<?xml version="1.0" encoding="UTF-8" ?> <class name="AnimationNodeAdd3" inherits="AnimationNodeSync" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> Blends two of three animations additively inside of an [AnimationNodeBlendTree]. </brief_description> <description> A resource to add to an [AnimationNodeBlendTree]. Blends two animations together additively out of three based on a value in the [code][-1.0, 1.0][/code] range. This node has three inputs: - The base animation to add to - A -add animation to blend with when the blend amount is in the [code][-1.0, 0.0][/code] range. - A +add animation to blend with when the blend amount is in the [code][0.0, 1.0][/code] range </description> <tutorials> <link title="AnimationTree">$DOCS_URL/tutorials/animation/animation_tree.html</link> <link title="Third Person Shooter Demo">https://godotengine.org/asset-library/asset/678</link> </tutorials> </class>