Commit Graph

9460 Commits

Author SHA1 Message Date
Aaron Franke 7bd894ba7a
Fix skeletons when generating multiple Godot scenes from one GLTF 2023-09-28 17:48:33 -05:00
Yuri Sizov b25f1f9c79 Merge pull request #82477 from dalexeev/gds-covariance-and-contravariance
GDScript: Add return type covariance and parameter type contravariance
2023-09-28 20:04:37 +02:00
Yuri Sizov 4c95ebddd6 Merge pull request #82291 from bitsawer/fix_occlusion_culling_leak
Fix RaycastOcclusionCull World3D scenario memory leak
2023-09-28 20:04:25 +02:00
Yuri Sizov 78483a1df2 Merge pull request #82186 from dalexeev/gds-fix-property-duplication
GDScript: Fix duplication of inherited script properties
2023-09-28 20:04:18 +02:00
Yuri Sizov 73252669b1 Merge pull request #82030 from dalexeev/gds-make-for-loop-array-literal-typed
GDScript: Make array literal typed if `for` loop variable type is specified
2023-09-28 20:04:12 +02:00
Yuri Sizov 813cd1dfc8 Merge pull request #80085 from vnen/gdscript-pattern-guards
GDScript: Implement pattern guards for match statement
2023-09-28 20:03:57 +02:00
Danil Alexeev cb8b89fd95
GDScript: Add return type covariance and parameter type contravariance 2023-09-28 12:27:36 +03:00
Yuri Sizov aa82cccc41 Merge pull request #81659 from DarioSamo/nlm-denoiser
Replace OIDN denoiser in Lightmapper with a JNLM denoiser compute shader.
2023-09-27 19:08:01 +02:00
Yuri Sizov aa474c9feb Merge pull request #75988 from dalexeev/gds-unsafe-call-argument
GDScript: Improve call analysis
2023-09-27 19:07:46 +02:00
George Marques 54a1414500
GDScript: Implement pattern guards for match statement
Within a match statement, it is now possible to add guards in each
branch:

	var a = 0
	match a:
		0 when false: print("does not run")
		0 when true: print("but this does")

