/*************************************************************************/ /* light_occluder_2d_editor_plugin.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "light_occluder_2d_editor_plugin.h" #include "canvas_item_editor_plugin.h" #include "editor/editor_settings.h" #include "os/file_access.h" void LightOccluder2DEditor::_notification(int p_what) { switch (p_what) { case NOTIFICATION_READY: { button_create->set_icon(get_icon("Edit", "EditorIcons")); button_edit->set_icon(get_icon("MovePoint", "EditorIcons")); button_edit->set_pressed(true); get_tree()->connect("node_removed", this, "_node_removed"); create_poly->connect("confirmed", this, "_create_poly"); } break; case NOTIFICATION_PHYSICS_PROCESS: { } break; } } void LightOccluder2DEditor::_node_removed(Node *p_node) { if (p_node == node) { node = NULL; hide(); canvas_item_editor->get_viewport_control()->update(); } } void LightOccluder2DEditor::_menu_option(int p_option) { switch (p_option) { case MODE_CREATE: { mode = MODE_CREATE; button_create->set_pressed(true); button_edit->set_pressed(false); } break; case MODE_EDIT: { mode = MODE_EDIT; button_create->set_pressed(false); button_edit->set_pressed(true); } break; } } void LightOccluder2DEditor::_wip_close(bool p_closed) { undo_redo->create_action(TTR("Create Poly")); undo_redo->add_undo_method(node->get_occluder_polygon().ptr(), "set_polygon", node->get_occluder_polygon()->get_polygon()); undo_redo->add_do_method(node->get_occluder_polygon().ptr(), "set_polygon", wip); undo_redo->add_undo_method(node->get_occluder_polygon().ptr(), "set_closed", node->get_occluder_polygon()->is_closed()); undo_redo->add_do_method(node->get_occluder_polygon().ptr(), "set_closed", p_closed); undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update"); undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update"); undo_redo->commit_action(); wip.clear(); wip_active = false; mode = MODE_EDIT; button_edit->set_pressed(true); button_create->set_pressed(false); edited_point = -1; } bool LightOccluder2DEditor::forward_gui_input(const Ref &p_event) { if (!node) return false; if (node->get_occluder_polygon().is_null()) { Ref mb = p_event; if (mb.is_valid() && mb->get_button_index() == 1 && mb->is_pressed()) { create_poly->set_text(TTR("No OccluderPolygon2D resource on this node.\nCreate and assign one?")); create_poly->popup_centered_minsize(); } return (mb.is_valid() && mb->get_button_index() == 1); } Ref mb = p_event; if (mb.is_valid()) { Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform(); Vector2 gpoint = mb->get_position(); Vector2 cpoint = node->get_global_transform().affine_inverse().xform(canvas_item_editor->snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(mb->get_position()))); Vector poly = Variant(node->get_occluder_polygon()->get_polygon()); //first check if a point is to be added (segment split) real_t grab_threshold = EDITOR_DEF("editors/poly_editor/point_grab_radius", 8); switch (mode) { case MODE_CREATE: { if (mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) { if (!wip_active) { wip.clear(); wip.push_back(cpoint); wip_active = true; edited_point_pos = cpoint; canvas_item_editor->get_viewport_control()->update(); edited_point = 1; return true; } else { if (wip.size() > 1 && xform.xform(wip[0]).distance_to(gpoint) < grab_threshold) { //wip closed _wip_close(true); return true; } else if (wip.size() > 1 && xform.xform(wip[wip.size() - 1]).distance_to(gpoint) < grab_threshold) { //wip closed _wip_close(false); return true; } else { wip.push_back(cpoint); edited_point = wip.size(); canvas_item_editor->get_viewport_control()->update(); return true; //add wip point } } } else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed() && wip_active) { _wip_close(true); } } break; case