/*************************************************************************/ /* godot_plugin_config.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef GODOT_PLUGIN_CONFIG_H #define GODOT_PLUGIN_CONFIG_H #include "core/error/error_list.h" #include "core/io/config_file.h" #include "core/string/ustring.h" static const char *PLUGIN_CONFIG_EXT = ".gdip"; static const char *CONFIG_SECTION = "config"; static const char *CONFIG_NAME_KEY = "name"; static const char *CONFIG_BINARY_KEY = "binary"; static const char *CONFIG_INITIALIZE_KEY = "initialization"; static const char *CONFIG_DEINITIALIZE_KEY = "deinitialization"; static const char *DEPENDENCIES_SECTION = "dependencies"; static const char *DEPENDENCIES_LINKED_KEY = "linked"; static const char *DEPENDENCIES_EMBEDDED_KEY = "embedded"; static const char *DEPENDENCIES_SYSTEM_KEY = "system"; static const char *DEPENDENCIES_CAPABILITIES_KEY = "capabilities"; static const char *DEPENDENCIES_FILES_KEY = "files"; static const char *PLIST_SECTION = "plist"; /* The `config` section and fields are required and defined as follow: - **name**: name of the plugin - **binary**: path to static `.a` library The `dependencies` and fields are optional. - **linked**: dependencies that should only be linked. - **embedded**: dependencies that should be linked and embedded into application. - **system**: system dependencies that should be linked. - **capabilities**: capabilities that would be used for `UIRequiredDeviceCapabilities` options in Info.plist file. - **files**: files that would be copied into application The `plist` section are optional. - **key**: key and value that would be added in Info.plist file. */ struct PluginConfig { // Set to true when the config file is properly loaded. bool valid_config = false; bool supports_targets = false; // Unix timestamp of last change to this plugin. uint64_t last_updated = 0; // Required config section String name; String binary; String initialization_method; String deinitialization_method; // Optional dependencies section Vector linked_dependencies; Vector embedded_dependencies; Vector system_dependencies; Vector files_to_copy; Vector capabilities; // Optional plist section // Supports only string types for now HashMap plist; }; static inline String resolve_local_dependency_path(String plugin_config_dir, String dependency_path) { String absolute_path; if (dependency_path.is_empty()) { return absolute_path; } if (dependency_path.is_abs_path()) { return dependency_path; } String res_path = ProjectSettings::get_singleton()->globalize_path("res://"); absolute_path = plugin_config_dir.plus_file(dependency_path); return absolute_path.replace(res_path, "res://"); } static inline String resolve_system_dependency_path(String dependency_path) { String absolute_path; if (dependency_path.is_empty()) { return absolute_path; } if (dependency_path.is_abs_path()) { return dependency_path; } String system_path = "/System/Library/Frameworks"; return system_path.plus_file(dependency_path); } static inline Vector resolve_local_dependencies(String plugin_config_dir, Vector p_paths) { Vector paths; for (int i = 0; i < p_paths.size(); i++) { String path = resolve_local_dependency_path(plugin_config_dir, p_paths[i]); if (path.is_empty()) { continue; } paths.push_back(path); } return paths; } static inline Vector resolve_system_dependencies(Vector p_paths) { Vector paths; for (int i = 0; i < p_paths.size(); i++) { String path = resolve_system_dependency_path(p_paths[i]); if (path.is_empty()) { continue; } paths.push_back(path); } return paths; } static inline bool validate_plugin(PluginConfig &plugin_config) { bool valid_name = !plugin_config.name.is_empty(); bool valid_binary_name = !plugin_config.binary.is_empty(); bool valid_initialize = !plugin_config.initialization_method.is_empty(); bool valid_deinitialize = !plugin_config.deinitialization_method.is_empty(); bool fields_value = valid_name && valid_binary_name && valid_initialize && valid_deinitialize; if (fields_value && FileAccess::exists(plugin_config.binary)) { plugin_config.valid_config = true; plugin_config.supports_targets = false; } else if (fields_value) { String file_path = plugin_config.binary.get_base_dir(); String file_name = plugin_config.binary.get_basename().get_file(); String release_file_name = file_path.plus_file(file_name + ".release.a"); String debug_file_name = file_path.plus_file(file_name + ".debug.a"); if (FileAccess::exists(release_file_name) && FileAccess::exists(debug_file_name)) { plugin_config.valid_config = true; plugin_config.supports_targets = true; } } return plugin_config.valid_config; } static inline uint64_t get_plugin_modification_time(const PluginConfig &plugin_config, const String &config_path) { uint64_t last_updated = FileAccess::get_modified_time(config_path); if (!plugin_config.supports_targets) { last_updated = MAX(last_updated, FileAccess::get_modified_time(plugin_config.binary)); } else { String file_path = plugin_config.binary.get_base_dir(); String file_name = plugin_config.binary.get_basename().get_file(); String release_file_name = file_path.plus_file(file_name + ".release.a"); String debug_file_name = file_path.plus_file(file_name + ".debug.a"); last_updated = MAX(last_updated, FileAccess::get_modified_time(release_file_name)); last_updated = MAX(last_updated, FileAccess::get_modified_time(debug_file_name)); } return last_updated; } static inline PluginConfig load_plugin_config(Ref config_file, const String &path) { PluginConfig plugin_config = {}; if (!config_file.is_valid()) { return plugin_config; } Error err = config_file->load(path); if (err != OK) { return plugin_config; } String config_base_dir = path.get_base_dir(); plugin_config.name = config_file->get_value(CONFIG_SECTION, CONFIG_NAME_KEY, String()); plugin_config.initialization_method = config_file->get_value(CONFIG_SECTION, CONFIG_INITIALIZE_KEY, String()); plugin_config.deinitialization_method = config_file->get_value(CONFIG_SECTION, CONFIG_DEINITIALIZE_KEY, String()); String binary_path = config_file->get_value(CONFIG_SECTION, CONFIG_BINARY_KEY, String()); plugin_config.binary = resolve_local_dependency_path(config_base_dir, binary_path); if (config_file->has_section(DEPENDENCIES_SECTION)) { Vector linked_dependencies = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_LINKED_KEY, Vector()); Vector embedded_dependencies = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_EMBEDDED_KEY, Vector()); Vector system_dependencies = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_SYSTEM_KEY, Vector()); Vector files = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_FILES_KEY, Vector()); plugin_config.linked_dependencies = resolve_local_dependencies(config_base_dir, linked_dependencies); plugin_config.embedded_dependencies = resolve_local_dependencies(config_base_dir, embedded_dependencies); plugin_config.system_dependencies = resolve_system_dependencies(system_dependencies); plugin_config.files_to_copy = resolve_local_dependencies(config_base_dir, files); plugin_config.capabilities = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_CAPABILITIES_KEY, Vector()); } if (config_file->has_section(PLIST_SECTION)) { List keys; config_file->get_section_keys(PLIST_SECTION, &keys); for (int i = 0; i < keys.size(); i++) { String value = config_file->get_value(PLIST_SECTION, keys[i], String()); if (value.is_empty()) { continue; } plugin_config.plist[keys[i]] = value; } } if (validate_plugin(plugin_config)) { plugin_config.last_updated = get_plugin_modification_time(plugin_config, path); } return plugin_config; } #endif // GODOT_PLUGIN_CONFIG_H