This allows more complex logic for deciding which branch to take.
2023-09-27 11:25:25 -03:00
Rémi Verschelde 214c978f4b
Merge pull request #81862 from akien-mga/thorvg-0.10.6
thorvg: Update to 0.10.7
2023-09-27 14:03:38 +02:00
Rémi Verschelde 3228f73127
Merge pull request #82413 from Calinou/3d-editor-gizmos-ignore-fog
Make 3D editor gizmos and debug shapes ignore fog
2023-09-27 09:21:35 +02:00
Rémi Verschelde c7a5a284d3
Merge pull request #80260 from raulsntos/dotnet/msbuild-panel
C#: Redesign MSBuild panel
2023-09-27 09:20:19 +02:00
Raul Santos f19694a8d6
C#: Redesign MSBuild panel
- Redesign panel to look closer to the look of other Godot panels such as Output and Debugger.
- Moved list of problems and output log to separate tabs instead of using a HSplit.
- Added Tree/List layouts to the problems tab.
- Added search box to filter problems tab.
- Added `FileTree` icon, made from `FileList`. Both are used for the button that toggles the Tree/List layouts.
2023-09-27 02:53:27 +02:00
Hugo Locurcio fcbf7011cc
Make 3D editor gizmos and debug shapes ignore fog
This makes them easier to see in their intended colors in scenes with fog.
2023-09-27 00:54:57 +02:00
Rémi Verschelde 81949c2cd2
thorvg: Update to 0.10.7
Fixes #81618.
2023-09-26 22:43:44 +02:00
bitsawer 7654e7852e Fix RaycastOcclusionCull World3D scenario memory leak 2023-09-26 21:53:17 +03:00
Rémi Verschelde dc14f02892
Merge pull request #81851 from aaronfranke/gltf-single-root
GLTF: Add root node export options and GODOT_single_root extension
2023-09-26 17:52:51 +02:00
Aaron Franke 446893fdd1
GLTF: Add GODOT_single_root extension 2023-09-26 10:18:52 -05:00
A Thousand Ships 517e9f8aef [Modules] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-09-26 16:44:52 +02:00
Rémi Verschelde da91cf9367
Merge pull request #82347 from SaracenOne/dir_access_checks
Add error checks for DirAccess creation
2023-09-26 16:36:47 +02:00
Rémi Verschelde 9b0b441cf3
Merge pull request #82139 from dalexeev/gds-add-inferred-declaration-warning
GDScript: Add `INFERRED_DECLARATION` warning
2023-09-26 16:36:39 +02:00
Rémi Verschelde 4410b0b0e1
Merge pull request #67304 from wscalf/master
Allow readonly and writeonly C# properties to be accessed from GDScript
2023-09-26 16:36:33 +02:00
Rémi Verschelde e9e99775f1
Merge pull request #82375 from raulsntos/dotnet/fix-compat
C#: Remove compat method that is now generated
2023-09-26 16:36:27 +02:00
Rémi Verschelde e0b1171396
Merge pull request #82368 from kleonc/NavMeshGenerator2D-dev-assert-assignment-typo
Fix typo in dev assert in NavMeshGenerator2D
2023-09-26 16:36:19 +02:00
Raul Santos f60cff1cb2
C#: Remove compat method that is now generated 2023-09-26 16:12:10 +02:00
kleonc 5904c2ca19 Fix typo in dev assert in NavMeshGenerator2D 2023-09-26 14:30:23 +02:00
Rémi Verschelde 42011d8673
Merge pull request #82240 from jaros3/vector2i-gethashcode
[C#] Use `HashCode.Combine()` for basic composite types instead of xor
2023-09-26 13:45:18 +02:00
Rémi Verschelde 10c3941a9a
Merge pull request #80587 from garychia/shadowed_class_name
Check if any global script class is shadowed by a variable
2023-09-26 13:44:56 +02:00
Rémi Verschelde 017541bcec
Merge pull request #80527 from raulsntos/dotnet/generate-compat-methods-from-classdb
C#: Generate and use compat methods
2023-09-26 13:44:52 +02:00
Chia-Hsiang Cheng ceda13720b Check if any global script class is shadowed by a variable 2023-09-26 16:47:17 +08:00
bruvzg bc6585a5a7
[RTL] Add support for image dynamic updating, padding, tooltips and size in percent. 2023-09-26 09:39:51 +03:00
Rémi Verschelde 0c626bdfb0
Merge pull request #82294 from dalexeev/gds-fix-gdsnc-crash
GDScript: Fix crash with `GDScriptNativeClass`
2023-09-26 08:31:26 +02:00
Rémi Verschelde 446c1fa8b7
Merge pull request #82225 from BrunoArmondBraga/improves_regextests
Adds additional tests for RegEx class
2023-09-26 08:30:12 +02:00
Rémi Verschelde b45933931b
Merge pull request #81219 from akien-mga/vulkan-sdk-1.3.261.1
vulkan: Update all components to Vulkan SDK 1.3.261.1
2023-09-26 08:18:23 +02:00
Rémi Verschelde 7dccb9e039
Merge pull request #80796 from smix8/navgenerator_2d_4.x
Add 2D navigation mesh baking
2023-09-26 08:17:58 +02:00
Saracen 3f4513d4de Add error checks for DirAccess creation. 2023-09-26 03:07:43 +01:00
Fabio Alessandrelli e0140601a5 [Crypto] Fix generate_random_bytes for large chunks
Properly handle mbedtls errors, ensure we don't ask more bytes than
allowed for each iteration.
2023-09-25 22:16:36 +02:00
Dario ab65effed0 Remove denoise module and thirdparty OIDN.
This is replaced by a much lighter weight and faster JNLM denoiser. OIDN is still much more accurate, and may be provided as an optional backend in the future, but the JNLM denoiser seems good enough for most use cases and removing OIDN reduces the build system complexity, binary size, and build times very significantly.
2023-09-25 14:53:45 -03:00
Dario 1b2b726502 Replace OIDN denoiser with a JNLM denoiser compute shader implementation. 2023-09-25 14:53:45 -03:00
smix8 0ee7e3102b Add 2D navigation mesh baking
Adds 2D navigation mesh baking.
2023-09-25 19:48:14 +02:00
Rémi Verschelde 34de6c624c
Merge pull request #82272 from darksylinc/matias-gltf-color
Fix gltf importer forcing vertex colors on all materials
2023-09-25 18:38:25 +02:00
Rémi Verschelde e4cfd4e26a
Merge pull request #82195 from AThousandShips/radian_fix
Replace `radians` range hint with `radians_as_degrees`
2023-09-25 17:18:38 +02:00
Rémi Verschelde 8ddf73c74d
Merge pull request #81939 from YuriSizov/gui-flat-and-depressed
Replace flat buttons with flat-styled buttons with a visible pressed state
2023-09-25 17:18:29 +02:00
Rémi Verschelde 3e15c8f285
Merge pull request #81833 from 0x4448/fix-autocomplete-quotes
Fix autocomplete quotes
2023-09-25 17:18:23 +02:00
Rémi Verschelde 7a29189858
Merge pull request #81200 from RandomShaper/gd_vm_msvc
Optimize GDScript VM codegen for MSVC
2023-09-25 17:18:19 +02:00
Rémi Verschelde d759f91f8d
Merge pull request #81101 from 398utubzyt/dotnet/abstract-class-support
C#: Add abstract class support
2023-09-25 17:18:05 +02:00
Rémi Verschelde 9fdf24fa67
Merge pull request #80881 from BastiaanOlij/openxr_foveation_ext
Implement OpenXR Foveated rendering support
2023-09-25 17:18:00 +02:00
Rémi Verschelde 1a0e653d7f
Merge pull request #78573 from dalexeev/editor-create-script-class-name
Editor: Remove unused Class Name field from Create Script dialog
2023-09-25 17:17:46 +02:00
Pedro J. Estébanez 9c15e2f24b Optimize GDScript VM codegen for MSVC 2023-09-25 16:32:36 +02:00