(char *in, int inlen, char *out, int outlen) {
inlen -= 2+len;
} else {
/* Codebook entry */
- char *s = Smaz_rcb[*c];
+ const char *s = Smaz_rcb[*c];
int len = strlen(s);
if (outlen < len) return _outlen+1;
diff --git a/thirdparty/core/smaz.h b/thirdparty/core/smaz.h
index a547d89..a9d8a33 100644
--- a/thirdparty/core/smaz.h
+++ b/thirdparty/core/smaz.h
@@ -14,7 +14,7 @@ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
#ifndef _SMAZ_H
#define _SMAZ_H
-int smaz_compress(char *in, int inlen, char *out, int outlen);
-int smaz_decompress(char *in, int inlen, char *out, int outlen);
+int smaz_compress(const char *in, int inlen, char *out, int outlen);
+int smaz_decompress(const char *in, int inlen, char *out, int outlen);
#endif
```
2017-04-28 21:19:24 +02:00
Rémi Verschelde
2398eb6ed4
Move core thirdparty files to thirdparty/{minizip,misc}
2017-04-28 21:19:23 +02:00
Rémi Verschelde
d463b6e3d0
libpng: Update to upstream version 1.6.29
2017-04-09 15:47:25 +02:00
Rémi Verschelde
dd8655aac9
opus: Update to upstream version 1.1.4
2017-04-09 15:17:58 +02:00
Rémi Verschelde
fa2d5b91dc
squish: Update to upstream version 1.15
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Also fix clang-format pre-commit hook to ignore thirdparty files.
2017-04-09 15:03:39 +02:00
Rémi Verschelde
df61dc4b2b
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
Fabio Alessandrelli
0450e6539e
ENet code cleanup and changes from review.
2017-03-24 02:30:11 +01:00
Fabio Alessandrelli
ed075c4c80
Cleanup unused ENet files and updated thirdparty README
2017-03-24 02:30:11 +01:00
Fabio Alessandrelli
5f681d0b0f
Allow non blocking UDP put_packet in C++.
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- Add blocking mode option to PacketPeerUDP.
- put_packet returns ERR_UNAVAILABLE when operation would block.
- ENet module uses non-blocking UDP.
2017-03-24 02:30:11 +01:00
Fabio Alessandrelli
5bdbc0f762
Convert ENetAddress host to 16 bytes to accomote IPv6
2017-03-08 21:16:26 +01:00
Fabio Alessandrelli
4cc1b04586
Add godot socket implementation
2017-03-08 21:16:20 +01:00
volzhs
6de3defe72
Update libwebp to 0.6.0
2017-02-17 23:49:40 +09:00
Rémi Verschelde
b87a232668
Reorder the folders in tools to prepare moving tools/editor
...
- `certs` and `editor_fonts` go to `thirdparty`
- `dist` and `scripts` go to a new `misc` folder
- `collada` and `doc` go to `tools/editor`
The next step will be to rename `tools/editor` to `editor` directly,
but this will be done at the right time to avoid breaking too many PRs.
2017-02-09 00:08:27 +01:00
Juan Linietsky
0aa7242624
WIP new AudioServer, with buses, effects, etc.
2017-01-21 19:01:00 -03:00
Rémi Verschelde
6a3dae5be9
zlib: Update to upstream version 1.2.11
2017-01-16 17:58:34 +01:00
Rémi Verschelde
41821ba11d
Remove libmpcdec bundled lib, no longer used
...
Musepack support was removed in 857c50db70
.
2017-01-11 22:40:51 +01:00
Rémi Verschelde
c2310b41fa
opus: Update to upstream opusfile 0.8
...
Had missed it in the previous commit as the upstream website is outdated.
2017-01-08 21:33:37 +01:00
Rémi Verschelde
2a38a5eaa8
Remove bundled glew, obsoleted by glad
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Also make Haiku load the glad header for GLES3 too,
though I haven't test it.
2017-01-06 22:56:51 +01:00
Rémi Verschelde
12d1fc7a18
glad: Update to upstream 0.1.13a0
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Upstreams the workaround we had to use for OSX.
2017-01-06 22:51:15 +01:00
Rémi Verschelde
dc0d08cc93
Move glad files to thirdparty dir
2017-01-06 22:42:19 +01:00
Rémi Verschelde
9845bdde8d
opus: Update to upstream libopus 1.1.3
2017-01-05 23:28:02 +01:00
Rémi Verschelde
2ca0337f5f
zlib: Update to upstream 1.2.10
2017-01-05 23:27:59 +01:00
Rémi Verschelde
a0141fa823
libpng: Update to upstream 1.6.28
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Fixes a NULL pointer dereference bug (CVE-2016-10087).
2017-01-05 22:27:53 +01:00
Rémi Verschelde
3f3f5a5359
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
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Various merge conflicts have been fixed manually and some mistakes
might have been made - time will tell :)
2017-01-02 21:52:26 +01:00
volzhs
e04c7e11ec
Update libwebp to 0.5.2
2016-12-24 00:46:09 +09:00
Błażej Szczygieł
79f09b3f15
WebM: Fix crash when there is no audio stream
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Sync with libsimplewebm-git: 05cfdc2
2016-12-01 12:00:17 +01:00
Błażej Szczygieł
570a8e6b40
Fix compilation with MSVC 2013
2016-11-15 12:10:05 +01:00
Rémi Verschelde
be4eff1d8b
Merge pull request #7019 from vnen/rename-winrt-uwp
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Rename WinRT platform to UWP
2016-11-06 12:03:10 +01:00
Rémi Verschelde
611a94e3a6
opus: Move public headers to match system install
2016-11-03 21:18:23 +01:00
George Marques
411faaa6f4
Rename remaining WinRT references to UWP
2016-11-03 14:51:08 -02:00
George Marques
b113c7b7a3
Rename WINRT_ENABLED to UWP_ENABLED
2016-11-03 14:51:08 -02:00
George Marques
fb5a73a39f
Rename WinRT files to UWP
2016-11-03 14:51:08 -02:00
Rémi Verschelde
7504a85e5a
libpng: Update to upstream 1.6.26
2016-11-02 23:25:39 +01:00
Błażej Szczygieł
1556d0d377
libvpx: Necessary modifications
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- convert ARM assembly (NEON) files,
- add rtcd for run-time CPU features detection,
- modify "system_state.h",
- "arm_cpudetect.c" fixes.
2016-10-19 13:34:46 +02:00
Błażej Szczygieł
5268443fdf
Add libvpx thirdparty library
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Only necessary files
2016-10-19 13:34:28 +02:00
Błażej Szczygieł
2d77a6f5d3
Add libsimplewebm and libwebm thirdparty libraries
2016-10-17 19:22:33 +02:00
Rémi Verschelde
edbc0c0d0b
freetype: Make it a module and split thirdparty library
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Comment out the weird workaround for building on Windows at it might
not be needed anymore. Testing needed to confirm.
2016-10-15 18:10:17 +02:00
Rémi Verschelde
cbf52606f4
zlib: Split thirdparty files, simplify scons option
2016-10-15 12:20:47 +02:00