<?xml version="1.0" encoding="UTF-8" ?> <class name="BoxShape" inherits="Shape" version="3.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> Box shape resource. </brief_description> <description> 3D box shape that can be a child of a [PhysicsBody] or [Area]. </description> <tutorials> <link title="3D Physics Tests Demo">https://godotengine.org/asset-library/asset/675</link> <link title="3D Kinematic Character Demo">https://godotengine.org/asset-library/asset/126</link> <link title="3D Platformer Demo">https://godotengine.org/asset-library/asset/125</link> </tutorials> <methods> </methods> <members> <member name="extents" type="Vector3" setter="set_extents" getter="get_extents" default="Vector3( 1, 1, 1 )"> The box's half extents. The width, height and depth of this shape is twice the half extents. </member> </members> <constants> </constants> </class>