/**************************************************************************/ /* windows_utils.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "windows_utils.h" #ifdef WINDOWS_ENABLED #include "core/error/error_macros.h" #include "core/io/dir_access.h" #include "core/io/file_access.h" #define WIN32_LEAN_AND_MEAN #include #undef FAILED // Overrides Error::FAILED // dbghelp is linked only in DEBUG_ENABLED builds. #ifdef DEBUG_ENABLED #include #endif #include HashMap> WindowsUtils::temp_pdbs; Error WindowsUtils::copy_and_rename_pdb(const String &p_dll_path) { #ifdef DEBUG_ENABLED // 1000 ought to be enough for anybody, in case the debugger does not unblock previous PDBs. // Usually no more than 2 will be used. const int max_pdb_names = 1000; struct PDBResourceInfo { uint32_t address = 0; String path; } pdb_info; // Open and read the PDB information if available. { ULONG dbg_info_size = 0; DWORD dbg_info_position = 0; { // The custom LoadLibraryExW is used instead of open_dynamic_library // to avoid loading the original PDB into the debugger. HMODULE library_ptr = LoadLibraryExW((LPCWSTR)(p_dll_path.utf16().get_data()), NULL, LOAD_LIBRARY_AS_DATAFILE_EXCLUSIVE); ERR_FAIL_NULL_V_MSG(library_ptr, ERR_FILE_CANT_OPEN, vformat("Failed to load library '%s'.", p_dll_path)); IMAGE_DEBUG_DIRECTORY *dbg_dir = (IMAGE_DEBUG_DIRECTORY *)ImageDirectoryEntryToDataEx(library_ptr, FALSE, IMAGE_DIRECTORY_ENTRY_DEBUG, &dbg_info_size, NULL); bool has_debug = dbg_dir && dbg_dir->Type == IMAGE_DEBUG_TYPE_CODEVIEW; if (has_debug) { dbg_info_position = dbg_dir->PointerToRawData; dbg_info_size = dbg_dir->SizeOfData; } ERR_FAIL_COND_V_MSG(!FreeLibrary((HMODULE)library_ptr), FAILED, vformat("Failed to free library '%s'.", p_dll_path)); if (!has_debug) { // Skip with no debugging symbols. return ERR_SKIP; } } struct CV_HEADER { DWORD Signature; DWORD Offset; }; const DWORD nb10_magic = 0x3031424e; // "01BN" (little-endian) struct CV_INFO_PDB20 { CV_HEADER CvHeader; // CvHeader.Signature = "NB10" DWORD Signature; DWORD Age; BYTE PdbFileName[1]; }; const DWORD rsds_magic = 0x53445352; // "SDSR" (little-endian) struct CV_INFO_PDB70 { DWORD Signature; // "RSDS" BYTE Guid[16]; DWORD Age; BYTE PdbFileName[1]; }; Vector dll_data; { Error err = OK; Ref file = FileAccess::open(p_dll_path, FileAccess::READ, &err); ERR_FAIL_COND_V_MSG(err != OK, err, vformat("Failed to read library '%s'.", p_dll_path)); file->seek(dbg_info_position); dll_data = file->get_buffer(dbg_info_size); ERR_FAIL_COND_V_MSG(file->get_error() != OK, file->get_error(), vformat("Failed to read data from library '%s'.", p_dll_path)); } const char *raw_pdb_path = nullptr; int raw_pdb_offset = 0; DWORD *pdb_info_signature = (DWORD *)dll_data.ptr(); if (*pdb_info_signature == rsds_magic) { raw_pdb_path = (const char *)(((CV_INFO_PDB70 *)pdb_info_signature)->PdbFileName); raw_pdb_offset = offsetof(CV_INFO_PDB70, PdbFileName); } else if (*pdb_info_signature == nb10_magic) { // Not even sure if this format still exists anywhere... raw_pdb_path = (const char *)(((CV_INFO_PDB20 *)pdb_info_signature)->PdbFileName); raw_pdb_offset = offsetof(CV_INFO_PDB20, PdbFileName); } else { ERR_FAIL_V_MSG(FAILED, vformat("Unknown PDB format in '%s'.", p_dll_path)); } String utf_path; Error err = utf_path.parse_utf8(raw_pdb_path); ERR_FAIL_COND_V_MSG(err != OK, err, vformat("Failed to read PDB path from '%s'.", p_dll_path)); pdb_info.path = utf_path; pdb_info.address = dbg_info_position + raw_pdb_offset; } String dll_base_dir = p_dll_path.get_base_dir(); String copy_pdb_path = pdb_info.path; // Attempting to find the PDB by absolute and relative paths. if (copy_pdb_path.is_relative_path()) { copy_pdb_path = dll_base_dir.path_join(copy_pdb_path); if (!FileAccess::exists(copy_pdb_path)) { copy_pdb_path = dll_base_dir.path_join(copy_pdb_path.get_file()); } } else if (!FileAccess::exists(copy_pdb_path)) { copy_pdb_path = dll_base_dir.path_join(copy_pdb_path.get_file()); } ERR_FAIL_COND_V_MSG(!FileAccess::exists(copy_pdb_path), FAILED, vformat("File '%s' does not exist.", copy_pdb_path)); String new_pdb_base_name = p_dll_path.get_file().get_basename() + "_"; // Checking the available space for the updated string // and trying to shorten it if there is not much space. { // e.g. 999.pdb const uint8_t suffix_size = String::num_characters((int64_t)max_pdb_names - 1) + 4; // e.g. ~lib_ + 1 for the \0 const uint8_t min_base_size = 5 + 1; int original_path_size = pdb_info.path.utf8().length(); CharString utf8_name = new_pdb_base_name.utf8(); int new_expected_buffer_size = utf8_name.length() + suffix_size; // Since we have limited space inside the DLL to patch the path to the PDB, // it is necessary to limit the size based on the number of bytes occupied by the string. if (new_expected_buffer_size > original_path_size) { ERR_FAIL_COND_V_MSG(original_path_size < min_base_size + suffix_size, FAILED, vformat("The original PDB path size in bytes is too small: '%s'. Expected size: %d or more bytes, but available %d.", pdb_info.path, min_base_size + suffix_size, original_path_size)); utf8_name.resize(original_path_size - suffix_size + 1); // +1 for the \0 utf8_name[utf8_name.size() - 1] = '\0'; new_pdb_base_name.parse_utf8(utf8_name); new_pdb_base_name[new_pdb_base_name.length() - 1] = '_'; // Restore the last '_' WARN_PRINT(vformat("The original path size of '%s' in bytes was too small to fit the new name, so it was shortened to '%s%d.pdb'.", pdb_info.path, new_pdb_base_name, max_pdb_names - 1)); } } // Delete old PDB files. for (const String &file : DirAccess::get_files_at(dll_base_dir)) { if (file.begins_with(new_pdb_base_name) && file.ends_with(".pdb")) { String path = dll_base_dir.path_join(file); // Just try to delete without showing any errors. Error err = DirAccess::remove_absolute(path); if (err == OK && temp_pdbs[p_dll_path].has(path)) { temp_pdbs[p_dll_path].erase(path); } } } // Try to copy PDB with new name and patch DLL. Ref d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); for (int i = 0; i < max_pdb_names; i++) { String new_pdb_name = vformat("%s%d.pdb", new_pdb_base_name, i); String new_pdb_path = dll_base_dir.path_join(new_pdb_name); Error err = OK; Ref test_pdb_is_locked = FileAccess::open(new_pdb_path, FileAccess::READ_WRITE, &err); if (err == ERR_FILE_CANT_OPEN) { // If the file is blocked, continue searching. continue; } else if (err != OK && err != ERR_FILE_NOT_FOUND) { ERR_FAIL_V_MSG(err, vformat("Failed to open '%s' to check if it is locked.", new_pdb_path)); } err = d->copy(copy_pdb_path, new_pdb_path); ERR_FAIL_COND_V_MSG(err != OK, err, vformat("Failed to copy PDB from '%s' to '%s'.", copy_pdb_path, new_pdb_path)); temp_pdbs[p_dll_path].append(new_pdb_path); Ref file = FileAccess::open(p_dll_path, FileAccess::READ_WRITE, &err); ERR_FAIL_COND_V_MSG(err != OK, err, vformat("Failed to open '%s' to patch the PDB path.", p_dll_path)); int original_path_size = pdb_info.path.utf8().length(); // Double-check file bounds. ERR_FAIL_INDEX_V_MSG(pdb_info.address + original_path_size, file->get_length(), FAILED, vformat("Failed to write a new PDB path. Probably '%s' has been changed.", p_dll_path)); Vector u8 = new_pdb_name.to_utf8_buffer(); file->seek(pdb_info.address); file->store_buffer(u8); // Terminate string and fill the remaining part of the original string with the '\0'. // Can be replaced by file->store_8('\0'); Vector padding_buffer; padding_buffer.resize((int64_t)original_path_size - u8.size()); padding_buffer.fill('\0'); file->store_buffer(padding_buffer); ERR_FAIL_COND_V_MSG(err != OK, err, vformat("Failed to write a new PDB path to '%s'.", p_dll_path)); return OK; } ERR_FAIL_V_MSG(FAILED, vformat("Failed to find an unblocked PDB name for '%s' among %d files.", p_dll_path, max_pdb_names)); #else WARN_PRINT_ONCE("Renaming PDB files is only available in debug builds. If your libraries use PDB files, then the original ones will be used."); return ERR_SKIP; #endif } void WindowsUtils::remove_temp_pdbs(const String &p_dll_path) { #ifdef DEBUG_ENABLED if (temp_pdbs.has(p_dll_path)) { Vector removed; int failed = 0; const int failed_limit = 10; for (const String &pdb : temp_pdbs[p_dll_path]) { if (FileAccess::exists(pdb)) { Error err = DirAccess::remove_absolute(pdb); if (err == OK) { removed.append(pdb); } else { failed++; if (failed <= failed_limit) { print_verbose("Failed to remove temp PDB: " + pdb); } } } else { removed.append(pdb); } } if (failed > failed_limit) { print_verbose(vformat("And %d more PDB files could not be removed....", failed - failed_limit)); } for (const String &pdb : removed) { temp_pdbs[p_dll_path].erase(pdb); } } #endif } #endif // WINDOWS_ENABLED