Leon Krause
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9b7b46143d
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Move singleton management from ProjectSettings to Engine
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2017-11-14 15:15:13 +01:00 |
BastiaanOlij
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e9c606fd29
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Made directory scan optional
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2017-10-10 23:45:54 +11:00 |
Juan Linietsky
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3d87b70f7a
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Added the set/get_setting function in Editor/Project settings. Renamed has() to has_setting. Fixes #11844
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2017-10-05 15:34:34 -03:00 |
Poommetee Ketson
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ed606ded52
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Fix files header
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2017-09-01 21:07:55 +07:00 |
Rémi Verschelde
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bd282ff43f
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
TwistedTwigleg
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00f6c85928
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Synchronize parameter names in definition and declaration
Fixes #10244.
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2017-08-16 17:22:23 +02:00 |
Wilson E. Alvarez
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6d112a68b6
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Moved member variables from constructor to initialization list
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2017-08-08 21:43:19 -04:00 |
Pedro J. Estébanez
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1619aabfe1
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Fix mutating project.godot
Namely:
- comment block lost on first save;
- config_version doubled as 3 and null on second save;
- format change on first save.
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2017-07-26 16:13:38 +02:00 |
Juan Linietsky
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25678b1876
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-Renamed GlobalConfig to ProjectSettings, makes more sense.
-Added system for feature overrides, it's pretty cool :)
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2017-07-19 17:06:03 -03:00 |