Commit Graph

5225 Commits

Author SHA1 Message Date
kobewi b86e3dbe7b Add usage of indeterminate checkboxes to editor 2022-01-22 21:12:06 +01:00
kobewi 1422c756ed Rename request_code_completion signal 2022-01-22 14:04:35 +01:00
Andrii Doroshenko (Xrayez) 5d17fe7d0f Add `Input.is_anything_pressed` method 2022-01-20 20:55:14 +02:00
Rémi Verschelde 7e3b92f81f
Merge pull request #55360 from Calinou/rename-bake-mode-properties 2022-01-20 17:35:32 +01:00
Rémi Verschelde dbd560cb68
Merge pull request #53857 from briansemrau/rd-free-rid-bind-rename 2022-01-20 17:24:34 +01:00
Ansraer 90652b1755 add support for glow maps 2022-01-20 16:47:25 +01:00
Rémi Verschelde eacde082a5
Merge pull request #53276 from Phischermen/propagate_check 2022-01-20 16:37:16 +01:00
Rémi Verschelde b6cb366884
Merge pull request #56949 from timothyqiu/has-clipboard 2022-01-20 12:09:45 +01:00
Rémi Verschelde 7057d26343
Merge pull request #56936 from BastiaanOlij/add_tracking_confidence 2022-01-20 12:09:06 +01:00
Hugo Locurcio 677ae4e458
Document that soft bodies should be avoided for gameplay purposes 2022-01-20 01:35:49 +01:00
Bastiaan Olij 173105596e Adding a tracking confidence state to XRPose 2022-01-20 10:35:50 +11:00
Rémi Verschelde d661835a18
Merge pull request #54729 from Paulb23/text-edit-callable 2022-01-19 21:36:56 +01:00
Paulb23 f43f68f605 Convert TextEdit callbacks to Callable 2022-01-19 17:26:22 +00:00
Hugo Locurcio 84a69d7429 Improve the default project theme
The new default project theme uses StyleBoxFlat extensively for
a more modern design and better scalability to multiple resolutions.

SVG icons are now used in place of PNG icons. While this does not
allow for true vector-based icon drawing (icons are still rasterized
at load-time), this makes the design work easier for contributors
and opens the door to vector drawing in the future (e.g. with polygons
or SDFs).

Like for editor icons, the SVG header file is now built automatically
when a SVG file is changed. This removing the need for running
`make_header.py` manually (TODO).

The "Use Hidpi" project setting has been removed in favor of a
"Default Theme Scale" project setting, which allows creating the
default theme at a higher/lower scale than the default.
This can be used when designing GUIs with a high base resolution
to ensure crisp visuals.

Co-authored-by: Yuri Sizov <yuris@humnom.net>
2022-01-19 18:46:01 +03:00
Haoyu Qiu 314f309035 Add `DisplayServer.clipboard_has()` to check clipboard content 2022-01-19 23:44:20 +08:00
Rémi Verschelde cba2fd2e80
Revert "Add new scaling modes for splash screen"
This reverts commit fcc9f5ce39.

The feature is good but the implementation still needs more work.
A new PR will be made with a rework of this commit.
2022-01-19 16:09:52 +01:00
Max Hilbrunner 2d1080e430
Merge pull request #56930 from skyace65/Stringify
Better explain JSON stringify indent parameter (4.0)
2022-01-19 15:07:00 +01:00
skyace65 03257fcecb Better explain JSON stringify indent parameter (4.0) 2022-01-19 08:32:58 -05:00
Rémi Verschelde 6ab5d9d008
Merge pull request #56935 from V-Sekai/window_theme_changed_signal 2022-01-19 13:31:56 +01:00
Fabio Alessandrelli 7e14548fc6 [Editor] Move some animation specific keying logic out of inspector.
Most of the custom logic to handle special keying cases is now inside
the AnimationPlayerEditorPlugin.

