/*************************************************************************/ /* sample_editor_plugin.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "sample_editor_plugin.h" #include "editor/editor_settings.h" #include "globals.h" #include "io/resource_loader.h" void SampleEditor::_input_event(InputEvent p_event) { } void SampleEditor::_notification(int p_what) { if (p_what == NOTIFICATION_FIXED_PROCESS) { } if (p_what == NOTIFICATION_ENTER_TREE) { play->set_icon(get_icon("Play", "EditorIcons")); stop->set_icon(get_icon("Stop", "EditorIcons")); } if (p_what == NOTIFICATION_READY) { //get_scene()->connect("node_removed",this,"_node_removed"); } if (p_what == NOTIFICATION_DRAW) { } } void SampleEditor::_play_pressed() { player->play("default", true); stop->set_pressed(false); play->set_pressed(true); } void SampleEditor::_stop_pressed() { player->stop_all(); play->set_pressed(false); } void SampleEditor::generate_preview_texture(const Ref &p_sample, Ref &p_texture) { DVector data = p_sample->get_data(); DVector img; int w = p_texture->get_width(); int h = p_texture->get_height(); img.resize(w * h * 3); DVector::Write imgdata = img.write(); uint8_t *imgw = imgdata.ptr(); DVector::Read sampledata = data.read(); const uint8_t *sdata = sampledata.ptr(); bool stereo = p_sample->is_stereo(); bool _16 = p_sample->get_format() == Sample::FORMAT_PCM16; int len = p_sample->get_length(); if (len < 1) return; if (p_sample->get_format() == Sample::FORMAT_IMA_ADPCM) { struct IMA_ADPCM_State { int16_t step_index; int32_t predictor; /* values at loop point */ int16_t loop_step_index; int32_t loop_predictor; int32_t last_nibble; int32_t loop_pos; int32_t window_ofs; const uint8_t *ptr; } ima_adpcm; ima_adpcm.step_index = 0; ima_adpcm.predictor = 0; ima_adpcm.loop_step_index = 0; ima_adpcm.loop_predictor = 0; ima_adpcm.last_nibble = -1; ima_adpcm.loop_pos = 0x7FFFFFFF; ima_adpcm.window_ofs = 0; ima_adpcm.ptr = NULL; for (int i = 0; i < w; i++) { float max[2] = { -1e10, -1e10 }; float min[2] = { 1e10, 1e10 }; int from = i * len / w; int to = (i + 1) * len / w; if (to >= len) to = len - 1; for (int j = from; j < to; j++) { while (j > ima_adpcm.last_nibble) { static const int16_t _ima_adpcm_step_table[89] = { 7, 8, 9, 10, 11, 12, 13, 14, 16, 17, 19, 21, 23, 25, 28, 31, 34, 37, 41, 45, 50, 55, 60, 66, 73, 80, 88, 97, 107, 118, 130, 143, 157, 173, 190, 209, 230, 253, 279, 307, 337, 371, 408, 449, 494, 544, 598, 658, 724, 796, 876, 963, 1060, 1166, 1282, 1411, 1552, 1707, 1878, 2066, 2272, 2499, 2749, 3024, 3327, 3660, 4026, 4428, 4871, 5358, 5894, 6484, 7132, 7845, 8630, 9493, 10442, 11487, 12635, 13899, 15289, 16818, 18500, 20350, 22385, 24623, 27086, 29794, 32767 }; static const int8_t _ima_adpcm_index_table[16] = { -1, -1, -1, -1, 2, 4, 6, 8, -1, -1, -1, -1, 2, 4, 6, 8 }; int16_t nibble, diff, step; ima_adpcm.last_nibble++; const uint8_t *src_ptr = sdata; int ofs = ima_adpcm.last_nibble >> 1; if (stereo) ofs *= 2; nibble = (ima_adpcm.last_nibble & 1) ? (src_ptr[ofs] >> 4) : (src_ptr[ofs] & 0xF); step = _ima_adpcm_step_table[ima_adpcm.step_index]; ima_adpcm.step_index += _ima_adpcm_index_table[nibble]; if (ima_adpcm.step_index < 0) ima_adpcm.step_index = 0; if (ima_adpcm.step_index > 88) ima_adpcm.step_index = 88; diff = step >> 3; if (nibble & 1) diff += step >> 2; if (nibble & 2) diff += step >> 1; if (nibble & 4) diff += step; if (nibble & 8) diff = -diff; ima_adpcm.predictor += diff; if (ima_adpcm.predictor < -0x8000) ima_adpcm.predictor = -0x8000; else if (ima_adpcm.predictor > 0x7FFF) ima_adpcm.predictor = 0x7FFF; /* store loop if there */ if (ima_adpcm.last_nibble == ima_adpcm.loop_pos) { ima_adpcm.loop_step_index = ima_adpcm.step_index; ima_adpcm.loop_predictor = ima_adpcm.predictor; } } float v = ima_adpcm.predictor / 32767.0; if (v > max[0]) max[0] = v; if (v < min[0]) min[0] = v; } for (int j = 0; j < h; j++) { float v = (j / (float)h) * 2.0 - 1.0; uint8_t *imgofs = &imgw[(uint64_t(j) * w + i) * 3]; if (v > min[0] && v < max[0]) { imgofs[0] = 255; imgofs[1] = 150; imgofs[2] = 80; } else { imgofs[0] = 0; imgofs[1] = 0; imgofs[2] = 0; } } } } else { for (int i = 0; i < w; i++) { // i trust gcc will optimize this loop float max[2] = { -1e10, -1e10 }; float min[2] = { 1e10, 1e10 }; int c = stereo ? 