/*************************************************************************/ /* os_server.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "os_server.h" #include "print_string.h" #include "servers/physics/physics_server_sw.h" #include "servers/visual/rasterizer_dummy.h" #include "servers/visual/visual_server_raster.h" #include #include #include "main/main.h" #include int OS_Server::get_video_driver_count() const { return 1; } const char *OS_Server::get_video_driver_name(int p_driver) const { return "Dummy"; } OS::VideoMode OS_Server::get_default_video_mode() const { return OS::VideoMode(800, 600, false); } void OS_Server::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) { args = OS::get_singleton()->get_cmdline_args(); current_videomode = p_desired; main_loop = NULL; rasterizer = memnew(RasterizerDummy); visual_server = memnew(VisualServerRaster(rasterizer)); AudioDriverManagerSW::get_driver(p_audio_driver)->set_singleton(); if (AudioDriverManagerSW::get_driver(p_audio_driver)->init() != OK) { ERR_PRINT("Initializing audio failed."); } sample_manager = memnew(SampleManagerMallocSW); audio_server = memnew(AudioServerSW(sample_manager)); audio_server->init(); spatial_sound_server = memnew(SpatialSoundServerSW); spatial_sound_server->init(); spatial_sound_2d_server = memnew(SpatialSound2DServerSW); spatial_sound_2d_server->init(); ERR_FAIL_COND(!visual_server); visual_server->init(); // physics_server = memnew(PhysicsServerSW); physics_server->init(); physics_2d_server = memnew(Physics2DServerSW); physics_2d_server->init(); input = memnew(InputDefault); _ensure_data_dir(); } void OS_Server::finalize() { if (main_loop) memdelete(main_loop); main_loop = NULL; spatial_sound_server->finish(); memdelete(spatial_sound_server); spatial_sound_2d_server->finish(); memdelete(spatial_sound_2d_server); //if (debugger_connection_console) { // memdelete(debugger_connection_console); //} memdelete(sample_manager); audio_server->finish(); memdelete(audio_server); visual_server->finish(); memdelete(visual_server); memdelete(rasterizer); physics_server->finish(); memdelete(physics_server); physics_2d_server->finish(); memdelete(physics_2d_server); memdelete(input); args.clear(); } void OS_Server::set_mouse_show(bool p_show) { } void OS_Server::set_mouse_grab(bool p_grab) { grab = p_grab; } bool OS_Server::is_mouse_grab_enabled() const { return grab; } int OS_Server::get_mouse_button_state() const { return 0; } Point2 OS_Server::get_mouse_pos() const { return Point2(); } void OS_Server::set_window_title(const String &p_title) { } void OS_Server::set_video_mode(const VideoMode &p_video_mode, int p_screen) { } OS::VideoMode OS_Server::get_video_mode(int p_screen) const { return current_videomode; } Size2 OS_Server::get_window_size() const { return Vector2(current_videomode.width, current_videomode.height); } void OS_Server::get_fullscreen_mode_list(List *p_list, int p_screen) const { } MainLoop *OS_Server::get_main_loop() const { return main_loop; } void OS_Server::delete_main_loop() { if (main_loop) memdelete(main_loop); main_loop = NULL; } void OS_Server::set_main_loop(MainLoop *p_main_loop) { main_loop = p_main_loop; input->set_main_loop(p_main_loop); } bool OS_Server::can_draw() const { return false; //can never draw }; String OS_Server::get_name() { return "Server"; } void OS_Server::move_window_to_foreground() { } void OS_Server::set_cursor_shape(CursorShape p_shape) { } void OS_Server::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { } void OS_Server::run() { force_quit = false; if (!main_loop) return; main_loop->init(); while (!force_quit) { if (Main::iteration() == true) break; }; main_loop->finish(); } OS_Server::OS_Server() { AudioDriverManagerSW::add_driver(&driver_dummy); //adriver here grab = false; };