/*************************************************************************/
/*  ip_unix.h                                                            */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
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/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
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#ifndef IP_UNIX_H
#define IP_UNIX_H

#include "io/ip.h"

#if defined(UNIX_ENABLED) || defined(WINDOWS_ENABLED)

class IP_Unix : public IP {
	OBJ_TYPE(IP_Unix, IP);

	virtual IP_Address _resolve_hostname(const String &p_hostname, IP::Type p_type);

	static IP *_create_unix();

public:
	virtual void get_local_addresses(List<IP_Address> *r_addresses) const;

	static void make_default();
	IP_Unix();
};

#endif
#endif // IP_UNIX_H