/*************************************************************************/ /* spatial_indexer.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef SPATIAL_INDEXER_H #define SPATIAL_INDEXER_H #include "scene/3d/spatial.h" #if 0 class Camera; class ProximityArea; class SpatialIndexer : public Object { OBJ_TYPE( SpatialIndexer, Object ); template struct TK { T *against; ProximityArea *area; bool operator<(const TK& p_k) const { return against==p_k.against ? area < p_k.area : against < p_k.against; } }; Set cameras; //cameras Set proximity_areas; Set > camera_pairs; bool pending_update; void _update_pairs(); void _request_update(); protected: static void _bind_methods(); friend class ProximityArea; friend class Camera; void add_proximity_area(ProximityArea* p_area); void remove_proximity_area(ProximityArea* p_area); void update_proximity_area_transform(ProximityArea* p_area); void update_proximity_area_flags(ProximityArea* p_area); void add_camera(Camera* p_camera); void remove_camera(Camera* p_camera); void update_camera(Camera* p_camera); public: SpatialIndexer(); }; #endif #endif // SPATIAL_INDEXER_H