The EditorInspector now emits a signal when inspecting a new object.
2022-01-19 11:08:25 +01:00
Rémi Verschelde 74b110a736
Merge pull request #56825 from bruvzg/macos_fix_fullscr_multiwindow 2022-01-19 10:03:17 +01:00
SaracenOne 2db30ef223 Add missing 'theme_changed' signal to Window class 2022-01-19 07:59:42 +00:00
Kevin Fischer a4bac268c9 Addded methods to propagate checks & refactored classes to use new methods. 2022-01-18 19:21:59 -08:00
Samuel Pedrajas fcc9f5ce39
Add new scaling modes for splash screen
Removes the `fullsize` option which is superseded by `stretch_mode`.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2022-01-18 23:29:11 +01:00
Rémi Verschelde 030638e5b4
Merge pull request #56104 from Geometror/add-flow-layout-container
Add FlowContainer
2022-01-18 20:26:29 +01:00
Rémi Verschelde 01eefa2c50
Merge pull request #56761 from Calinou/sdfgi-allow-any-number-of-cascades 2022-01-18 16:21:39 +01:00
Rémi Verschelde ce2b5bdfa8
Merge pull request #52969 from bruvzg/locale_detection 2022-01-18 15:43:04 +01:00
Rémi Verschelde 28cd81c581
Merge pull request #56896 from akien-mga/dictionary-improve-VariantWriter-and-docs 2022-01-18 15:33:00 +01:00
Rémi Verschelde 7c771ea310
Merge pull request #47522 from madmiraal/rename-test_width-test_height 2022-01-18 13:39:57 +01:00
bruvzg 40c56ed410
Improve locale detection.
Use separate language, script and country lists.
Add locale selection dialog and property hint.
2022-01-18 14:30:00 +02:00
Rémi Verschelde 9912492e93
Merge pull request #56668 from akien-mga/array-slice-nicer-bound-checks 2022-01-18 13:22:35 +01:00
Rémi Verschelde 8898d6dadc
Dictionary: Serialize empty dict as `{}` instead of `{\n}`
Also make sure to always convert multiline dictionaries to a single line for
its EditorHelp representation, as multiline values break formatting.
2022-01-18 11:31:21 +01:00
Rémi Verschelde 38a54084be
Merge pull request #56826 from noidexe/patch-3 2022-01-18 10:50:43 +01:00
bruvzg d62ca0c9c0 Window management improvements.
[macOS] Fix transient windows not working in the full-screen mode.
[macOS] Fix moving transient windows to the other screen than parent window.
[macOS] Fix popup menu switch on hover.
[macOS] Use content origin rect for windows position (to ensure `DS.mouse_get_position` is equal to `DS.window_get_position` + mouse position from the input events).
[macOS] Fix incorrect input coordinates, when external display with different scaling in connected/disconnected.
[macOS/Windows] Fix moving fullscreen windows between the screens.
Add auto refocusing of the parent window, when the focused transient window is closed.
Remove redundant `DS.mouse_get_absolute_position` function (returns mouse position in the screen coordinates, same as `DS.mouse_get_position`).
2022-01-18 11:47:03 +02:00
rafallus ba7d3f8331 Fix `input_ray_pickable` documentation for `CollisionObject3D` 2022-01-18 01:01:11 -06:00
Lisandro Lorea 176a9c738f
Give example of one-liner for Array natural sort
The documentation for the sort method warns the user that it doesn't do natural sort but fails to provide a solution when it's just a one liner thanks to String.naturalnocasecmp_to() and lambda support

This suggests exactly the same algorithm as used by the filesystem dock for file sorting.