MODE_EDIT: { if (mb->get_button_index() == BUTTON_LEFT) { if (mb->is_pressed()) { if (mb->get_control()) { if (poly.size() < 3) { undo_redo->create_action(TTR("Edit Poly")); undo_redo->add_undo_method(node->get_occluder_polygon().ptr(), "set_polygon", poly); poly.push_back(cpoint); undo_redo->add_do_method(node->get_occluder_polygon().ptr(), "set_polygon", poly); undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update"); undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update"); undo_redo->commit_action(); return true; } //search edges int closest_idx = -1; Vector2 closest_pos; real_t closest_dist = 1e10; for (int i = 0; i < poly.size(); i++) { Vector2 points[2] = { xform.xform(poly[i]), xform.xform(poly[(i + 1) % poly.size()]) }; Vector2 cp = Geometry::get_closest_point_to_segment_2d(gpoint, points); if (cp.distance_squared_to(points[0]) < CMP_EPSILON2 || cp.distance_squared_to(points[1]) < CMP_EPSILON2) continue; //not valid to reuse point real_t d = cp.distance_to(gpoint); if (d < closest_dist && d < grab_threshold) { closest_dist = d; closest_pos = cp; closest_idx = i; } } if (closest_idx >= 0) { pre_move_edit = poly; poly.insert(closest_idx + 1, xform.affine_inverse().xform(closest_pos)); edited_point = closest_idx + 1; edited_point_pos = xform.affine_inverse().xform(closest_pos); node->get_occluder_polygon()->set_polygon(Variant(poly)); canvas_item_editor->get_viewport_control()->update(); return true; } } else { //look for points to move int closest_idx = -1; Vector2 closest_pos; real_t closest_dist = 1e10; for (int i = 0; i < poly.size(); i++) { Vector2 cp = xform.xform(poly[i]); real_t d = cp.distance_to(gpoint); if (d < closest_dist && d < grab_threshold) { closest_dist = d; closest_pos = cp; closest_idx = i; } } if (closest_idx >= 0) { pre_move_edit = poly; edited_point = closest_idx; edited_point_pos = xform.affine_inverse().xform(closest_pos); canvas_item_editor->get_viewport_control()->update(); return true; } } } else { if (edited_point != -1) { //apply ERR_FAIL_INDEX_V(edited_point, poly.size(), false); poly[edited_point] = edited_point_pos; undo_redo->create_action(TTR("Edit Poly")); undo_redo->add_do_method(node->get_occluder_polygon().ptr(), "set_polygon", poly); undo_redo->add_undo_method(node->get_occluder_polygon().ptr(), "set_polygon", pre_move_edit); undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update"); undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update"); undo_redo->commit_action(); edited_point = -1; return true; } } } else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed() && edited_point == -1) { int closest_idx = -1; Vector2 closest_pos; real_t closest_dist = 1e10; for (int i = 0; i < poly.size(); i++) { Vector2 cp = xform.xform(poly[i]); real_t d = cp.distance_to(gpoint); if (d < closest_dist && d < grab_threshold) { closest_dist = d; closest_pos = cp; closest_idx = i; } } if (closest_idx >= 0) { undo_redo->create_action(TTR("Edit Poly (Remove Point)")); undo_redo->add_undo_method(node->get_occluder_polygon().ptr(), "set_polygon", poly); poly.remove(closest_idx); undo_redo->add_do_method(node->get_occluder_polygon().ptr(), "set_polygon", poly); undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update"); undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update"); undo_redo->commit_action(); return true; } } } break; } } Ref mm = p_event; if (mm.is_valid()) { if (edited_point != -1 && (wip_active || mm->get_button_mask() & BUTTON_MASK_LEFT)) { Vector2 gpoint = mm->get_position(); Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint); cpoint = canvas_item_editor->snap_point(cpoint); edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint); canvas_item_editor->get_viewport_control()->update(); } } return