#!/usr/bin/env python Import("env") import platform_linuxbsd_builders common_linuxbsd = [ "crash_handler_linuxbsd.cpp", "os_linuxbsd.cpp", "joypad_linux.cpp", "freedesktop_portal_desktop.cpp", "freedesktop_screensaver.cpp", ] if env["use_sowrap"]: common_linuxbsd.append("xkbcommon-so_wrap.c") if env["x11"]: common_linuxbsd += SConscript("x11/SCsub") if env["wayland"]: common_linuxbsd += SConscript("wayland/SCsub") if env["speechd"]: common_linuxbsd.append("tts_linux.cpp") if env["use_sowrap"]: common_linuxbsd.append("speechd-so_wrap.c") if env["fontconfig"]: if env["use_sowrap"]: common_linuxbsd.append("fontconfig-so_wrap.c") if env["udev"]: if env["use_sowrap"]: common_linuxbsd.append("libudev-so_wrap.c") if env["dbus"]: if env["use_sowrap"]: common_linuxbsd.append("dbus-so_wrap.c") prog = env.add_program("#bin/godot", ["godot_linuxbsd.cpp"] + common_linuxbsd) if env["debug_symbols"] and env["separate_debug_symbols"]: env.AddPostAction(prog, env.Run(platform_linuxbsd_builders.make_debug_linuxbsd))