/*************************************************************************/ /* parallax_layer.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "parallax_layer.h" #include "parallax_background.h" void ParallaxLayer::set_motion_scale(const Size2 &p_scale) { motion_scale = p_scale; if (!get_parent()) return; ParallaxBackground *pb = get_parent()->cast_to(); if (is_inside_tree() && pb) { Vector2 ofs = pb->get_final_offset(); float scale = pb->get_scroll_scale(); set_base_offset_and_scale(ofs, scale); } } Size2 ParallaxLayer::get_motion_scale() const { return motion_scale; } void ParallaxLayer::set_motion_offset(const Size2 &p_offset) { motion_offset = p_offset; if (!get_parent()) return; ParallaxBackground *pb = get_parent()->cast_to(); if (is_inside_tree() && pb) { Vector2 ofs = pb->get_final_offset(); float scale = pb->get_scroll_scale(); set_base_offset_and_scale(ofs, scale); } } Size2 ParallaxLayer::get_motion_offset() const { return motion_offset; } void ParallaxLayer::_update_mirroring() { if (!get_parent()) return; ParallaxBackground *pb = get_parent()->cast_to(); if (pb) { RID c = pb->get_world_2d()->get_canvas(); RID ci = get_canvas_item(); VisualServer::get_singleton()->canvas_set_item_mirroring(c, ci, mirroring); } } void ParallaxLayer::set_mirroring(const Size2 &p_mirroring) { mirroring = p_mirroring; if (mirroring.x < 0) mirroring.x = 0; if (mirroring.y < 0) mirroring.y = 0; _update_mirroring(); } Size2 ParallaxLayer::get_mirroring() const { return mirroring; } void ParallaxLayer::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: { orig_offset = get_pos(); orig_scale = get_scale(); _update_mirroring(); } break; } } void ParallaxLayer::set_base_offset_and_scale(const Point2 &p_offset, float p_scale) { if (!is_inside_tree()) return; if (get_tree()->is_editor_hint()) return; Point2 new_ofs = ((orig_offset + p_offset) * motion_scale) * p_scale + motion_offset; if (mirroring.x) { double den = mirroring.x * p_scale; new_ofs.x -= den * ceil(new_ofs.x / den); } if (mirroring.y) { double den = mirroring.y * p_scale; new_ofs.y -= den * ceil(new_ofs.y / den); } set_pos(new_ofs); set_scale(Vector2(1, 1) * p_scale); } String ParallaxLayer::get_configuration_warning() const { if (!get_parent() || !get_parent()->cast_to()) { return TTR("ParallaxLayer node only works when set as child of a ParallaxBackground node."); } return String(); } void ParallaxLayer::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_motion_scale", "scale"), &ParallaxLayer::set_motion_scale); ObjectTypeDB::bind_method(_MD("get_motion_scale"), &ParallaxLayer::get_motion_scale); ObjectTypeDB::bind_method(_MD("set_motion_offset", "offset"), &ParallaxLayer::set_motion_offset); ObjectTypeDB::bind_method(_MD("get_motion_offset"), &ParallaxLayer::get_motion_offset); ObjectTypeDB::bind_method(_MD("set_mirroring", "mirror"), &ParallaxLayer::set_mirroring); ObjectTypeDB::bind_method(_MD("get_mirroring"), &ParallaxLayer::get_mirroring); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "motion/scale"), _SCS("set_motion_scale"), _SCS("get_motion_scale")); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "motion/offset"), _SCS("set_motion_offset"), _SCS("get_motion_offset")); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "motion/mirroring"), _SCS("set_mirroring"), _SCS("get_mirroring")); } ParallaxLayer::ParallaxLayer() { motion_scale = Size2(1, 1); }