[b]Note:[/b] This class is only compiled in editor builds. Run-time glTF loading and saving is [i]not[/i] available in exported projects. References to [GLTFState] within a script will cause an error in an exported project.
Retrieves the array of texture samplers that are used by the textures contained in the GLTF.
Sets the array of texture samplers that are used by the textures contained in the GLTF.