/**************************************************************************/ /* tile_map_layer_group.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "tile_map_layer_group.h" #include "core/core_string_names.h" #include "scene/2d/tile_map_layer.h" #include "scene/resources/tile_set.h" #ifdef TOOLS_ENABLED void TileMapLayerGroup::_cleanup_selected_layers() { for (int i = 0; i < selected_layers.size(); i++) { const String name = selected_layers[i]; TileMapLayer *layer = Object::cast_to(get_node_or_null(name)); if (!layer) { selected_layers.remove_at(i); i--; } } } #endif // TOOLS_ENABLED void TileMapLayerGroup::_tile_set_changed() { for (int i = 0; i < get_child_count(); i++) { TileMapLayer *layer = Object::cast_to(get_child(i)); if (layer) { layer->notify_tile_map_change(TileMapLayer::DIRTY_FLAGS_LAYER_GROUP_TILE_SET); } } update_configuration_warnings(); } #ifdef TOOLS_ENABLED void TileMapLayerGroup::set_selected_layers(Vector p_layer_names) { selected_layers = p_layer_names; _cleanup_selected_layers(); // Update the layers modulation. for (int i = 0; i < get_child_count(); i++) { TileMapLayer *layer = Object::cast_to(get_child(i)); if (layer) { layer->notify_tile_map_change(TileMapLayer::DIRTY_FLAGS_LAYER_GROUP_SELECTED_LAYERS); } } } Vector TileMapLayerGroup::get_selected_layers() const { return selected_layers; } void TileMapLayerGroup::set_highlight_selected_layer(bool p_highlight_selected_layer) { if (highlight_selected_layer == p_highlight_selected_layer) { return; } highlight_selected_layer = p_highlight_selected_layer; for (int i = 0; i < get_child_count(); i++) { TileMapLayer *layer = Object::cast_to(get_child(i)); if (layer) { layer->notify_tile_map_change(TileMapLayer::DIRTY_FLAGS_LAYER_GROUP_HIGHLIGHT_SELECTED); } } } bool TileMapLayerGroup::is_highlighting_selected_layer() const { return highlight_selected_layer; } #endif // TOOLS_ENABLED void TileMapLayerGroup::remove_child_notify(Node *p_child) { #ifdef TOOLS_ENABLED _cleanup_selected_layers(); #endif // TOOLS_ENABLED } void TileMapLayerGroup::_bind_methods() { ClassDB::bind_method(D_METHOD("set_tileset", "tileset"), &TileMapLayerGroup::set_tileset); ClassDB::bind_method(D_METHOD("get_tileset"), &TileMapLayerGroup::get_tileset); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "tile_set", PROPERTY_HINT_RESOURCE_TYPE, "TileSet"), "set_tileset", "get_tileset"); } void TileMapLayerGroup::set_tileset(const Ref &p_tileset) { if (p_tileset == tile_set) { return; } // Set the tileset, registering to its changes. if (tile_set.is_valid()) { tile_set->disconnect_changed(callable_mp(this, &TileMapLayerGroup::_tile_set_changed)); } tile_set = p_tileset; if (tile_set.is_valid()) { tile_set->connect_changed(callable_mp(this, &TileMapLayerGroup::_tile_set_changed)); } for (int i = 0; i < get_child_count(); i++) { TileMapLayer *layer = Object::cast_to(get_child(i)); if (layer) { layer->notify_tile_map_change(TileMapLayer::DIRTY_FLAGS_LAYER_GROUP_TILE_SET); } } } Ref TileMapLayerGroup::get_tileset() const { return tile_set; } TileMapLayerGroup::~TileMapLayerGroup() { if (tile_set.is_valid()) { tile_set->disconnect_changed(callable_mp(this, &TileMapLayerGroup::_tile_set_changed)); } }