<?xml version="1.0" encoding="UTF-8" ?> <class name="ConfirmationDialog" inherits="AcceptDialog" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> Dialog for confirmation of actions. </brief_description> <description> Dialog for confirmation of actions. This dialog inherits from [AcceptDialog], but has by default an OK and Cancel button (in host OS order). To get cancel action, you can use: [codeblocks] [gdscript] get_cancel().connect("pressed", self, "cancelled") [/gdscript] [csharp] GetCancel().Connect("pressed", this, nameof(Cancelled)); [/csharp] [/codeblocks] </description> <tutorials> </tutorials> <methods> <method name="get_cancel_button"> <return type="Button" /> <description> Returns the cancel button. [b]Warning:[/b] This is a required internal node, removing and freeing it may cause a crash. If you wish to hide it or any of its children, use their [member CanvasItem.visible] property. </description> </method> </methods> <members> <member name="cancel_button_text" type="String" setter="set_cancel_button_text" getter="get_cancel_button_text" default=""Cancel""> The text displayed by the cancel button (see [method get_cancel_button]). </member> <member name="min_size" type="Vector2i" setter="set_min_size" getter="get_min_size" overrides="Window" default="Vector2i(200, 70)" /> <member name="size" type="Vector2i" setter="set_size" getter="get_size" overrides="Window" default="Vector2i(200, 100)" /> <member name="title" type="String" setter="set_title" getter="get_title" overrides="Window" default=""Please Confirm..."" /> </members> </class>