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-01-17 15:11:50 -03:00
Rémi Verschelde 324dca57af
Merge pull request #56828 from KoBeWi/7H15_15_NUMB3R 2022-01-17 17:25:05 +01:00
Hugo Locurcio 2dc7b03a82
Allow using between 1 and 8 cascades for SDFGI
This provides more flexibility between performance and quality
adjustments, especially when using SDFGI for small-scale levels
(which can be useful for procedurally generated scenes).
2022-01-17 16:49:02 +01:00
kobewi 7bb682651f Clarify to_float() and to_int() methods 2022-01-17 16:44:07 +01:00
Rémi Verschelde b315295ffc
Merge pull request #56865 from bruvzg/cmd_exec 2022-01-17 15:58:06 +01:00
Rémi Verschelde 57ad84537d
Merge pull request #56860 from bruvzg/icu_case 2022-01-17 14:28:38 +01:00
bruvzg 9faf1e027a
[Documentation] Add instruction how to execute built-in commands of various shells. 2022-01-17 15:10:04 +02:00
Rémi Verschelde 8bdef23f7f
Merge pull request #56012 from bruvzg/wt🤎4 2022-01-17 13:26:15 +01:00
Rémi Verschelde a2d323c67e
Merge pull request #54794 from bruvzg/runtime_bmfont_parser 2022-01-17 13:25:08 +01:00
bruvzg e02a097280
[TextServer] Implement locale and context sensitive case conversion functions. 2022-01-17 14:23:36 +02:00
Rémi Verschelde a27b85378b
Merge pull request #56309 from Calinou/remove-pvrtc-support 2022-01-16 11:15:34 +01:00
Rémi Verschelde 1cff9a2e49
Merge pull request #55551 from brennengreen/panorama-sky-filtering
Add filtering property to PanoramaSkyMaterial and switch from static shader to shader cache
2022-01-16 01:30:44 +01:00
Brennen Green 0695440124 Add shader cache and filter variable to PanoramaSkyMaterial 2022-01-14 23:30:27 -05:00
kobewi 3f0e9da5a4 Mention that modifying text erases BBCode stacks 2022-01-15 02:13:58 +01:00
Hugo Locurcio 40be15920f
Remove support for PVRTC texture encoding and decoding
On the only platform where PVRTC is supported (iOS),
ETC2 generally supersedes PVRTC in every possible way. The increased
memory usage is not really a problem thanks to modern iOS' devices
processing power being higher than its Android counterparts.
2022-01-14 21:08:22 +01:00
Rémi Verschelde f60c81af11
Merge pull request #56784 from V-Sekai/expose-add-named-bind 2022-01-14 14:24:16 +01:00
bruvzg 89f37d4105
Add support for getting native display, window, and view handles. 2022-01-14 13:36:32 +02:00
K. S. Ernest (iFire) Lee c5528af71c Expose add_named_bind for all essential skin bindings. 2022-01-14 03:20:24 -08:00
Rémi Verschelde f0382530a7
Merge pull request #56268 from KoBeWi/🚗complete_setters 2022-01-13 12:40:48 +01:00
Rémi Verschelde e0f2902a11
Merge pull request #55665 from KoBeWi/you_touched_my_TouchScreeenButton 2022-01-13 12:23:49 +01:00
Rémi Verschelde a987ebfde2
Merge pull request #56714 from bruvzg/fix_alignment_break_overrun 2022-01-13 10:20:02 +01:00
Rémi Verschelde 8fce6166cb
Merge pull request #56311 from Calinou/default-allow-hidpi 2022-01-13 09:33:00 +01:00
Rémi Verschelde f6792eacf5
Merge pull request #54956 from Calinou/lineedit-textedit-add-caret-width-theme-item
Add a theme constant to change LineEdit and TextEdit's caret width
2022-01-13 09:21:01 +01:00
bruvzg baec983d8a
[TextServer] Improvements for line breaking, "Fill" alignment, overrun, and interaction between these modes.
Fix "Fill" alignment processing wrong side of the text if overrun trim was applied.
Improve "Fill" alignment to avoid adding excessive subsequent spaces or elongations.
Add font detection to the overrun, to correctly add ellipsis (was using last glyph font, which doesn't necessary have dot character).
Improve line breaking to avoid adding excessive subsequent soft break points for languages without word separator.
Port missing overrun/justification code to the Fallback text server.
Fix inferred text direction detection by controls.
Add tests for "Fill" alignment and line breaking glyph flags.
2022-01-13 08:53:28 +02:00
Rémi Verschelde 53096c6f01
i18n: Sync classref translations with Weblate
(cherry picked from commit b9b23d2226)
2022-01-12 18:45:42 +01:00
Rémi Verschelde f927fee49a
Merge pull request #56708 from KoBeWi/to_hover_or_not_to_hover 2022-01-12 17:28:34 +01:00
Rémi Verschelde 929f483ca0
Merge pull request #55446 from Calinou/spritebase3d-remove-opacity 2022-01-12 16:49:57 +01:00
Rémi Verschelde 42d3993446
Merge pull request #56692 from JFonS/fix_gizmo_secondary_handles 2022-01-12 15:53:06 +01:00
jfons 5ebea2d120 Fix secondary handles in editor gizmos
Primary and secondary handles are no longer differentiated by their ids, so a bool was added to tell them apart in all the handle-related methods.

Includes a minor fix in CollisionPolygon3DEditor, unrelated to editor gizmos.
2022-01-12 14:21:20 +01:00
kobewi 4eec0032ea Improve description of mouse_exited signal 2022-01-12 12:49:21 +01:00
Rémi Verschelde 886c75985f
Merge pull request #56710 from zacryol/spriteframes-list-3d 2022-01-12 12:21:53 +01:00
Rémi Verschelde d9f6e33663
Merge pull request #56684 from zacryol/file-dialog-filters-description 2022-01-12 11:46:23 +01:00
Rémi Verschelde b5495783b2
Merge pull request #53185 from KoBeWi/viewing_pan 2022-01-12 11:36:41 +01:00
zacryol 4391f6a5b5 List AnimatedSprite3D in SpriteFrames description
Both AnimatedSprite2D and AnimatedSprite3D use a SpriteFrames resource, but the SpriteFrames
class description currently only lists being used with the 2D variant.
2022-01-11 19:55:45 -07:00
zacryol 123cfb4759 Update description of FileDialog `filters` property
specify that multiple filetypes/extensions can be included in one filter within the
PackedStringArray, and provide an example
2022-01-11 18:04:14 -07:00
Max Hilbrunner 96a20e477b
Merge pull request #56697 from mhilbrunner/meshdatatool-docs
Fixed typos in MeshDataTool documentation
2022-01-11 23:00:13 +01:00
Sam bc9df365b0 Fixed typos in MeshDataTool documentation
- Fixed missing "be" typo in MeshDataTool's get_face_edge function
- Corrected documentation to say negative values aren't valid
2022-01-11 17:39:10 +01:00
Max Hilbrunner b6bdbd2650
Merge pull request #56681 from skyace65/InstancePlaceholder
Instance placeholder clarification
2022-01-11 17:21:01 +01:00
Rémi Verschelde d40d86b959
Merge pull request #56667 from Ice-Cube69/fix_incorrect_property_types 2022-01-11 14:34:18 +01:00
kobewi ba7ed05792 Unify panning in sub-editors and make it configurable 2022-01-11 13:57:19 +01:00
Rémi Verschelde adf29a0deb
Merge pull request #56525 from timothyqiu/2d-cross-product 2022-01-11 13:35:38 +01:00
Arnav Vijaywargiya 0c46f73b5e Fixed incorrect property types 2022-01-11 17:17:11 +05:30
Rémi Verschelde 46624388d4
Merge pull request #56322 from madmiraal/fix-42450 2022-01-11 11:33:59 +01:00
Rémi Verschelde f20ae16e0b
Merge pull request #56323 from Gallilus/Update-default-port_grab_distance_vertical 2022-01-11 11:17:33 +01:00
Haoyu Qiu d54586a8e6 Explain what 2D cross product means 2022-01-11 11:48:45 +08:00
skyace65 7a5f6dc543 Instance placeholder clarification 2022-01-10 20:18:33 -05:00
Rémi Verschelde c6cefb1b79
`Array`: Relax `slice` bound checks to properly handle negative indices
The same is done for `Vector` (and thus `Packed*Array`).