false; } void LightOccluder2DEditor::forward_draw_over_viewport(Control *p_overlay) { if (!node || !node->get_occluder_polygon().is_valid()) return; Control *vpc = canvas_item_editor->get_viewport_control(); Vector poly; if (wip_active) poly = wip; else poly = Variant(node->get_occluder_polygon()->get_polygon()); Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform(); Ref handle = get_icon("EditorHandle", "EditorIcons"); for (int i = 0; i < poly.size(); i++) { Vector2 p, p2; p = i == edited_point ? edited_point_pos : poly[i]; if ((wip_active && i == poly.size() - 1) || (((i + 1) % poly.size()) == edited_point)) p2 = edited_point_pos; else p2 = poly[(i + 1) % poly.size()]; Vector2 point = xform.xform(p); Vector2 next_point = xform.xform(p2); Color col = Color(1, 0.3, 0.1, 0.8); if (i == poly.size() - 1 && (!node->get_occluder_polygon()->is_closed() || wip_active)) { } else { vpc->draw_line(point, next_point, col, 2); } vpc->draw_texture(handle, point - handle->get_size() * 0.5); } } void LightOccluder2DEditor::edit(Node *p_collision_polygon) { if (!canvas_item_editor) { canvas_item_editor = CanvasItemEditor::get_singleton(); } if (p_collision_polygon) { node = Object::cast_to(p_collision_polygon); wip.clear(); wip_active = false; edited_point = -1; canvas_item_editor->get_viewport_control()->update(); } else { node = NULL; } } void LightOccluder2DEditor::_create_poly() { if (!node) return; undo_redo->create_action(TTR("Create Occluder Polygon")); undo_redo->add_do_method(node, "set_occluder_polygon", Ref(memnew(OccluderPolygon2D))); undo_redo->add_undo_method(node, "set_occluder_polygon", Variant(REF())); undo_redo->commit_action(); } void LightOccluder2DEditor::_bind_methods() { ClassDB::bind_method(D_METHOD("_menu_option"), &LightOccluder2DEditor::_menu_option); ClassDB::bind_method(D_METHOD("_node_removed"), &LightOccluder2DEditor::_node_removed); ClassDB::bind_method(D_METHOD("_create_poly"), &LightOccluder2DEditor::_create_poly); } LightOccluder2DEditor::LightOccluder2DEditor(EditorNode *p_editor) { node = NULL; canvas_item_editor = NULL; editor = p_editor; undo_redo = editor->get_undo_redo(); add_child(memnew(VSeparator)); button_create = memnew(ToolButton); add_child(button_create); button_create->connect("pressed", this, "_menu_option", varray(MODE_CREATE)); button_create->set_toggle_mode(true); button_create->set_tooltip(TTR("Create a new polygon from scratch.")); button_edit = memnew(ToolButton); add_child(button_edit); button_edit->connect("pressed", this, "_menu_option", varray(MODE_EDIT)); button_edit->set_toggle_mode(true); button_edit->set_tooltip(TTR("Edit existing polygon:") + "\n" + TTR("LMB: Move Point.") + "\n" + TTR("Ctrl+LMB: Split Segment.") + "\n" + TTR("RMB: Erase Point.")); create_poly = memnew(ConfirmationDialog); add_child(create_poly); create_poly->get_ok()->set_text(TTR("Create")); mode = MODE_EDIT; wip_active = false; } void LightOccluder2DEditorPlugin::edit(Object *p_object) { light_occluder_editor->edit(Object::cast_to(p_object)); } bool LightOccluder2DEditorPlugin::handles(Object *p_object) const { return p_object->is_class("LightOccluder2D"); } void LightOccluder2DEditorPlugin::make_visible(bool p_visible) { if (p_visible) { light_occluder_editor->show(); } else { light_occluder_editor->hide(); light_occluder_editor->edit(NULL); } } LightOccluder2DEditorPlugin::LightOccluder2DEditorPlugin(EditorNode *p_node) { editor = p_node; light_occluder_editor = memnew(LightOccluder2DEditor(p_node)); CanvasItemEditor::get_singleton()->add_control_to_menu_panel(light_occluder_editor); light_occluder_editor->hide(); } LightOccluder2DEditorPlugin::~LightOccluder2DEditorPlugin() { }