#ifndef EDITORPROFILER_H #define EDITORPROFILER_H #include "scene/gui/box_container.h" #include "scene/gui/texture_frame.h" #include "scene/gui/button.h" #include "scene/gui/label.h" #include "scene/gui/tree.h" #include "scene/gui/split_container.h" #include "scene/gui/option_button.h" #include "scene/gui/spin_box.h" class EditorProfiler : public VBoxContainer { GDCLASS(EditorProfiler,VBoxContainer) public: struct Metric { bool valid; int frame_number; float frame_time; float idle_time; float fixed_time; float fixed_frame_time; struct Category { StringName signature; String name; float total_time; //total for category struct Item { StringName signature; String name; String script; int line; float self; float total; int calls; }; Vector items; }; Vector categories; Map category_ptrs; Map item_ptrs; Metric() { valid=false; frame_number=0; } }; enum DisplayMode { DISPLAY_FRAME_TIME, DISPLAY_AVERAGE_TIME, DISPLAY_FRAME_PERCENT, DISPLAY_FIXED_FRAME_PERCENT, }; enum DisplayTime { DISPLAY_TOTAL_TIME, DISPLAY_SELF_TIME, }; private: Button *activate; TextureFrame *graph; Ref graph_texture; PoolVector graph_image; Tree *variables; HSplitContainer *h_split; Set plot_sigs; OptionButton *display_mode; OptionButton *display_time; SpinBox * cursor_metric_edit; Vector frame_metrics; int last_metric; int max_functions; bool updating_frame; //int cursor_metric; int hover_metric; float graph_height; bool seeking; Timer *frame_delay; Timer *plot_delay; void _update_frame(); void _activate_pressed(); String _get_time_as_text(Metric &m,float p_time,int p_calls); void _make_metric_ptrs(Metric& m); void _item_edited(); void _update_plot(); void _graph_tex_mouse_exit(); void _graph_tex_draw(); void _graph_tex_input(const InputEvent& p_ev); int _get_cursor_index() const; Color _get_color_from_signature(const StringName& p_signature) const; void _cursor_metric_changed(double); void _combo_changed(int); protected: void _notification(int p_what); static void _bind_methods(); public: void add_frame_metric(const Metric& p_metric, bool p_final=false); void set_enabled(bool p_enable); bool is_profiling(); bool is_seeking() { return seeking; } void disable_seeking(); void clear(); EditorProfiler(); }; #endif // EDITORPROFILER_H