2 : 1; int from = uint64_t(i) * len / w; int to = (uint64_t(i) + 1) * len / w; if (to >= len) to = len - 1; if (_16) { const int16_t *src = (const int16_t *)sdata; for (int j = 0; j < c; j++) { for (int k = from; k <= to; k++) { float v = src[uint64_t(k) * c + j] / 32768.0; if (v > max[j]) max[j] = v; if (v < min[j]) min[j] = v; } } } else { const int8_t *src = (const int8_t *)sdata; for (int j = 0; j < c; j++) { for (int k = from; k <= to; k++) { float v = src[uint64_t(k) * c + j] / 128.0; if (v > max[j]) max[j] = v; if (v < min[j]) min[j] = v; } } } if (!stereo) { for (int j = 0; j < h; j++) { float v = (j / (float)h) * 2.0 - 1.0; uint8_t *imgofs = &imgw[(uint64_t(j) * w + i) * 3]; if (v > min[0] && v < max[0]) { imgofs[0] = 255; imgofs[1] = 150; imgofs[2] = 80; } else { imgofs[0] = 0; imgofs[1] = 0; imgofs[2] = 0; } } } else { for (int j = 0; j < h; j++) { int half; float v; if (j < (h / 2)) { half = 0; v = (j / (float)(h / 2)) * 2.0 - 1.0; } else { half = 1; v = ((j - (h / 2)) / (float)(h / 2)) * 2.0 - 1.0; } uint8_t *imgofs = &imgw[(uint64_t(j) * w + i) * 3]; if (v > min[half] && v < max[half]) { imgofs[0] = 255; imgofs[1] = 150; imgofs[2] = 80; } else { imgofs[0] = 0; imgofs[1] = 0; imgofs[2] = 0; } } } } } imgdata = DVector::Write(); p_texture->set_data(Image(w, h, 0, Image::FORMAT_RGB, img)); } void SampleEditor::_update_sample() { player->stop_all(); generate_preview_texture(sample, peakdisplay); info_label->set_text(TTR("Length:") + " " + String::num(sample->get_length() / (float)sample->get_mix_rate(), 2) + "s"); if (library->has_sample("default")) library->remove_sample("default"); library->add_sample("default", sample); } void SampleEditor::edit(Ref p_sample) { sample = p_sample; if (!sample.is_null()) _update_sample(); else { hide(); set_fixed_process(false); } } void SampleEditor::_bind_methods() { ObjectTypeDB::bind_method(_MD("_input_event"), &SampleEditor::_input_event); ObjectTypeDB::bind_method(_MD("_play_pressed"), &SampleEditor::_play_pressed); ObjectTypeDB::bind_method(_MD("_stop_pressed"), &SampleEditor::_stop_pressed); } SampleEditor::SampleEditor() { player = memnew(SamplePlayer); add_child(player); add_style_override("panel", get_stylebox("panel", "Panel")); library = Ref(memnew(SampleLibrary)); player->set_sample_library(library); sample_texframe = memnew(TextureFrame); add_child(sample_texframe); sample_texframe->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_BEGIN, 5); sample_texframe->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, 5); sample_texframe->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, 30); sample_texframe->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, 5); info_label = memnew(Label); sample_texframe->add_child(info_label); info_label->set_area_as_parent_rect(); info_label->set_anchor_and_margin(MARGIN_TOP, ANCHOR_END, 15); info_label->set_margin(MARGIN_BOTTOM, 4); info_label->set_margin(MARGIN_RIGHT, 4); info_label->set_align(Label::ALIGN_RIGHT); play = memnew(Button); play->set_pos(Point2(5, 5)); play->set_size(Size2(1, 1)); play->set_toggle_mode(true); add_child(play); stop = memnew(Button); stop->set_pos(Point2(35, 5)); stop->set_size(Size2(1, 1)); stop->set_toggle_mode(true); add_child(stop); peakdisplay = Ref(memnew(ImageTexture)); peakdisplay->create(EDITOR_DEF("audio/sample_editor_preview_width", 512), EDITOR_DEF("audio/sample_editor_preview_height", 128), Image::FORMAT_RGB); sample_texframe->set_expand(true); sample_texframe->set_texture(peakdisplay); play->connect("pressed", this, "_play_pressed"); stop->connect("pressed", this, "_stop_pressed"); set_custom_minimum_size(Size2(1, 150) * EDSCALE); } void SampleEditorPlugin::edit(Object *p_object) { Sample *s = p_object->cast_to(); if (!s) return; sample_editor->edit(Ref(s)); } bool SampleEditorPlugin::handles(Object *p_object) const { return p_object->is_type("Sample"); } void SampleEditorPlugin::make_visible(bool p_visible) { if (p_visible) { sample_editor->show(); // sample_editor->set_process(true); } else { sample_editor->hide(); // sample_editor->set_process(false); } } SampleEditorPlugin::SampleEditorPlugin(EditorNode *p_node) { editor = p_node; sample_editor = memnew(SampleEditor); add_control_to_container(CONTAINER_PROPERTY_EDITOR_BOTTOM, sample_editor); sample_editor->hide(); } SampleEditorPlugin::~SampleEditorPlugin() { }