/**************************************************************************/ /* audio_stream_generator.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "audio_stream_generator.h" void AudioStreamGenerator::set_mix_rate(float p_mix_rate) { mix_rate = p_mix_rate; } float AudioStreamGenerator::get_mix_rate() const { return mix_rate; } void AudioStreamGenerator::set_buffer_length(float p_seconds) { buffer_len = p_seconds; } float AudioStreamGenerator::get_buffer_length() const { return buffer_len; } Ref<AudioStreamPlayback> AudioStreamGenerator::instance_playback() { Ref<AudioStreamGeneratorPlayback> playback; playback.instance(); playback->generator = this; int target_buffer_size = mix_rate * buffer_len; playback->buffer.resize(nearest_shift(target_buffer_size)); playback->buffer.clear(); return playback; } String AudioStreamGenerator::get_stream_name() const { return "UserFeed"; } float AudioStreamGenerator::get_length() const { return 0; } void AudioStreamGenerator::_bind_methods() { ClassDB::bind_method(D_METHOD("set_mix_rate", "hz"), &AudioStreamGenerator::set_mix_rate); ClassDB::bind_method(D_METHOD("get_mix_rate"), &AudioStreamGenerator::get_mix_rate); ClassDB::bind_method(D_METHOD("set_buffer_length", "seconds"), &AudioStreamGenerator::set_buffer_length); ClassDB::bind_method(D_METHOD("get_buffer_length"), &AudioStreamGenerator::get_buffer_length); ADD_PROPERTY(PropertyInfo(Variant::REAL, "mix_rate", PROPERTY_HINT_RANGE, "20,192000,1"), "set_mix_rate", "get_mix_rate"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "buffer_length", PROPERTY_HINT_RANGE, "0.01,10,0.01"), "set_buffer_length", "get_buffer_length"); } AudioStreamGenerator::AudioStreamGenerator() { mix_rate = 44100; buffer_len = 0.5; } //////////////// bool AudioStreamGeneratorPlayback::push_frame(const Vector2 &p_frame) { if (buffer.space_left() < 1) { return false; } AudioFrame f = p_frame; buffer.write(&f, 1); return true; } bool AudioStreamGeneratorPlayback::can_push_buffer(int p_frames) const { return buffer.space_left() >= p_frames; } bool AudioStreamGeneratorPlayback::push_buffer(const PoolVector2Array &p_frames) { int to_write = p_frames.size(); if (buffer.space_left() < to_write) { return false; } PoolVector2Array::Read r = p_frames.read(); if (sizeof(real_t) == 4) { //write directly buffer.write((const AudioFrame *)r.ptr(), to_write); } else { //convert from double AudioFrame buf[2048]; int ofs = 0; while (to_write) { int w = MIN(to_write, 2048); for (int i = 0; i < w; i++) { buf[i] = r[i + ofs]; } buffer.write(buf, w); ofs += w; to_write -= w; } } return true; } int AudioStreamGeneratorPlayback::get_frames_available() const { return buffer.space_left(); } int AudioStreamGeneratorPlayback::get_skips() const { return skips; } void AudioStreamGeneratorPlayback::clear_buffer() { ERR_FAIL_COND(active); buffer.clear(); mixed = 0; } void AudioStreamGeneratorPlayback::_mix_internal(AudioFrame *p_buffer, int p_frames) { int read_amount = buffer.data_left(); if (p_frames < read_amount) { read_amount = p_frames; } buffer.read(p_buffer, read_amount); if (read_amount < p_frames) { //skipped, not ideal for (int i = read_amount; i < p_frames; i++) { p_buffer[i] = AudioFrame(0, 0); } skips++; } mixed += p_frames / generator->get_mix_rate(); } float AudioStreamGeneratorPlayback::get_stream_sampling_rate() { return generator->get_mix_rate(); } void AudioStreamGeneratorPlayback::start(float p_from_pos) { if (mixed == 0.0) { _begin_resample(); } skips = 0; active = true; mixed = 0.0; } void AudioStreamGeneratorPlayback::stop() { active = false; } bool AudioStreamGeneratorPlayback::is_playing() const { return active; //always playing, can't be stopped } int AudioStreamGeneratorPlayback::get_loop_count() const { return 0; } float AudioStreamGeneratorPlayback::get_playback_position() const { return mixed; } void AudioStreamGeneratorPlayback::seek(float p_time) { //no seek possible } void AudioStreamGeneratorPlayback::_bind_methods() { ClassDB::bind_method(D_METHOD("push_frame", "frame"), &AudioStreamGeneratorPlayback::push_frame); ClassDB::bind_method(D_METHOD("can_push_buffer", "amount"), &AudioStreamGeneratorPlayback::can_push_buffer); ClassDB::bind_method(D_METHOD("push_buffer", "frames"), &AudioStreamGeneratorPlayback::push_buffer); ClassDB::bind_method(D_METHOD("get_frames_available"), &AudioStreamGeneratorPlayback::get_frames_available); ClassDB::bind_method(D_METHOD("get_skips"), &AudioStreamGeneratorPlayback::get_skips); ClassDB::bind_method(D_METHOD("clear_buffer"), &AudioStreamGeneratorPlayback::clear_buffer); } AudioStreamGeneratorPlayback::AudioStreamGeneratorPlayback() { generator = nullptr; skips = 0; active = false; mixed = 0; }