#include "Bitmap.h" #include <cstdlib> #include <cstring> namespace msdfgen { template <typename T, int N> Bitmap<T, N>::Bitmap() : pixels(NULL), w(0), h(0) { } template <typename T, int N> Bitmap<T, N>::Bitmap(int width, int height) : w(width), h(height) { pixels = new T[N*w*h]; } template <typename T, int N> Bitmap<T, N>::Bitmap(const BitmapConstRef<T, N> &orig) : w(orig.width), h(orig.height) { pixels = new T[N*w*h]; memcpy(pixels, orig.pixels, sizeof(T)*N*w*h); } template <typename T, int N> Bitmap<T, N>::Bitmap(const Bitmap<T, N> &orig) : w(orig.w), h(orig.h) { pixels = new T[N*w*h]; memcpy(pixels, orig.pixels, sizeof(T)*N*w*h); } #ifdef MSDFGEN_USE_CPP11 template <typename T, int N> Bitmap<T, N>::Bitmap(Bitmap<T, N> &&orig) : pixels(orig.pixels), w(orig.w), h(orig.h) { orig.pixels = NULL; orig.w = 0, orig.h = 0; } #endif template <typename T, int N> Bitmap<T, N>::~Bitmap() { delete [] pixels; } template <typename T, int N> Bitmap<T, N> &Bitmap<T, N>::operator=(const BitmapConstRef<T, N> &orig) { if (pixels != orig.pixels) { delete [] pixels; w = orig.width, h = orig.height; pixels = new T[N*w*h]; memcpy(pixels, orig.pixels, sizeof(T)*N*w*h); } return *this; } template <typename T, int N> Bitmap<T, N> &Bitmap<T, N>::operator=(const Bitmap<T, N> &orig) { if (this != &orig) { delete [] pixels; w = orig.w, h = orig.h; pixels = new T[N*w*h]; memcpy(pixels, orig.pixels, sizeof(T)*N*w*h); } return *this; } #ifdef MSDFGEN_USE_CPP11 template <typename T, int N> Bitmap<T, N> &Bitmap<T, N>::operator=(Bitmap<T, N> &&orig) { if (this != &orig) { delete [] pixels; pixels = orig.pixels; w = orig.w, h = orig.h; orig.pixels = NULL; } return *this; } #endif template <typename T, int N> int Bitmap<T, N>::width() const { return w; } template <typename T, int N> int Bitmap<T, N>::height() const { return h; } template <typename T, int N> T *Bitmap<T, N>::operator()(int x, int y) { return pixels+N*(w*y+x); } template <typename T, int N> const T *Bitmap<T, N>::operator()(int x, int y) const { return pixels+N*(w*y+x); } template <typename T, int N> Bitmap<T, N>::operator T *() { return pixels; } template <typename T, int N> Bitmap<T, N>::operator const T *() const { return pixels; } template <typename T, int N> Bitmap<T, N>::operator BitmapRef<T, N>() { return BitmapRef<T, N>(pixels, w, h); } template <typename T, int N> Bitmap<T, N>::operator BitmapConstRef<T, N>() const { return BitmapConstRef<T, N>(pixels, w, h); } }