`begin` and `end` can now take any value and will be clamped to
`[-size(), size()]`. Negative values are a shorthand for indexing the array
from the last element upward.

`end` is given a default `INT_MAX` value (which will be clamped to `size()`)
so that the `end` parameter can be omitted to go from `begin` to the max size
of the array.

This makes `slice` works similarly to numpy's and JavaScript's.
2022-01-10 22:42:03 +01:00
Rémi Verschelde c5908d7ece
Merge pull request #56631 from zacryol/expand-is-on-X-description 2022-01-10 17:10:37 +01:00
Rémi Verschelde e6cc0ff1a5
Merge pull request #56666 from bruvzg/joy_button_fix 2022-01-10 16:22:43 +01:00
bruvzg 61ea8f8337
Add joystick button index boundary check. Increase max. button number to 128 (max. buttons supported by DirectInput). 2022-01-10 14:39:05 +02:00
Rémi Verschelde 7faf02383c
Merge pull request #55225 from bruvzg/fix_ligature_cursor_and_ot_features 2022-01-10 13:32:54 +01:00
Rémi Verschelde 5f7bbf4d33
Merge pull request #55456 from KoBeWi/break_all_the_things 2022-01-10 12:36:21 +01:00
Rémi Verschelde a095c4bf65
Merge pull request #56648 from KoBeWi/tween_pause() 2022-01-10 12:34:30 +01:00
Max Hilbrunner 4e5969c6f0
Merge pull request #56656 from skyace65/NormalMap
Fix normal map description
2022-01-10 08:37:41 +01:00
Max Hilbrunner dbaa9273ee
Merge pull request #56638 from skyace65/ScriptProperty
Add a note that the script property is part of the object class
2022-01-10 08:23:53 +01:00
skyace65 d856074488 Fix normal map description 2022-01-09 15:03:33 -05:00
kobewi 205f56f226 Fix Tween pause behavior 2022-01-09 19:38:18 +01:00
kobewi cc5dac1e50 Restore Tween easing descriptions 2022-01-09 19:35:03 +01:00
zacryol 4f9365dedf Expand description of is_on_X methods for CharacterBody2D/3D
Clarifies in the description for each method that the `up_direction` and `floor_max_angle`
properties are used to determine the status of a collided surface.
2022-01-09 11:21:23 -07:00
bruvzg c89c515ccf
[TextServer] Improve ligature cursor handling.
Fix mid-grapheme hit test.
Fix OpenType features property handling, add default features override option.
Enable mid-grapheme cursor by default.
2022-01-09 19:03:48 +02:00
skyace65 66fae485ea Add a note that the script property is part of the object class 2022-01-09 10:26:16 -05:00
Rémi Verschelde 5a61822d7c
Merge pull request #56626 from KoBeWi/FilterDialog
Improve FileDialog filters
2022-01-09 00:52:29 +01:00
kobewi b403954e41 Improve FileDialog filters 2022-01-08 16:27:15 +01:00
Haoyu Qiu 6f0e31a3c9 Misc documentation improvements 2022-01-08 22:38:55 +08:00
Hugo Locurcio 1b01cef301
Update doc_status script to support constructors and operators docs
- Reorder columns from highest number of items contained within
  to lowest number.
- Remove some obsolete code and fix a typo.
2022-01-07 23:50:10 +01:00